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  • stsadm -o. What does the -o mean?

    - by ddono25
    I am working on a large SharePoint farm, mainly with the backend SQL Servers. We have always used stsadm -o for all stsadm functions, but no one seems to know why. I can't seem to find the info specific for stsadm, would it be general Windows command-line sytax?

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  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

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  • Replace spaces in file names from cmd line unix

    - by Aly
    Hi I have a bunch of files with spaces in the name, is there a way to mv them to new files without spaces in. For example I have the file Hello World.pdf I want to move it to Hello_World.pdf. Obviously for the one file I can use the mv command but I want to do it to all files in a folder. Thanks

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  • How to upgrade XBMC Live from 9.04.1 to 9.11?

    - by sunpech
    I've been unable to do a fresh install of XBMC Live 9.11 to my hard drive. Everytime it fails at the Install System step. But I am able to get XBMC Live 9.04.1 to install successfully. How do I upgrade XBMC Live 9.04.1 to 9.11? I understand that Ctrl+Shift+F2 brings up the command line, but what are the next set of commands to run?

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  • How to clone or copy running windows 7 to child partition

    - by saad
    Is there anyway to clone partition to partition in windows 7 for free using some kind of command line tool so that i can set block size to increase speed i google and found some tools like dd for windows and dcfldd but when i use them it gives me error like access denied and permission denied i tried to login as administrator using: net user administrator on but its same problem dcfldd bs=4096 if=.\k: of=\.\m: while its working to create image file : dcfldd bs=4096 if=.\k: of=\.\M:\filename.ext some help needed on this will appreciate thanks

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  • invalid argument in bash script when port is bad

    - by user273689
    When I do this command I get an error when there is something wrong with the eth3. RESC="1234" RESD="1234" RESO="1234" RESC=$(ssh -q vmx@$1 cat /sys/class/net/$2/carrier) RESO=$(ssh -q vmx@$1 cat /sys/class/net/$2/operstate) RESD=$(ssh -q vmx@$1 cat /sys/class/net/$2/dormant) cat: /sys/class/net/eth3/carrier: Invalid argument cat: /sys/class/net/eth3/dormant: Invalid argument How can I use the invalid argument inside the RESC and RESD variable Thanks

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  • How can I run this batch file?

    - by tech
    OSQL -S 127.0.0.1 -U sa -P password RESTORE DATABASE DATA FROM DISK = C:\backup\data.dat GO EXIT This is the batch file. but after I run the OSQL -S 127.0.0.1 -U sa -P password, the dos command start with the line 1> After that, the batch cmd can't run. How can I fix this problem? thz.

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  • Where does $PATH get set in OS X 10.6 Snow Leopard?

    - by misbehavens
    I type echo $PATH on the command line and get /opt/local/bin:/opt/local/sbin:/Users/andrew/bin:/usr/local/bin:/usr/local/mysql/bin:/usr/local/pear/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:/opt/local/bin:/usr/local/git/bin I'm wondering where this is getting set since my .bash_login file is empty. I'm particularly concerned that, after installing MacPorts, it installed a bunch of junk in /opt. I don't think that directory even exists in a normal Mac OS X install. Update: Thanks to jtimberman for correcting my echo $PATH statement

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  • Image Classification - Detecting an image is cartoon-like

    - by kingb
    I have a large amount of jpeg thumbnail images ranging in size from 120x90 to 320x240 and I would like to classify them as either Real Life-like or Cartoon-like. Are there any applications that will have cartoon classification capabilities? This application should work on Linux, and should take an image path on the command-line and return either 0 or 1 (echo $?).

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  • grep - what arguments do you usually specify?

    - by meder
    My most common grep line is just.. grep -IRl "text" * However I'm kinda getting tired of retyping this over and over - is there some way I can make an alias command so that those arguments are always enabled? And, I was wondering what arguments you usually specify for text searching - my two arguments 'R' for recursion, 'I' for not including binary types like jpg/gif, and 'l' for line number seem a bit too minimal. Which arguments do you use?

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  • "Must-have" Windows commandline tools?

    - by hvtuananh
    One commandline tool per answer :) WalkOnLAN This small command line utility makes possible to switch on a computer from a second one by sending a "Magic Packet". Both of computers can be located on the same LAN or on the different LAN segments. Anything else?

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  • How to search for a string everywhere (C: and D:) using Findstr?

    - by amiregelz
    I have a text (.txt) file located somewhere on my PC that contains a bunch of data, including the following string: Secret Username: ********* Secret Password: ********* How can I find this file from command-line, using Findstr? I don't know if it's on C: drive or D: drive. I tried various Findstr queries, such as: findstr /s /m /n /i Secret Username C: findstr /s /m /n /i Secret Username D: findstr /s /m /n /i /c:"Secret Username" findstr /s /m /n /r /i .*Secret Username.* but couldn't find the file.

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  • Is one type of options to ps preferred?

    - by Jim
    GNU ps supports BSD-style options, UNIX-style options, and GNU long options. Is using one of these types (in scripts and at the command line) preferred over the others? I get the impression from the manpage that the functionality of the option styles does not overlap completely.

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  • Using SVN on windows without a keypair

    - by Paul Nathan
    Hi, I am trying to set up command-line access for my windows machine to a svn respository on a Unix box. The guides online all have the keypair method of accessing the repository. However, I don't personally like storing my keypairs, so I'm trying to figure out how to do this. Thoughts? Suggestions?

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  • Localhost not recognized

    - by coffeeaddict
    For some reason my localhost is not recognized. I have this in my hosts file as I've always had: 127.0.0.1 localhost ::1 localhost I did do a flushdns, not sure if that caused it. Then I tried a /registerdns in the command prompt. I still have the same issue.

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  • Induce Mac graphical login from SSH

    - by Ben Alpert
    The title says it all. Is there a way to make the loginwindow process start a user session by running a command when remotely logged in via SSH as an admin on Mac OS X? When the machine is at the login window (no user is currently logged in), I want it to open up a user's session as if I had clicked on the username and entered a password. Solutions that don't involve scripting the GUI are highly preferred, but this Apple KB page may be of interest for those who go that route.

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