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  • How can I force a tree itemrenderer to redraw during a drag and drop operation?

    - by swidnikk
    I have a tree control with a custom item renderer. The item renderer has different states that should be set while an item is being dragged over the item renderer. I understand from reading this post http://forums.adobe.com/message/2091088 that the 'right way' to do this is to override the 'getCurrentState' method and append some text. I do that. Now in my tree control I handle the drag over event and get a reference to the itemrenderer that is being dragged over and I set the boolean 'dragOver' property to true. Now I just need to force my itemRenderer to redraw. I can't figure that out. A workaround, is to just set the currentState of the itemRenderer. My question then, how can I force my itemRenderer to refresh? (and I've tried calling validateNow, invalideDisplayList/Properties/Size, to no avail) <?xml version="1.0" encoding="utf-8"?> <s:MXTreeItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ import mx.events.DragEvent; import mx.events.FlexEvent; import spark.layouts.supportClasses.DropLocation; public var dragOver:Boolean = false; override protected function getCurrentRendererState():String { var skinState:String = super.getCurrentRendererState(); if( dragOver ) skinState += "AndDragOver"; trace('getCurrentRendererState', skinState); return skinState; } ]]> </fx:Script> <s:states> <s:State name="normal" /> <s:State name="hovered" /> <s:State name="selected" /> <s:State name="normalAndDragOver" stateGroups="dragOverGroup" /> <s:State name="hoveredAndDragOver" stateGroups="dragOverGroup" /> <s:State name="selectedAndDragOver" stateGroups="dragOverGroup" /> </s:states> ...

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  • Spark skins : blue drop shadow on focus

    - by y_nk
    Hello, I'm currently experimenting flex 4 skinning. I successfully skinned most of the components i need for my application, but i can't find a way to avoid this damn blue drop shadow which is displayed when u'r focused on a textfield or a combobox. If anyone has a hint on this. Thanks !

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  • Dynamic tab width in a Flex 4 TabBar component with skin

    - by JoriDor
    Hi, I have a Flex 4 TabBar component with a custom skin. In this skin, the item renderer is defined with an ButtonBarButton with a custom skin. All the tabs in the itemrenderer have now the same width. The client however wants me to make the tabs width dynamically, so a smaller tab for a smaller label, a bigger one for a long label. Does anybody know how to adjust the width of Tab (ButtonBarButton)? Thanks a million!

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  • Flash-based Document Viewer/Converter (FlashPaper alternative, but with automated converter support)

    - by Mauricio
    Hey stackoverflow community, I am looking for a Document Viewer application that I can embed in a Flash/Flex application that supports Microsoft Office documents as well as PDF. I have looked into print2flash as a possibility, but their automated converter executable requires access to the files and directories. Does anyone know of other alternatives which would have .NET/Java/Other libraries to convert these files to a SWF that can do it based on the download stream, as opposed to the actual files? Thanks!

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  • Using two embedded fonts on one string

    - by Igor
    Hello, i would like to know how to use two embedded fonts in Flex in tag i am dynamically loading rss description into it and would like to have first character and characters unsupported by other font be in that first font. i limited the range of char of that second font so all unsupported chars and first char should be in that first font. thanks in advance , Igor. if my writing was unclear please let me know.

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  • How to force asdoc run in English

    - by ty
    My operation system is Window XP in Chinese. I'm running flex sdk asdoc in command line. Asdoc picks up the system default language. How can I force it to be run in English language environment?

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  • How can I have an mx:Window automatically resize to its content?

    - by Troy Gilbert
    I'm creating windows in a Flex application (AIR) using the mx:Window component. I'd like the window to be automatically sized to its content (because it will be dynamic), in the same way that an mx:Panel or mx:Box would be. I've customized components before, so I'm somewhat familiar with the UIComponent lifecycle, but I'm not quite sure how best to do the logic for auto-sizing a container. If it makes it easier, I'm not expecting that the window auto-size to its content at any time, thought that would be a bonus!

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  • using iOS 7 status bar in adobe air 4.11

    - by AlexGo
    I am developing an ios app using flex SDK 4.11 from Apache and I encountered a problem regarding iOS status bar. The problem is that even when the app is not in full scree the iOS status bar is displaying over my app. Is there a way to show my app below the status bar without moving the content of my app below the status bar by first determining the status bar height and then set the content below ?

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  • invalidArgumentError: Error #2015: Invalid BitmapData

    - by Arif
    the error is ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData/get width() recently i write code in flex to upload a image in canvas and modify it. first i convert the image bitmapdata then use it. but problem is after upload some image the above error display. the process can't get the width or height of bitmapdata. How can i solve this?

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  • Compilation error while compiling an existing code base

    - by brijesh
    Hi, While building an existing code base on Mac OS using its native build setup I am getting some basic strange error while compilation phase. /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/bits/locale_facets.h: In constructor 'std::collate_byname<_CharT::collate_byname(const char*, size_t)': /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/bits/locale_facets.h:1072: error: '_M_c_locale_collate' was not declared in this scope /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/ppc-darwin/bits/messages_members.h: In constructor 'std::messages_byname<_CharT::messages_byname(const char*, size_t)': /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/ppc-darwin/bits/messages_members.h:79: error: '_M_c_locale_messages' was not declared in this scope /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits: At global scope: /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: 'float __builtin_huge_valf()' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: 'float __builtin_huge_valf()' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:897: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: 'float __builtin_nanf(const char*)' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: 'float __builtin_nanf(const char*)' cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:899: error: a function call cannot appear in a constant-expression /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:900: error: field initializer is not constant /Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3/c++/limits:915: error: field initializer is not constant

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  • what is the procedure followed to divide the background into squares like facebook supercity, farmvi

    - by Jeeva
    I have planned to develop a game in flex in which the users will build buildings on a plain surface. I want to divide those lands into pieces and allow the user to build the buildings on the pieces of the surface. How do i divide the land into pieces. I have seen face book application supercity, farm vilie etc. I want to develop same as that. What is the method followed to develop the squares in the background.

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  • Streaming webcam video in Flash using MP4 encoding

    - by Herms
    One of the features of the Flash app I'm working on is to be able to stream a webcam to others. We're just using the built-in webcam support in Flash and sending it through FMS. We've had some people ask for higher quality video, but we're already using the highest quality setting we can in Flash (setting quality to 100%). My understanding is that in the newer flash players they added support for MPEG-4 encoding for the videos. I created a simple test Flex app to try and compare the video quality of the MP4 vs FLV encodings. However, I can't seem to get MP4 to work at all. According to the Flex documentation the only thing I need to do to use MP4 instead of FLV is prepend "mp4:" to the name of the stream when calling publish: Specify the stream name as a string with the prefix mp4: with or without the filename extension. The prefix indicates to the server that the file contains H.264-encoded video and AAC-encoded audio within the MPEG-4 Part 14 container format. When I try this nothing happens. I don't get any events raised on the client side, no exceptions thrown, and my logging on the server side doesn't show any streams starting. Here's the relevant code: // These are all defined and created within the class. private var nc:NetConnection; private var sharing:Boolean; private var pubStream:NetStream; private var format:String; private var streamName:String; private var camera:Camera; // called when the user clicks the start button private function startSharing():void { if (!nc.connected) { return; } if (sharing) { return; } if(pubStream == null) { pubStream = new NetStream(nc); pubStream.attachCamera(camera); } startPublish(); sharing = true; } private function startPublish():void { var name:String; if (this.format == "mp4") { name = "mp4:" + streamName; } else { name = streamName; } //pubStream.publish(name, "live"); pubStream.publish(name, "record"); }

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  • Acess itemRenderer in List

    - by dede
    How to access List itemRenderer and its properties (Spark - Flex 4)? I want to iterate through list and do something like (note it's pseudo code): for (var i=0;i<NUMBER_OF_ITEMS_IN_LIST; i++){ myList.getItemRenderer[i].property }

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  • Google Analytics V2 SDK for Android EasyTracker giving errors

    - by Prince
    I have followed the tutorial for the new Google Analytics V2 SDK for Android located here: https://developers.google.com/analytics/devguides/collection/android/v2/ Unfortunately whenever I go to run the application the reporting is not working and this is the messages that logcat gives me: 07-09 09:13:16.978: W/Ads(13933): No Google Analytics: Library Incompatible. 07-09 09:13:16.994: I/Ads(13933): To get test ads on this device, call adRequest.addTestDevice("2BB916E1BD6BE6407582A429D763EC71"); 07-09 09:13:17.018: I/Ads(13933): adRequestUrlHtml: <html><head><script src="http://media.admob.com/sdk-core-v40.js"></script><script>AFMA_getSdkConstants();AFMA_buildAdURL({"kw":[],"preqs":0,"session_id":"7925570029955749351","u_sd":2,"seq_num":"1","slotname":"a14fd91432961bd","u_w":360,"msid":"com.mysampleapp.sampleapp","js":"afma-sdk-a-v6.0.1","mv":"8013013.com.android.vending","isu":"2BB916E1BD6BE6407582A429D763EC71","cipa":1,"format":"320x50_mb","net":"wi","app_name":"1.android.com.mysampleapp.sampleapp","hl":"en","u_h":592,"carrier":"311480","ptime":0,"u_audio":3});</script></head><body></body></html> 07-09 09:13:17.041: W/ActivityManager(220): Unable to start service Intent { act=com.google.android.gms.analytics.service.START (has extras) }: not found 07-09 09:13:17.049: W/GAV2(13933): Thread[main,5,main]: Connection to service failed 1 07-09 09:13:17.057: W/GAV2(13933): Thread[main,5,main]: Need to call initializea() and be in fallback mode to start dispatch. 07-09 09:13:17.088: D/libEGL(13933): loaded /system/lib/egl/libGLES_android.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libEGL_POWERVR_SGX540_120.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so 07-09 09:13:17.096: D/libEGL(13933): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX540_120.so Here is my code (I have redacted some of the code that had to do with httppost, etc.): package com.mysampleapp.sampleapp; import java.io.BufferedReader; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import java.util.List; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.NameValuePair; import org.apache.http.client.HttpClient; import org.apache.http.client.entity.UrlEncodedFormEntity; import org.apache.http.client.methods.HttpPost; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.message.BasicNameValuePair; import org.json.JSONArray; import org.json.JSONObject; import com.google.analytics.tracking.android.EasyTracker; import android.app.Activity; import android.app.ProgressDialog; import android.content.DialogInterface; import android.content.DialogInterface.OnCancelListener; import android.content.Intent; import android.content.SharedPreferences; import android.os.AsyncTask; import android.os.Bundle; import android.preference.PreferenceManager; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.ImageView; import android.widget.TextView; public class viewRandom extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.viewrandom); uservote.setVisibility(View.GONE); new randomViewClass().execute(); } public void onStart() { super.onStart(); EasyTracker.getInstance().activityStart(this); } public void onStop() { super.onStop(); EasyTracker.getInstance().activityStop(this); } }

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  • Flex4: Detect source Video size VideoPlayer?

    - by Ben
    Hi, Is it possible in Flex 4's VideoPlayer control (spark.components.VideoPlayer) to detect some attributes of the source video? In my case, it's a local file. I would need to detect the original width and height of the input source video (an h264 f4v). Thanks

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  • SWF only working in debug folder.

    - by Fahim Akhter
    If I copy all the files from the debug folder and paste it somewhere it stops working gives me a sandbox error. ( I am not using any absolute paths) and everything seems to be fine in debug folder. Any Ideas? It's a actionscript project in flex builder.

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  • Datagrid refresh when dataprovider is updated

    - by Hara Chaitanya
    hi, i am working on an aplication using flex,adobe air...i have a datagrid with a XML as my dataprovider...during the execution of program my XML is updated....after XMl is updated and saved my datagrid should also get update ......I have used Dataprovidername.refresh() method but it is not working.......please help me in this Thanks to every one............

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  • SoundMixer.computeSpectrum with microphone

    - by paleozogt
    Flex has the SoundMixer.computeSpectrum function that lets you compute an FFT from the currently playing sound. What I'd like to do is compute an FFT without playing the sound. Since Flash 10.1 lets us access the microphone bytes directly, it seems like we should be able to compute the FFT directly off of what the user is speaking.

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  • SoundMixer.computeSpectrum with microphone

    - by paleozogt
    Flex has the SoundMixer.computeSpectrum function that lets you compute an FFT from the currently playing sound. What I'd like to do is compute an FFT without playing the sound. Since Flash 10.1 lets us access the microphone bytes directly, it seems like we should be able to compute the FFT directly off of what the user is speaking.

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