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  • Jrails and jquery-rails together?

    - by ecoologic
    I hope you forgive me if I'm a little confused about this. Jrails rewrites all the helper methods for rjs otherwise in prototype. Jquery-rails overrides rails.js (so I taught the rjs helpers as well, but I see it's not) and the rest of the libraries in jquery instead of prototype. Does it means that with just Jquery-rails I can't use rjs at all? Then do these gems work well together and let me completely forget prototype? Is there any disadvantage in using them together? I read some complaining about the fact that jrails uses jq 1.5 and now there is 1.8, but jquery-rails gives me the last version (is there retro compatibility?), but how will this affect my development (using both the gems together)? I mean have you got some examples of jquery-ui plugins I can't use or I could have problems with? Any help is appreciated. Don't get me wrong, I'm not against prototype, just I keep on having conflicts over conflicts using both of them, and I have to chose I pick Jquery.

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  • How to highlight the button untill the next view is changed in iphone?

    - by Pugal Devan
    Hi, I am new to iphone development. I have created five buttons in the view controller. If i clicked the button it goes to the corresponding view. Now i want to display the button in highlighted state when it is clicked. It should go back to the normal state only when i click the other button.(See the image below). I have set the another image for highigthting buttons when i clicked it, but it shows that highlighted state only one sec. Now i want to display the buttons highlighted till another button is clicked. Same like a Tabbar operations.(I have used buttons instead of tabbar for my requirements). Now i have used the following code, void didLoad { [btn1 setImage:[UIImage imageNamed:@"ContentColor.png"] forState:UIControlStateHighlighted]; [btn2 setImage:[UIImage imageNamed:@"bColor.png"] forState:UIControlStateHighlighted]; [btn3 setImage:[UIImage imageNamed:@"ShColor.png"] forState:UIControlStateHighlighted]; [btn4 setImage:[UIImage imageNamed:@"PicturesColor.png"] forState:UIControlStateHighlighted]; [btn5 setImage:[UIImage imageNamed:@"infoColor.png"] forState:UIControlStateHighlighted]; } Please help me out. Thanks.

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  • Importing fixtures with foreign keys and SQLAlchemy?

    - by Chris Reid
    I've been experimenting with using fixture to load test data sets into my Pylons / PostgreSQL app. This works great except that it fails to properly create foreign keys if they reference an auto increment id field. My fixture looks like this: class AuthorsData(DataSet): class frank_herbert: first_name = "Frank" last_name = "Herbert" class BooksData(DataSet): class dune: title = "Dune" author_id = AuthorsData.frank_herbert.ref('id') And the model: t_authors = sa.Table("authors", meta.metadata, sa.Column("id", sa.types.Integer, primary_key=True), sa.Column("first_name", sa.types.String(100)), sa.Column("last_name", sa.types.String(100)), ) t_books = sa.Table("books", meta.metadata, sa.Column("id", sa.types.Integer, primary_key=True), sa.Column("title", sa.types.String(100)), sa.Column("author_id", sa.types.Integer, sa.ForeignKey('authors.id')) ) When running "paster setup-app development.ini", SQLAlchemey reports the FK value as "None" so it's obviously not finding it: 15:59:48,683 INFO [sqlalchemy.engine.base.Engine.0x...9eb0] INSERT INTO books (title, author_id) VALUES (%(title)s, %(author_id)s) RETURNING books.id 15:59:48,683 INFO [sqlalchemy.engine.base.Engine.0x...9eb0] {'author_id': None, 'title': 'Dune'} The fixture docs actually warn that this might be a problem: "However, in some cases you may need to reference an attribute that does not have a value until it is loaded, like a serial ID column. (Note that this is not supported by the SQLAlchemy data layer when using sessions.)" http://farmdev.com/projects/fixture/using-dataset.html#referencing-foreign-dataset-classes Does this mean that this is just not supported with SQLAlchemy? Or is it possible to load the data without using SA "sessions"? How are other people handling this issue?

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  • SubViewTwoController undeclared (first use in this function) (obj-c)

    - by benny
    Ahoy hoy everyone :) Here is a list of links. You will need it when reading the post. I am a newbie to Objective-C and try to learn it for iPhone-App-Development. I used the tutorial linked in the link list to create a standard app with a simple basic Navigation. This app contains a "RootView" that is displayed at startup. The startup screen itself contains three elements wich all link to SubViewOne. I have got it to work this far. So what i want to change is to make the second element link to SubViewTwo. When i "Build and Go" it, i get the following errors: RootViewController.m: SubViewTwoController *subViewTwoController = [[SubViewTwoController alloc] init]; // SubViewTwoController undeclared (first use in this function) and in SubViewTwoController.m [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview no superclass declared in @interface for ´SubViewTwoController´ and the same thing after - (void)dealloc { [super dealloc]; I think you will also need the header files, so here they are! RootViewController.h #import <UIKit/UIKit.h> @interface RootViewController : UITableViewController { IBOutlet NSMutableArray *views; } @property (nonatomic, retain) IBOutlet NSMutableArray *views; @end SubViewOneController.h #import <UIKit/UIKit.h> @interface SubViewOneController : UIViewController { IBOutlet UILabel *label; IBOutlet UIButton *button; } @property (retain,nonatomic) IBOutlet UILabel *label; @property (retain,nonatomic) IBOutlet UIButton *button; - (IBAction) OnButtonClick:(id) sender; @end and SubViewTwoController.h #import <UIKit/UIKit.h> @interface SubViewTwo : UIViewController { IBOutlet NSMutableArray *views; } @end I would be really great if you would leave your ideas with a short explanation. Thanks a lot in advance! benny

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  • What is the best way to handle autorotation with multiple subview?

    - by thangnguyen
    I am learning and programing an application. I do this project based on what I learned from the book Beginning iphone 3 development. I have two main questions here: I would like to create a multi utility application so I need multiple-view. I have a main view controller which will control switching between views. In this example I have two views A and B. I have 2 view controller A and B which will handles all of events on these 2 views. I have 2 nib files viewA.xib and viewB.xib. One of the uitility is reading PDF. So I create another class which handle the PDF file which can load a PDF page call PDFview. From Interface Builder, I selected class identity for view of the viewB.xib as PDFView class. The result is I can switching between View A and view B. View B will display the content of the PDF page. I am not sure if my solution is right or wrong but now I don't know how to handle the autorotation. The rotation will active the view controller B. But the PDFView handle how to display the PDF on the View. Could you please tell me how I should handle this in a right way? Second question: Should I create the subview automatically? In case I need to do the swipe page animation, how can I do that? I think that I need to load another subview so I can do the animation when swap view. But I think this solution will waste the resource. I can just load another page of the PDF, but in this case I don't know how to use animation? Please tell me how I should solve this? I highly appreciate your time reading and answering my question. Thang Nguyen

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  • Advantages/disadvantages of Python and Ruby

    - by Seburdis
    I know this is going to seem a little like all the other python vs ruby question out there, but I'm not looking specifically to pick one over the other all the time. My question is, essentially, why would you use one language over the other when you are starting a new project? What features does ruby have that python doesn't that would make you decide on it for a given project? What about python over ruby? I was just recently thinking about the differentiation between the two languages because of Jamis Buck's "There is no magic, only awesome" series of articles (4 parts, available here) when I realized I really don't know enough about the two languages to know when to choose one over the other. I'm hoping to get objective answers from people who have experience with both languages, rather than just "python is better, ruby sucks" kind of responses. If you know of a feature in one language that doesn't exist in the other and is great in a certain situation, feel free to chime in and say why you think it's awesome. If you have another language comparable to these that you'd like to suggest pros/cons for, like groovy for example, that would be appreciated too. Some thing I know each language has going for it: Ruby: Awesome metaprogramming Great community Wide selection of Gems Rails Great code readability, usually MacRuby is great for native development on Mac without objc Amazing testing tools (cucumber, rspec, shoulda, autotest, etc.) Python: Whitespace indentation List comprehensions Better functional programming support? Lots of support on linux Easy_install isn't far from gems Great variety of libraries available

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  • SAP related testing

    - by mgj
    Dear all, One notion that has been prevalent mostly as rumours for many aspiring programmers is that the testing phase of the SDLC(Software Development Life Cycle) is not that challenging and interesting as one's job as a tester after a period of time becomes monotonous because a person does the same thing repeatedly over and over again. Thats why many have this complexion of looking for a developers job rather than that of testers. Don't testers have a space for themselves in software companies to grow..? Please feel free to express your views for or against this. How true is that, could you please give e.g.'s of instances( need not be practical, even theoretical would suffice) which actually contradict this statement wrt a tester's career specifically wrt the SAP domain. E.g.'s from other domains are also welcome. This question is not meant to hurt someone's feelings who is in the testing domain. Its just that for e.g. in my case I want to know what actually would be the challenge's a tester could also face in real life situations.Something that would make their job also interesting and fun-filled. I myself am pro-testing and also interested in pursuing testing as a profession in a sw co, just curious to know more about it so...:) Thanks..:)

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  • Normalize whitespace and other plain-text formatting routines

    - by dreftymac
    Background: The language is JavaScript. The goal is to find a library or pre-existing code to do low-level plain-text formatting. I can write it myself, but why re-invent the wheel. The issue is: it is tough to determine if a "wheel" is out there, since any search for JavaScript libraries pulls up an ocean of HTML-centric stuff. I am not interested in HTML necessarily, just text. Example: I need a JavaScript function that changes this: BEFORE: nisi ut aliquip | ex ea commodo consequat duis |aute irure dolor in esse cillum dolore | eu fugiat nulla pariatur |excepteur sint occa in culpa qui | officia deserunt mollit anim id |est laborum ... into this ... AFTER: nisi ut aliquip | ex ea commodo consequat duis | aute irure dolor in esse cillum dolore | eu fugiat nulla pariatur | excepteur sint occa in culpa qui | officia deserunt mollit anim id | est laborum Question: Does it exist, a JavaScript library that is non-html-web-development-centric that has functions for normalizing spaces in delimited plain text, justifying and spacing plain text? Rationale: Investigating JavaScript for use in a programmer's text editor.

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  • iPhone 4.0 on iPhone but still Ad-Hoc compile for 3.1.3?

    - by Mark
    Device: Version : 3.1 Build: 3511 Device: iPhone OS: iPhone OS 4.0 xCode 3.2.2 (Old) xCode 3.2.3 (New; For iPhone 4.0 Beta) Background: As you can see I installed 4.0 on my iPhone as I read on this forum it's really hard to near impossible to downgrade back to 3.1.3, but it's my only device I have and use for development. When I try to continue to develop and build with the old xCode it tells me that "No provisioned iPhone OS device is connected". When I select Simulator it does compile and build, however when I spread this file it does not work on the devices of my testers, they get a Signed error. When I run the new xCode, it does compile and build on the Device and when I spread this file, it does work on the devices of my testers (which are running the current official version 3.1.3). Questions: Why is there a difference between building for Simulator and Device? A simulator build never seem to work on the devices of my testers because of signing issues and the build for device does work. Currently it seems the old xCode became useless, however I read that you may not use the Beta xCode to build your application for release. So knowing the above how am I able to pull this off with my current setup due the fact the old xCode won't let me build properly.

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  • mod_cgi , mod_fastcgi, mod_scgi , mod_wsgi, mod_python, FLUP. I don't know how many more. what is mo

    - by claws
    I recently learnt Python. I liked it. I just wanted to use it for web development. This thought caused all the troubles. But I like these troubles :) Coming from PHP world where there is only one way standardized. I expected the same and searched for python & apache. http://stackoverflow.com/questions/449055/setting-up-python-on-windows-apache says Stay away from mod_python. One common misleading idea is that mod_python is like mod_php, but for python. That is not true. So what is equivalent of mod_php in python? I need little clarification on this one http://stackoverflow.com/questions/219110/how-python-web-frameworks-wsgi-and-cgi-fit-together CGI, FastCGI and SCGI are language agnostic. You can write CGI scripts in Perl, Python, C, bash, or even Assembly :). So, I guess mod_cgi , mod_fastcgi, mod_scgi are their corresponding apache modules. Right? WSGI is some kind of optimized/improved inshort an efficient version specifically designed for python language only. In order to use this mod_wsgi is a way to go. right? This leaves out mod_python. What is it then? Apache - mod_fastcgi - FLUP (via CGI protocol) - Django (via WSGI protocol) Flup is another way to run with wsgi for any webserver that can speak FCGI, SCGI or AJP What is FLUP? What is AJP? How did Django come in the picture? These questions raise quetions about PHP. How is it actually running? What technology is it using? mod_php & mod_python what are the differences? In future if I want to use Perl or Java then again will I have to get confused? Kindly can someone explain things clearly and give a Complete Picture.

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  • Ideas for a rudimentary software licensing implementation

    - by Ross
    I'm trying to decide how to implement a very basic licensing solution for some software I wrote. The software will run on my (hypothetical) clients' machines, with the idea being that the software will immediately quit (with a friendly message) if the client is running it on greater-than-n machines (n being the number of licenses they have purchased). Additionally, the clients are non-tech-savvy to the point where "basic" is good enough. Here is my current design, but given that I have little to no experience in the topic, I wanted to ask SO before I started any development on it: A remote server hosts a MySQL database with a table containing two columns: client-key and license quantity The client-side application connects to the MySQL database on startup, offering it's client-key that I've put into a properties file packaged into the distribution (I would create a new distribution for each new client) Chances are, I'll need a second table to store validation history, so that with some short logic, the software can decide if it can be run on a given machine (maybe a sliding window of n machines using the software per 24 hours) If the software cannot establish a connection to the MySQL database, or decides that it's over the n allowed machines per day, it closes The connection info for the remote server hosting the MySQL database should be hard-coded into the app? (That sounds like a bad idea, but otherwise they could point it to some other always-validates-to-success server) I think that about covers my initial design. The intent being that while it certainly isn't full-proof, I think I've made it at least somewhat difficult to create an easily-sharable cracking solution. Also, I can easily adjust the license amount for a given client/key pair. I gotta figure this has been done a million times before, so tell me about a better solution that's just as simple to implement and provides the same (low) amount of security. In the event that external libraries are used, I prefer Java, as that's what the software has been written in.

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  • Standardizing a Release/Tools group on a specific language

    - by grahzny
    I'm part of a six-member build and release team for an embedded software company. We also support a lot of developer tools, such as Atlassian's Fisheye, Jira, etc., Perforce, Bugzilla, AnthillPro, and a couple of homebrew tools (like my Django release notes generator). Most of the time, our team just writes little plugins for larger apps (ex: customize workflows in Anthill), long-term utility scripts (package up a release for QA), or things like Perforce triggers (don't let people check into a specific branch unless their change description includes a bug number; authenticate against Active Directory instead of Perforce's internal passwords). That's about the scale of our problems, although we sometimes tackle something slightly more sizable. My boss, who is reasonably technical, has asked us to standardize on one or two languages so we can more easily substitute for each other. He's advocating bash scripts and Perl, due to their universality and simplicity. I can see his point--we mostly do "glue", so why not use "glue" languages rather than saddle ourselves with something designed for much larger projects? Since some of the tools we work with are Java-based, we do need to use something that speaks JVM sometimes. (The path of least resistance for these projects is BeanShell and Groovy.) I feel a tremendous itch toward language advocacy, but I'm trying to avoid saying "We should use Python 'cause I like it and Perl is gross." Instead, I'm trying to come up with a good approach to defining our problem set: what problems do we solve with scripts? Would we benefit from a library of common functions by our team, or are most of our projects more isolated? What is it reasonable to expect my co-workers to learn? What languages give us the most ease of development and ease of modification? Can you folks suggest some useful ways to approach this problem, both for my own thinking process and to help me facilitate some brainstorming among my coworkers?

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • Android - Dealing with a Dialog on Screen Orientation change

    - by Donal Rafferty
    I am overriding the onCreateDialog and onPrepareDialog methods or the Dialog class. I have followed the example from Reto Meier's Professional Android Application Development book, Chapter 5 to pull some XML data and then use a dialog to display the info. I have basically followed it exactly but changed the variables to suit my own XML schema as follows: @Override public Dialog onCreateDialog(int id) { switch(id) { case (SETTINGS_DIALOG) : LayoutInflater li = LayoutInflater.from(this); View settingsDetailsView = li.inflate(R.layout.details, null); AlertDialog.Builder settingsDialog = new AlertDialog.Builder(this); settingsDialog.setTitle("Provisioned Settings"); settingsDialog.setView(settingsDetailsView); return settingsDialog.create(); } return null; } @Override public void onPrepareDialog(int id, Dialog dialog) { switch(id) { case (SETTINGS_DIALOG) : String afpunText = " "; if(setting.getAddForPublicUserNames() == 1){ afpunText = "Yes"; } else{ afpunText = "No"; } String Text = "Login Settings: " + "\n" + "Password: " + setting.getPassword() + "\n" + "Server: " + setting.getServerAddress() + "\n"; AlertDialog settingsDialog = (AlertDialog)dialog; settingsDialog.setTitle(setting.getUserName()); tv = (TextView)settingsDialog.findViewById(R.id.detailsTextView); if (tv != null) tv.setText(Text); break; } } It works fine until I try changing the screen orientation, When I do this onPrepareDialog gets call but I get null pointer exceptions on all my variables. The error still occurs even when I tell my activity to ignore screen orientation in the manifest. So I presume something has been left out of the example in the book do I need to override another method to save my variables in or something?

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  • TCL How to read , extract and count the occurent in .txt file (Current Directory)

    - by Passion
    Hi Folks, I am beginner to scripting and vigorously learning TCL for the development of embedded system. I have to Search for the files with only .txt format in the current directory, count the number of cases of each different "Interface # nnnn" string in .txt file, where nnnn is a four or 32 digits max hexadecimal no and o/p of a table of Interface number against occurrence. I am facing implementation issues while writing a script i.e, Unable to implement the data structure like Linked List, Two Dimensional array. I am rewriting a script using multi dimension array (Pass values into the arrays in and out of procedure) in TCL to scan through the every .txt file and search for the the string/regular expression ‘Interface # ’ to count and display the number of occurrences. If someone could help me to complete this part will be much appreciated. Search for only .txt extension files and obtain the size of the file Here is my piece of code for searching a .txt file in present directory set files [glob *.txt] if { [llength $files] > 0 } { puts "Files:" foreach f [lsort $files] { puts " [file size $f] - $f" } } else { puts "(no files)" } I reckon these are all the possible logical steps behind to complete it i) Once searched and find the .txt file then open all .txt files in read only mode ii) Create a array or list using the procedure (proc) Interface number to NULL and Interface count to zero 0 iii) Scan thro the .txt file and search for the string or regular expression "interface # iv) When a match found in .txt file, check the Interface Number and increment the count for the corresponding entry. Else add new element to the Interface Number list v) If there are no files return to the first directory My o/p is like follows Interface Frequency 123f 3 1232 4

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  • RANDOM Number Generation in C

    - by CVS-2600Hertz-wordpress-com
    Recently i have begun development of a simple game. It is improved version of an earlier version that i had developed. Large part of the game's success depends on Random number generation in different modes: MODE1 - Truly Random mode myRand(min,max,mode=1); Should return me a random integer b/w min & max. MODE2 - Pseudo Random : Token out of a bag mode myRand(min,max,mode=2); Should return me a random integer b/w min & max. Also should internally keep track of the values returned and must not return the same value again until all the other values are returned atleast once. MODE3 - Pseudo Random : Human mode myRand(min,max,mode=3); Should return me a random integer b/w min & max. The randomisation ought to be not purely mathematically random, rather random as user perceive it. How Humans see RANDOM. * Assume the code is time-critical (i.e. any performance optimisations are welcome) * Pseudo-code will do but an implementation in C is what i'm looking for. * Please keep it simple. A single function should be sufficient (thats what i'm looking for) Thank You

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  • Getting a "No default module defined for this application" exception while running controller unit t

    - by Doron
    I have an application with the default directory structure, for an application without custom modules (see structure figure at the end). I have written a ControllerTestCase.php file as instructed in many tutorials, and I've created the appropriate bootstrap file as well (once again, see figures at the end). I've written some model tests which run just fine, but when I started writing the index controller test file, with only one test in it, with only one line in it ("$this-dispatch('/');"), I'm getting the following exception when running phpunit (but navigating with the browser to the same location - all is good and working): 1) IndexControllerTest::test_indexAction_noParams Zend_Controller_Exception: No default module defined for this application Why is this ? What have I done wrong ? Appendixes: Directory structure: -proj/ -application/ -controllers/ -IndexController.php -ErrorController.php -config/ -layouts/ -models/ -views/ -helpers/ -scripts/ -error/ -error.phtml -index/ -index.phtml -Bootstrap.php -library/ -tests/ -application/ -controllers/ -IndexControllerTest.php -models/ -bootstrap.php -ControllerTestCase.php -library/ -phpunit.xml -public/ -index.php (Basically I have some more files in the models directory, but that's not relevant to this question.) application.ini file: [production] phpSettings.display_startup_errors = 0 phpSettings.display_errors = 0 includePaths.library = APPLICATION_PATH "/../library" bootstrap.path = APPLICATION_PATH "/Bootstrap.php" bootstrap.class = "Bootstrap" appnamespace = "My" resources.frontController.controllerDirectory = APPLICATION_PATH "/controllers" resources.frontController.params.displayExceptions = 0 resources.layout.layoutPath = APPLICATION_PATH "/layouts/scripts/" resources.view[] = phpSettings.date.timezone = "America/Los_Angeles" [staging : production] [testing : production] phpSettings.display_startup_errors = 1 phpSettings.display_errors = 1 [development : production] phpSettings.display_startup_errors = 1 phpSettings.display_errors = 1 resources.frontController.params.displayExceptions = 1 tests/application/bootstrap.php file <?php error_reporting(E_ALL); // Define path to application directory defined('APPLICATION_PATH') || define('APPLICATION_PATH', realpath(dirname(__FILE__) . '/../../application')); // Define application environment defined('APPLICATION_ENV') || define('APPLICATION_ENV', (getenv('APPLICATION_ENV') ? getenv('APPLICATION_ENV') : 'testing')); // Ensure library/ is on include_path set_include_path(implode(PATH_SEPARATOR, array( realpath(APPLICATION_PATH . '/../library'), // this project' library get_include_path(), ))); /** Zend_Application */ require_once 'Zend/Application.php'; require_once 'ControllerTestCase.php';

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  • Why is Lua considered a game language?

    - by Hoffmann
    I have been learning about Lua in the past month and I'm absolutely in love with the language, but all I see around that is built with lua are games. I mean, the syntax is very simple, there is no fuss, no special meaning characters that makes code look like regex, has all the good things about a script language and integrates so painlessly with other languages like C, Java, etc. The only down-side I saw so far is the prototype based object orientation that some people do not like (or lack of OO built-in). I do not see how ruby or python are better, surely not in performance ( http://shootout.alioth.debian.org/gp4/benchmark.php?test=all&lang=lua&lang2=python ). I was planning on writting a web app using lua with the Kepler framework and Javascript, but the lack of other projects that use lua as a web language makes me feel a bit uneasy since this is my first try with web development. Lua is considered a kids language, most of you on stackoverflow probably only know the language because of the WoW addons. I can't really see why that is... http://lua-users.org/wiki/LuaVersusPython this link provides some insights on Lua against Python, but this is clearly biased.

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  • Django apache-wsgi configuration problem

    - by omat
    Hi, I am trying to get my Django project running on the production server. I setup the environment using pip, so it is identical to the development environment where everything is running fine. The only difference is that I don't use virtualenv on production, because this project is the only one that is going to run on production. Also on production, there is an Nginx reverse proxy to serve static content, and passes dynamic requests to Apache2. The Apache wsgi file is as follows: import sys, os sys.path.append('/home/project/src') os.environ['DJANGO_SETTINGS_MODULE'] = 'settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() When I access the server, I get an import error: ImproperlyConfigured: Error importing middleware middleware: "cannot import name UserProfile" Which refers to the middleware.py under src/ folder which is referred by the settings. But I can import both the middleware and the UserProfile class from within ./manage.py shell prompt. It seems like a problem with paths in wsgi file but I cannot see what. The directory structure is: /home/project /home/project/src (which contains the settings.py, middleware.py and app folders) /home/apache/apache.wsgi Any help is greatly appreciated. Thanks, oMat

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  • django inner redirects

    - by Zayatzz
    Hello I have one project that in my own development computer (uses mod_wsgi to serve the project) caused no problems. In live server (uses mod_fastcgi) it generates 500 though. my url conf is like this: # -*- coding: utf-8 -*- from django.conf.urls.defaults import * # Uncomment the next two lines to enable the admin: from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', url(r'^admin/', include(admin.site.urls)), url(r'^', include('jalka.game.urls')), ) and # -*- coding: utf-8 -*- from django.conf.urls.defaults import * from django.contrib.auth import views as auth_views urlpatterns = patterns('jalka.game.views', url(r'^$', view = 'front', name = 'front',), url(r'^ennusta/(?P<game_id>\d+)/$', view = 'ennusta', name = 'ennusta',), url(r'^login/$', auth_views.login, {'template_name': 'game/login.html'}, name='auth_login'), url(r'^logout/$', auth_views.logout, {'template_name': 'game/logout.html'}, name='auth_logout'), url(r'^arvuta/$', view = 'arvuta', name = 'arvuta',), ) and .htaccess is like that: Options +FollowSymLinks RewriteEngine on RewriteOptions MaxRedirects=10 # RewriteCond %{HTTP_HOST} . RewriteCond %{HTTP_HOST} ^www\.domain\.com RewriteRule (.*) http://domain.com/$1 [R=301,L] AddHandler fastcgi-script .fcgi RewriteCond %{HTTP_HOST} ^jalka\.domain\.com$ [NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*) cgi-bin/fifa2010.fcgi/$1 [QSA,L] RewriteCond %{HTTP_HOST} ^subdomain\.otherdomain\.eu$ [NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*) cgi-bin/django.fcgi/$1 [QSA,L] Notice, that i have also other project set up with same .htaccess and that one is running just fine with more complex urls and views fifa2010.fcgi: #!/usr/local/bin/python # -*- coding: utf-8 -*- import sys, os DOMAIN = "domain.com" APPNAME = "jalka" PREFIX = "/www/apache/domains/www.%s" % (DOMAIN,) # Add a custom Python path. sys.path.insert(0, os.path.join(PREFIX, "htdocs/django/Django-1.2.1")) sys.path.insert(0, os.path.join(PREFIX, "htdocs")) sys.path.insert(0, os.path.join(PREFIX, "htdocs/jalka")) # Switch to the directory of your project. (Optional.) os.chdir(os.path.join(PREFIX, "htdocs", APPNAME)) # Set the DJANGO_SETTINGS_MODULE environment variable. os.environ['DJANGO_SETTINGS_MODULE'] = "%s.settings" % (APPNAME,) from django.core.servers.fastcgi import runfastcgi runfastcgi(method="threaded", daemonize="false") Alan

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  • Syncing data between devel/live databases in Django

    - by T. Stone
    With Django's new multi-db functionality in the development version, I've been trying to work on creating a management command that let's me synchronize the data from the live site down to a developer machine for extended testing. (Having actual data, particularly user-entered data, allows me to test a broader range of inputs.) Right now I've got a "mostly" working command. It can sync "simple" model data but the problem I'm having is that it ignores ManyToMany fields which I don't see any reason for it do so. Anyone have any ideas of either how to fix that or a better want to handle this? Should I be exporting that first query to a fixture first and then re-importing it? from django.core.management.base import LabelCommand from django.db.utils import IntegrityError from django.db import models from django.conf import settings LIVE_DATABASE_KEY = 'live' class Command(LabelCommand): help = ("Synchronizes the data between the local machine and the live server") args = "APP_NAME" label = 'application name' requires_model_validation = False can_import_settings = True def handle_label(self, label, **options): # Make sure we're running the command on a developer machine and that we've got the right settings db_settings = getattr(settings, 'DATABASES', {}) if not LIVE_DATABASE_KEY in db_settings: print 'Could not find "%s" in database settings.' % LIVE_DATABASE_KEY return if db_settings.get('default') == db_settings.get(LIVE_DATABASE_KEY): print 'Data cannot synchronize with self. This command must be run on a non-production server.' return # Fetch all models for the given app try: app = models.get_app(label) app_models = models.get_models(app) except: print "The app '%s' could not be found or models could not be loaded for it." % label for model in app_models: print 'Syncing %s.%s ...' % (model._meta.app_label, model._meta.object_name) # Query each model from the live site qs = model.objects.all().using(LIVE_DATABASE_KEY) # ...and save it to the local database for record in qs: try: record.save(using='default') except IntegrityError: # Skip as the record probably already exists pass

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  • 'JQuery' is undefined

    - by Raja
    I am working on a ASP.net project created with local file system settings. I am using MVC and Jquery. Jquery is working fine when I run the application in debug mode i.e. in ASP.net Development server. I am trying to host the application in IIS 7. In hosted mode, it does not recognize Jquery and gives scripting error 'Jquery is undefined'. The locations of the script files is unchanged in both modes. Can anybody have any clue what can be the reason and how to solve this. My code look like this; <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <script src="../../Scripts/MicrosoftAjax.debug.js" type="text/javascript"></script> <script src="../../Scripts/MicrosoftMvcAjax.debug.js" type="text/javascript"></script> <script src="../../Scripts/jquery-1.2.6.js" type="text/javascript"></script> <!-- YUI Styles --> <link href="../../Content/reset.css" rel="stylesheet" type="text/css" /> <link href="../../Content/fonts.css" rel="stylesheet" type="text/css" /> <link href="../../Content/grids.css" rel="stylesheet" type="text/css" /> <!-- /YUI Styles --> <link href="../../Content/knowledgebase.css" rel="stylesheet" type="text/css" /> <script type="text/javascript"> //this hides the javascript warning if javascript is enabled (function($) { $(document).ready(function() { $('#jswarning').hide(); }); })(jQuery); </script> <asp:ContentPlaceHolder ID="ScriptContent" runat="server" /> ....

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  • Testing Async downloads with ASIHTTPRequest

    - by Baishampayan Ghose
    I am writing a simple library using ASIHTTPRequest where I am fetching URLs in an async manner. My problem is that the main function that I have written to test my lib exits before the async calls are finished. I am very new to Obj C and iPhone development, can anyone suggest a good way to wait before all the requests are finished in the main function? Currently, my main function looks like this - int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; IBGApp *ibgapp = [[IBGApp alloc] init]; IBGLib *ibgl = [[IBGLib alloc] initWithUsername:@"joe" andPassword:@"xxx"]; // The two method calls below download URLs async. [ibgl downloadURL:@"http://yahoo.com/" withRequestDelegate:ibgapp andRequestSelector:@selector(logData:)]; [ibgl downloadURL:@"http://google.com/" withRequestDelegate:ibgapp andRequestSelector:@selector(logData:)]; [pool release]; return 0; // I reach here before the async calls are done. } So what is the best way to wait till the async calls are done? I tried putting sleep, but obviously doesn't work.

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  • Problems using Maven to initialize a local thoughtsite (App Engine sample) project in Eclipse

    - by ovr
    This sample app ("thoughtsite") for App Engine contains a pom.xml in its trunk: http://code.google.com/p/thoughtsite/source/browse/#svn/trunk I ran mvn eclipse:eclipse and also tried using m2eclipse to import this source code into an Eclipse project. But I end up with this error despite the fact that I have the Google App Engine plugin and the Google App Engine SDK installed: Exception in thread "main" java.lang.ExceptionInInitializerError at com.google.appengine.tools.info.SdkImplInfo.<clinit>(SdkImplInfo.java:19) at com.google.appengine.tools.util.Logging.initializeLogging(Logging.java:36) at com.google.appengine.tools.development.DevAppServerMain.main(DevAppServerMain.java:82) Caused by: java.lang.RuntimeException: Unable to discover the Google App Engine SDK root. This code should be loaded from the SDK directory, but was instead loaded from file:~/.m2/repository/com/google/appengine/appengine-tools-sdk/1.3.0/appengine-tools-sdk-1.3.0.jar. Specify -Dappengine.sdk.root to override the SDK location. at com.google.appengine.tools.info.SdkInfo.findSdkRoot(SdkInfo.java:106) at com.google.appengine.tools.info.SdkInfo.<clinit>(SdkInfo.java:24) ... 3 more When I go into the project settings under "Google" and try to set it to use the default App Engine SDK it always reverts to trying to use Maven's App Engine SDK instead. No idea how to get this project working.

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  • Issue using GAE appcfg.py

    - by JustSmith
    I get nothing out of appcfg.py besides the default output. I'm trying to upload some data to my development project with no luck at at all. From the instructions on the Google App Engine page the steps are as follows: Edit app.yaml update with appcfg.py make upload script upload with appcfg.py After step one I try to run the update and it never shows any success. The following commands product the same output: appcfg.py appcfg.py update appDir appcfg.py update appDir/ appcfg.py update /appDir If i try to follow the instructions from the appcfg.py output and type help upload and get: "help <action>" I get a response from the system, This command is not supported by the help utility. Try "update /?". cause I'm calling the system help command. If I use the command appcfg.py help upload I get the same result as just typing appcfg.py Can someone show me examples of the syntax to update the dev site, upload data to it and get appcfg.py to actually give help on its commands? Also I'm just assuming that the upload script and the .csv file that are being uploaded are in they myApp directory. Appreciate any help,

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