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  • SQL SERVER – Solution – 2 T-SQL Puzzles – Display Star and Shortest Code to Display 1

    - by pinaldave
    Earlier on this blog we had asked two puzzles. The response from all of you is nothing but Amazing. I have received 350+ responses. Many are valid and many were indeed something I had not thought about it. I strongly suggest you read all the puzzles and their answers here - trust me if you start reading the comments you will not stop till you read every single comment. Seriously trust me on it. Personally I have learned a lot from it. Let us recap the puzzles here quickly. Puzzle 1: Why following code when executed in SSMS displays result as a * (Star)? SELECT CAST(634 AS VARCHAR(2)) Puzzle 2: Write the shortest code that produces results as 1 without using any numbers in the select statement. Bonus Q: How many different Operating System (OS) NuoDB support? As I mentioned earlier the participation was nothing but Amazing. I will write about the winners and the best answers in short time. Meanwhile I will give to the point answers to above puzzles. Solution 1: When you convert character or binary expressions (char, nchar, nvarchar, varchar,binary, or varbinary) to an expression of a different data type, data can be truncated, only partially displayed, or an error is returned because the result is too short to display. Conversions to char, varchar, nchar, nvarchar, binary, and varbinary are truncated, except for the conversions shown in the following table. Reference of the text and table from MSDN. Solution 2: The shortest code to produce answer 1 : SELECT EXP($) or SELECT COS($) or SELECT DAY($) When SELECT $ it gives us the result as 0.00 and the EXP of the same is 1. I believe it is pretty neat. There were plenty other answers but this was the shortest. Another shorter answer would be PRINT EXP($) but no one has proposed that as in original Question I have explicitly mentioned SELECT in the original question. Bonus Answer: 5 OS: Windows, MacOS, Linux, Solaris, Joyent SmartOS Reference Please do read every single comment here. Do leave a comment which one do you think is the best comment out of all the comments. Meanwhile if there is a better solution and I have missed it do let me know as we still have time to correct it. I will be selecting the winner before the weekend as I am going through each and every of 350 comment. I will be selecting the best comments along with the winning comment. If our selection matches – one of you may still win something cool.  Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology Tagged: NuoDB

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  • SQL SERVER – 3 Simple Puzzles – Need Your Suggestions

    - by pinaldave
    Last Month, I have posted three Simple Puzzles and I got very good response. I think there can be many interesting answers there. I would like to request all of you to take part the puzzles and provide your answer. I plant to consolidate answers and publish all the valid answers on this blog with due credit. SQL SERVER – Challenge – Puzzle – Usage of FAST Hint SQL SERVER – Puzzle – Challenge – Error While Converting Money to Decimal SQL SERVER – Challenge – Puzzle – Why does RIGHT JOIN Exists I am also thinking that after such a long time we should have word Database Developer (DBD) just like Database Administrator (DBA) in our dictionary. I have also created pole where I talk about this subject. SQL SERVER – Are you a Database Administrator or a Database Developer? ?Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • SQLAuthority News – Monthly list of Puzzles and Solutions on SQLAuthority.com

    - by pinaldave
    This month has been very interesting month for SQLAuthority.com we had multiple and various puzzles which everybody participated and lots of interesting conversation which we have shared. Let us start in latest puzzles and continue going down. There are few answers also posted on facebook as well. SQL SERVER – Puzzle Involving NULL – Resolve – Error – Operand data type void type is invalid for sum operator This puzzle involves NULL and throws an error. The challenge is to resolve the error. There are multiple ways to resolve this error. Readers has contributed various methods. Few of them even have supplied the answer why this error is showing up. NULL are very important part of the database and if one of the column has NULL the result can be totally different than the one expected. SQL SERVER – T-SQL Scripts to Find Maximum between Two Numbers I modified script provided by friend to find greatest number between two number. My script has small bug in it. However, lots of readers have suggested better scripts. Madhivanan has written blog post on the subject over here. SQL SERVER – BI Quiz Hint – Performance Tuning Cubes – Hints This quiz is hosted on my friend Jacob‘s site. I have written many hints how one can tune cubes. Now one can take part here and win exciting prizes. SQL SERVER – Solution – Generating Zero Without using Any Numbers in T-SQL Madhivanan has asked very interesting question on his blog about How to Generate Zero without using Any Numbers in T-SQL. He has demonstrated various methods how one can generate Zero. I asked the same question on blog and got many interesting answers which I have shared. SQL SERVER – Solution – Puzzle – Statistics are not Updated but are Created Once I have to accept that this was most difficult puzzle. In this puzzle I have asked even though settings are correct, why statistics of the tables are not getting updated. In this puzzle one is tested with various concepts 1) Indexes, 2) Statistics, 3) database settings etc. There are multiple ways of solving this puzzles. It was interesting as many took interest but only few got it right. SQL SERVER – Question to You – When to use Function and When to use Stored Procedure This is rather straight forward question and not the typical puzzle. The answers from readers are great however, still there is chance of more detailed answers. SQL SERVER – Selecting Domain from Email Address I wrote on selecting domains from email addresses. Madhivanan makes puzzle out of a simple question. He wrote a follow-up post over here. In his post he writes various way how one can find email addresses from list of domains. Well, this is not a puzzle but amazing Guest Post by Feodor Georgiev who has written on subject Job Interviewing the Right Way (and for the Right Reasons). An article which everyone should read. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, Readers Question, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • SQL SERVER – Two Puzzles – Answer and Win USD 25 Gift Card

    - by pinaldave
    Today I have two simple T-SQL Puzzle. You can answer them and win USD 25 Gift card. The gift card will be sent in email to winner. You will get choice of Gift Card brand based on your preference and country location. Puzzle 1: What will be the outcome and why? DECLARE @x REAL; SET @x = 9E-40 SELECT @x; The outcome here is obvious as I have used negative number in assignment. What is the reason behind the same? Puzzle 2: Why will be the outcome different from Puzzle 1: DECLARE @y REAL; SET @y = 9E+40 SELECT @y; The outcome of this puzzle very different from puzzle 1  as I have used positive number. There is number six (6) in the resultset why? Msg 232, Level 16, State 2, Line 2 Arithmetic overflow error for type real, value = 90000000000000006000000000000000000000000.000000. How to participate To win the Gift Card USD 25 you will have to answer both of the question on my Facebook page. If you are on twitter – you can increase the chance of winning by tweeting your participation. This contest is open for any one from any country. The winner will be selected Randomly. Winner will be announced on July 7, 2011. Related Post: SQLAuthority News – Monthly list of Puzzles and Solutions on SQLAuthority.com Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • How can I generate Sudoku puzzles?

    - by user223150
    I'm trying to make a Sudoku puzzle generator. It's a lot harder than I expected and the more I get into it, the harder it gets! My current approach is to split the problem into 2 steps: Generate a complete (solved) Sudoku puzzle. Remove numbers until it's solveable and has only 1 solution. In step 1, since I'm using a brute force methods, I'm facing some run time issues. Is there an optimal way of filling in a complete Sudoku puzzle? In step 2, what kind of algorithm should I use to "puzzlize" a solved sudoku?

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  • Alternatives to Project Euler for improving Excel ability

    - by Jonathan Deamer
    I've recently been enjoying using the mathematical problems listed at Project Euler to learn Python. My Excel ability is better than my Python, but I think I'd still benefit from the sort of inductive learning that comes with solving a series of increasingly difficult puzzles using a particular tool. I know Project Euler can be completed using Excel, but are there any other puzzle series similar to this or The Python Challenge specifically tailored for people trying to increase their knowledge of Excel and what it can do? NB. I'm not looking for a "tutorial", I know there are plenty of these. And apologies if this isn't completely appropriate for programmers.SE.com - some of the folks at SuperUser suggested it was a better fit here than there!

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  • How can I improve these online java programming puzzles I wrote for my (middle/high school) students?

    - by Arcymag
    I'm teaching some middle and high school students programming right now, and I found that some of them really liked online programming puzzles. So I created http://www.kapparate.com/coder/ , and right now there's 4 categories of puzzles. All the puzzles are set up right now so that variables are pre-initialized, and the user plugs in some code in the middle. For example, the problem might say these are pre-initialized: int x = ????; int y = ????; int z; and then the program might ask the student to write the final line of code: z = x + y;. Now I know I could go a long way in improving the usability of this site (like having an area that lists the pre-defined variables), but I was wondering if this concept seems sound. I know some sites have kids fill in functions, but not all of my students know what functions are yet, and I'm trying to introduce online programming puzzles before that.

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  • computational puzzles (brute force)

    - by acidzombie24
    Not that i need it but it was interesting to hear someone speak about their server and protecting it from DOS attack by having a puzzle that the client must solve before the server will do anything (it doesnt do allocations or make a session unless solved). The person also said puzzles can be made to take a quick amount of time or long. And they are easy to check if it is solve correctly but difficult to solve. What are these puzzles? I never heard of one. Can someone give an example (link?)

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  • Requiring clients to solve computational puzzles...

    - by acidzombie24
    Not that I need it, but it was interesting to hear someone speak about their server and protecting it from DOS attack by having a puzzle that the client must solve before the server will do anything (it doesnt do allocations or make a session unless solved). The person also said puzzles can be made to take a quick amount of time or long. And they are easy to check for correct solutions but difficult to solve. What are these puzzles? I never heard of one. Can someone give an example (or a link)?

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  • SQL SERVER – 2 T-SQL Puzzles and Win USD 50 worth Amazon Gift Card and 25 Other Prizes

    - by pinaldave
    We all love brain teasers and interesting puzzles. Today I decided to come up with 2 interesting puzzles and winner of the contest will get USD 50 worth Amazon Gift Card. The puzzles are sponsored by NuoDB. Additionally, The first 25 individuals who download NuoDB Beta 8 by midnight Friday, Sept. 21 (EST) will automatically receive a $10 Amazon gift card. Puzzle 1: Why following code when executed in SSMS displays result as a * (Star)? SELECT CAST(634 AS VARCHAR(2)) Puzzle 2: Write the shortest code that produces results as 1 without using any numbers in the select statement. Bonus Q: How many different Operating System (OS) NuoDB support? Click here HINT If you can solve above puzzles you will be eligible for winning USD 50 Amazon Gift Card. However, you can always enroll yourself for following Bonus Prizes where if you have good chance of winning USD 10 Amazon Gift Card (if you are first 25 individual in specific time). Bonus Prizes: The first 25 individuals who download NuoDB Beta 8 by midnight Friday, Sept. 21 (EST) will automatically receive a $10 Amazon gift card. Rules: Please leave an answer in the comments section below. You can resubmit your answer multiple times, the latest entry will be considered valid. The winner will be announced on 1st October. Last day to participate in the puzzle is September 28th, 2012. All valid answer will be kept hidden till September 28th, 2012. Only One Winner will get USD 50 worth Amazon Gift Card. The first 25 individuals who download NuoDB Beta 8 by midnight Friday, Sept. 21 (EST) will automatically receive a $10 Amazon gift card. The winner will be selected using random algorithm. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology Tagged: NuoDB

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  • Monkey Hunter algorithm - Interview question [closed]

    - by Estefany Velez
    Question asked in an Interview: You are a hunter in the forest. A monkey is in the trees, but you don't know where and you can't see it. You can shoot at the trees, you have unlimited ammunition. Immediately after you shoot at a tree, if the monkey was in the tree, he falls and you win. If the monkey was not in the tree, he jumps (randomly) to an adjacent tree (he has to). Find an algorithm to get the monkey in the fewest shots possible. SOLUTION: The correct answer according to me was in the comments, credit to @rtperson: You could eliminate this possibility by shooting each tree twice as you sweep left, giving you a worst case of O(2n). EDIT: ...that is, a worst case of O(2n-1). You don't need to shoot the last tree twice.

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  • Common Substring of two strings

    - by Chander Shivdasani
    This particular interview-question stumped me: Given two Strings S1 and S2. Find the longest Substring which is a Prefix of S1 and suffix of S2. Through Google, I came across the following solution, but didnt quite understand what it was doing. public String findLongestSubstring(String s1, String s2) { List<Integer> occurs = new ArrayList<>(); for (int i = 0; i < s1.length(); i++) { if (s1.charAt(i) == s2.charAt(s2.length()-1)) { occurs.add(i); } } Collections.reverse(occurs); for(int index : occurs) { boolean equals = true; for(int i = index; i >= 0; i--) { if (s1.charAt(index-i) != s2.charAt(s2.length() - i - 1)) { equals = false; break; } } if(equals) { return s1.substring(0,index+1); } } return null; }

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  • Reading graph inputs for a programming puzzle and then solving it

    - by Vrashabh
    I just took a programming competition question and I absolutely bombed it. I had trouble right at the beginning itself from reading the input set. The question was basically a variant of this puzzle http://codercharts.com/puzzle/evacuation-plan but also had an hour component in the first line(say 3 hours after start of evacuation). It reads like this This puzzle is a tribute to all the people who suffered from the earthquake in Japan. The goal of this puzzle is, given a network of road and locations, to determine the maximum number of people that can be evacuated. The people must be evacuated from evacuation points to rescue points. The list of road and the number of people they can carry per hour is provided. Input Specifications Your program must accept one and only one command line argument: the input file. The input file is formatted as follows: the first line contains 4 integers n r s t n is the number of locations (each location is given by a number from 0 to n-1) r is the number of roads s is the number of locations to be evacuated from (evacuation points) t is the number of locations where people must be evacuated to (rescue points) the second line contains s integers giving the locations of the evacuation points the third line contains t integers giving the locations of the rescue points the r following lines contain to the road definitions. Each road is defined by 3 integers l1 l2 width where l1 and l2 are the locations connected by the road (roads are one-way) and width is the number of people per hour that can fit on the road Now look at the sample input set 5 5 1 2 3 0 3 4 0 1 10 0 2 5 1 2 4 1 3 5 2 4 10 The 3 in the first line is the additional component and is defined as the number of hours since the resuce has started which is 3 in this case. Now my solution was to use Dijisktras algorithm to find the shortest path between each of the rescue and evac nodes. Now my problem started with how to read the input set. I read the first line in python and stored the values in variables. But then I did not know how to store the values of the distance between the nodes and what DS to use and how to input it to say a standard implementation of dijikstras algorithm. So my question is two fold 1.) How do I take the input of such problems? - I have faced this problem in quite a few competitions recently and I hope I can get a simple code snippet or an explanation in java or python to read the data input set in such a way that I can input it as a graph to graph algorithms like dijikstra and floyd/warshall. Also a solution to the above problem would also help. 2.) How to solve this puzzle? My algorithm was: Find shortest path between evac points (in the above example it is 14 from 0 to 3) Multiply it by number of hours to get maximal number of saves Also the answer given for the variant for the input set was 24 which I dont understand. Can someone explain that also. UPDATE: I get how the answer is 14 in the given problem link - it seems to be just the shortest path between node 0 and 3. But with the 3 hour component how is the answer 24 UPDATE I get how it is 24 - its a complete graph traversal at every hour and this is how I solve it Hour 1 Node 0 to Node 1 - 10 people Node 0 to Node 2- 5 people TotalRescueCount=0 Node 1=10 Node 2= 5 Hour 2 Node 1 to Node 3 = 5(Rescued) Node 2 to Node 4 = 5(Rescued) Node 0 to Node 1 = 10 Node 0 to Node 2 = 5 Node 1 to Node 2 = 4 TotalRescueCount = 10 Node 1 = 10 Node 2= 5+4 = 9 Hour 3 Node 1 to Node 3 = 5(Rescued) Node 2 to Node 4 = 5+4 = 9(Rescued) TotalRescueCount = 9+5+10 = 24 It hard enough for this case , for multiple evac and rescue points how in the world would I write a pgm for this ?

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  • String intern puzzles

    - by Yob
    On this blog I found interesting String puzzles: --- Quote --- String te = "te", st = "st"; //"test".length(); String username = te + st; username.intern(); System.out.println("String object the same is: " + (username == "test")); prints String object the same is: true but uncomment the "test".length(); line and it prints String object the same is: false --- EoQ --- Being honest I don't understand why the outputs are different. Could you please explain me what's the cause of such behaviour?

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  • Any great books of algorithm puzzles to practice whiteboard coding with?

    - by jboxer
    I'm looking to get some practice coding solutions to algorithm puzzles on a whiteboard. A friend is going to read puzzles to me (as if he were interviewing me), and I'll solve them on a whiteboard. Does anyone know any great books with algorithm puzzles that would be useful for this? I found a book called Puzzles for Programmers and Pros, but it only has six reviews on Amazon, so I'm not sure how good it really is. If anyone has any recommendations, I'd really appreciate it. Thanks a bunch.

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  • should i concentrate on logical and puzzles part in programming, i want to be a web (flex)developer?

    - by abhilashm86
    I'm a student not good and can't easily crack at more puzzle, complex mathematics, hard logic problems? in college i studied c++, java, oops. I'm comfortable with all syntax and writing programs and using API's and doing mashups, i can do.......... but once a friend asked help on coding contest, i was in dilemma and frustration? It was simple and complex, i could not write code for those, so got scared? Is logical ability,complex mathematics, puzzles required for a developer point of view? please help and suggest methods to achieve things......

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  • After one has made many grid based puzzles how does one make then into a PDF ready for printing

    - by alan ross
    After one has generated many grid based puzzles like sudoku, kakuro or even plain crosswords and now one has to print them in a book. How does one make a pdf (book file) from them automatically. To explain the question better. One has the puzzle ready in computer format like ..35.6.89 for all nine rows. The dot being the empty cell. How does one convert then to a picture on a PDF page complete with box, automatically without doing them individually and then print a book from the pdf file. As can be seen there are other things also printed on the page all this is done automatically.

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  • Are there any resources for motion-planning puzzle design?

    - by Salano Software
    Some background: I'm poking at a set of puzzles along the lines of Rush Hour/Sokoban/etc; for want of a better description, call them 'motion planning' puzzles - the player has to figure out the correct sequence of moves to achieve a particular configuration. (It's the sort of puzzle that's generically PSPACE-complete if that actually helps anyone's mental image). While I have a few straightforward 'building blocks' that I can use for puzzle crafting and I have a few basic examples put together, I'm trying to figure out how to avoid too much sameness over a large swath of these kinds of puzzles, and I'm also trying to figure out how to make puzzles that have more of a feel of logical solution than trial-and-error. Does anyone know of good resources out there for designing instances of this sort of puzzle once the core puzzle rules are in place? Most of what I've found on puzzle design only covers creating the puzzle rules, not building interesting puzzles out of a set of rules.

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  • Is problem solving of puzzles/logic tests a skill that can be developed with practise or only someth

    - by dotnetdev
    Programming is essentially problem solving/using a lot of logic. With solving puzzles (like the ones recruiters like MS etc ask), is this a skill that can be developed with practise or is it a skill that only someone who is gifted has (I assume the former as many people can pass these tests)? Even so, I keep thinking it is a special skill for someone gifted, not for someone with a lot of practise. I guess that with practise you are perhaps more open-minded and start to think out of the box more (solving technical problems in development may also foster this mindset perhaps). Thanks

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  • Is there any algorithm that can solve ANY traditional sudoku puzzles, WITHOUT guessing (or similar techniques)?

    - by justin
    Is there any algorithm that solves ANY traditional sudoku puzzle, WITHOUT guessing? Here Guessing means trying an candidate and see how far it goes, if a contradiction is found with the guess, backtracking to the guessing step and try another candidate; when all candidates are exhausted without success, backtracking to the previous guessing step (if there is one; otherwise the puzzle proofs invalid.), etc. EDIT1: Thank you for your replies. traditional sudoku means 81-box sudoku, without any other constraints. Let us say the we know the solution is unique, is there any algorithm that can GUARANTEE to solve it without backtracking? Backtracking is a universal tool, I have nothing wrong with it but, using a universal tool to solve sudoku decreases the value and fun in deciphering (manually, or by computer) sudoku puzzles. How can a human being solve the so called "the hardest sudoku in the world", does he need to guess? I heard some researcher accidentally found that their algorithm for some data analysis can solve all sudoku. Is that true, do they have to guess too?

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  • SQL – What ACID stands in the Database? – Contest to Win 24 Amazon Gift Cards and Joes 2 Pros 2012 Kit

    - by Pinal Dave
    We love puzzles. One of the brain’s main task is to solve puzzles. Sometime puzzles are very complicated (e.g Solving Rubik Cube or Sodoku)  and sometimes the puzzles are very simple (multiplying 4 by 8 or finding the shortest route while driving). It is always to solve puzzle and it creates an experience which humans are not able to forget easily. The best puzzles are the one where one has to do multiple things to reach to the final goal. Let us do something similar today. We will have a contest where you can participate and win something interesting. Contest This contest have two parts. Question 1: What ACID stands in the Database? This question seems very easy but here is the twist. Your answer should explain minimum one of the properties of the ACID in detail. If you wish you can explain all the four properties of the ACID but to qualify you need to explain minimum of the one properties. Question 2: What is the size of the installation file of NuoDB for any specific platform. You can answer this question following format – NuoDB installation file is of size __ MB for ___ Platform. Click on the Download the Link and download your installation file for NuoDB. You can post figure out the file size from the properties of the file. We have exciting content prizes for the winners. Prizes 1) 24 Amazon Gift Cards of USD 10 for next 24 hours. One card at every hour. (Open anywhere in the world) 2) One grand winner will get Joes 2 Pros SQL Server 2012 Training Kit worth USD 249. (Open where Amazon ship books). Amazon | 1 | 2 | 3 | 4 | 5  Rules The contest will be open till July 21, 2013. All the valid comments will be hidden till the result is announced. The winners will be announced on July 24, 2013. Hint: Download NuoDB  Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Creating a programming crossword puzzle

    Most programming-related crossword puzzles are generated by computer programs, and consequently lack the design and wordplay which makes New York Times-style crossword puzzles interesting. I decided that I could do better.

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  • How can story and gameplay be artfully merged?

    - by NauticalMile
    Let me give some context. Three of my friends and I have a pretty good game idea cooking. It's based off of a prototype I made that's evolving into a cool game mechanic. The mechanic itself is a toy that's fun on its own, but we haven't designed any puzzles around it yet. We have a design document going, and we are answering a lot of questions about what's in the game. It's become clear early on that everyone (including myself) likes the characters and the story a lot. Considering what our favorite games are, this is unsurprising. A story driven game makes sense to me. I like the emphasis that Paper Mario: The Thousand-Year-Door, Portal 2, and Tomb Raider place on story, and I imagine our game will have a similar feel (lots of dialogue, plot twists, lovable characters). However, one team member raised this point in the design doc: I am feeling like [fleshing out the story] is our biggest hurdle right now for making more design decisions - like more specific decisions about levels etc. Is this true? I am uncertain about working on the story extensively before gameplay, and my uneasiness was reinforced when I read this question about story vs. gameplay. What I want to say is: "Let's continue to work on the story, but also start brainstorming and prototyping abstract puzzles and combat sequences, and we'll creatively match them together later." Is this a reasonable approach? If so, how much of the development of these elements should be done independently? Should I try and create a whole bunch of puzzles while my other teammates focus on story and aesthetics? Then when we have a lot of story and game 'chunks' we can match them with eachother to build something meaningful. Or should we focus on iterating individual levels as distinct units where puzzles, story, etc... are designed together? Or maybe we need to put our excitement about the story on hold and just focus on gameplay. Is there another approach to design that we can take? Am I missing something crucial? I have discussed story and gameplay because they seem the most likely to be at odds with each other, but we also have to consider user interface, music, art direction, etc... Can we design these independently as well?

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  • Does it make the game more fun when the user is forced to progress thru the levels sequentially rather than letting them pick and play?

    - by BeachRunnerJoe
    Hello. For the first time in my game, I'm stuck with a real design dilemma. I guess that's a good thing ;) I'm building a word puzzle game that has five levels, each with 30 puzzles. Currently, the user has to solve one puzzle at a time before moving to the next. However, I'm finding the user occasionally gets stuck on a puzzle, at which point they can no longer play until they solve it. This is obviously bad because many people will just quit playing the game and delete the app since they get frustrated and can't play any other puzzles until the current puzzle is solved. The only elegant solution I can find to helping the player get unstuck is changing the design of the game to allow the users to pick any puzzle to play at any time. This way, if they get stuck, they can come back to it later and at least they have other puzzles to play in the meantime. It's my opinion, however, that this new flow design doesn't make the game as fun as the original flow design where the player has to complete a puzzle before moving to the next. To me, it's like anything else, when you only have one of something, it's more enjoyable, but when you have 30 of something, it's far less enjoyable. In fact, when I present the user with 30 puzzles to choose from that they need to solve before unlocking the next level, it almost seems as tho I'm making them feel like it's work they have to do. I even had a tester voluntarily tell me that being forced to complete a puzzle before moving to the next is more motivating. My questions are... Do you agree/disagree? Do you have any suggestions for how I can help the player get unstuck? Thanks so much in advance for your thoughts! EDIT: I should mention that I've already considered a few other solutions to helping the user get unstuck, but none of them seem like good ideas. They are... Add more hints: Currently, the user gets two hints per puzzle. If I increase the hint count, it only makes the game more easy and still leaves the possibility of the user getting stuck. Add a "Show Solution" button: This seems like a bad idea because it's my opinion this takes the fun out of the game for many people who would probably otherwise solve the puzzle if they didn't have the quick option to see the solution.

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