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  • Virtual functions and polymorphism

    - by ritmbo
    Suppose I have this: class A { public: virtual int hello(A a); }; class B : public A { public: int hello(B b){ bla bla }; }; So, A it's an abstract class. 1)In the class B, I'm defining a method that its suppose overrides the A class. But the parameter it's slightly different. I'm not sure about this, is this correct? Maybe because of polymorphism, this is ok but its rather confusing. 2) If I do: A a = new B;, and then a.hello(lol); if "lol" it's not of type B, then it would give compile error?, and if it's of type A from another class C (class C : public A), what would happend? I'm confused about the overriding and virtual thing.. all examples I found work with methods without parameters. Any answer, link, or whatever it's appreciated. thanks pd: sorry for my english

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  • Casting array of pointers to objects

    - by ritmbo
    If B is subclass of A. And I have in main(): B** b = new B*[10]; ... some algorithm that do b[i] = new B(..); ... So I have an array of pointers to objets B. Then I have a function: void f(A** foo); If in main, I do: f(b); I get a warning, but obviously if I do: f((A**)b);, i dont. The (A**) its a bit nasty. I was wondering if there's a more elegant way in C++ that at least do type checking as dynamic_cast.

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  • Sort objects and polymorphism

    - by ritmbo
    Suppose I have a class A. And B and C are child of A. Class A has a generic algorithm for sorting arrays of type A, so that I could use it for B and C without writing again the algorithm for each. In the algorithm, sometimes I have to swap. The problem is that I can only see the objects as type A, and if I do: A aux = array[i] array[i] = array[j] array[j] = aux I think I have a problem. Because array[i], maybe its of type B, and aux is of type A, so I think I'm losing information. I'm sure u understand this situation... how can I sort a generic array of objects using a father method algorithm?

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