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  • Converting Bit Field to int

    - by shaharg
    Hi, I have bit field declared this way: typedef struct morder { unsigned int targetRegister : 3; unsigned int targetMethodOfAddressing : 3; unsigned int originRegister : 3; unsigned int originMethodOfAddressing : 3; unsigned int oCode : 4; } bitset; I also have int array, and i want to get int value from this array, that represents the actual value of this bit field (which is actually some kind of machine word that i have the parts of it, and i want the int representation of the whole word). Thanks a lot.

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  • [C] converting Bit Field to int

    - by shaharg
    Hi, I have bit field declared this way: typedef struct morder { unsigned int targetRegister : 3; unsigned int targetMethodOfAddressing : 3; unsigned int originRegister : 3; unsigned int originMethodOfAddressing : 3; unsigned int oCode : 4; } bitset; I also have int array, and i want to get int value from this array, that represents the actual value of this bit field (which is actually some kind of machine word that i have the parts of it, and i want the int representation of the whole word). Thanks a lot.

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  • Writing a C Macro

    - by shaharg
    Hi, I have to write a macro that get as parameter some variable, and for each two sequential bits with "1" value replace it with 0 bit. For example: 10110100 will become 10000100. And, 11110000-00000000 11100000-100000000 I'm having a troubles writing that macro. I've tried to write a macro that get wach bit and replace it if the next bit is the same (and they both 1), but it works only for 8 bits and it's very not friendly... P.S. I need a macro because I'm learning C and this is an exercise i found and i couldn't solve it myself. i know i can use function to make it easily... but i want to know how to do it with macros. Thanks!

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  • Types questions in ANSI C

    - by shaharg
    Hi, I having few questions about typed in ANSI C: 1. what's the difference between "\x" in the beginning of a char to 0x in the beginning of char (or in any other case for this matter). AFAIK, they both means that this is hexadecimal.. so what's the difference. when casting char to (unsigned), not (unsigned char) - what does it mean? why (unsigned)'\xFF' != 0xFF? Thanks!

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