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  • How to spawn-fcgi multiple fcgi processes ?

    - by Shrinath
    We have nginx installed and would like to spawn-fcgi multiple ".fcgi" files. The programs were written in C. How do we spawn all the files at one go ? Edit This is the scenario : I have 3 different programs to serve. Lets say, I've search results from google, yahoo, bing. I want to show 3 columns which host results of above providers. I have 3 fcgi scripts, one for each provider. How do you suggest I put all 3 into action ?

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  • How to restart php-cgi automatically with spawn-fcgi

    - by mrm8
    I'm running nginx with php as fcgi. It's working just fine, however, php-cgi keeps on exit()ing after serving 500 requests. I tried increasing that value (PHP_FCGI_MAX_REQUESTS), and that worked, but that seems to be a workaround. Then I set it to 0, and it didn't exit() yet. But I think there's a reason why php-cgi should be restarted. At the moment, I'm running php-cgi with spawn-fcgi: when the php process exits, spawn-fcgi exits, too. Now, is there a way to automatically restart php (without dirty hacks like while [ 1 ]; do spawn-fcgi; done etc)?

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  • Can't bind spawn-fcgi to address

    - by Xeoncross
    Following some nice instructions I am almost through setting up PHP to run on nginx. However, every time I try to start spawn-fcgi I get an error message demo@desktop:/usr/bin$ sudo /etc/init.d/php-fastcgi start spawn-fcgi: bind failed: Cannot assign requested address My /etc/init.d/php-fastcgi startup script is: #!/bin/bash PHP_SCRIPT=/usr/bin/php-fastcgi FASTCGI_USER=demo RETVAL=0 case "$1" in start) su - $FASTCGI_USER -c $PHP_SCRIPT RETVAL=$? ;; stop) killall -9 php5-cgi RETVAL=$? ;; restart) killall -9 php5-cgi su - $FASTCGI_USER -c $PHP_SCRIPT RETVAL=$? ;; *) echo "Usage: php-fastcgi {start|stop|restart}" exit 1 ;; esac exit $RETVAL console output which loads /usr/bin/php-fastcgi #!/bin/sh /usr/bin/spawn-fcgi -a 127.0.0.1 -p 9000 -C 6 -u demo -f /usr/bin/php5-cgi One thing to note is that I am running the PHP cgi as the user "demo" which is my account.

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  • Randomly placing items script not working - sometimes items spawn in walls, sometimes items spawn in weird locations

    - by Timothy Williams
    I'm trying to figure out a way to randomly spawn items throughout my level, however I need to make sure they won't spawn inside another object (walls, etc.) Here's the code I'm currently using, it's based on the Physics.CheckSphere(); function. This runs OnLevelWasLoaded(); It spawns the items perfectly fine, but sometimes items spawn partway in walls. And sometimes items will spawn outside of the SpawnBox range (no clue why it does that.) //This is what randomly generates all the items. void SpawnItems () { if (Application.loadedLevelName == "Menu" || Application.loadedLevelName == "End Demo") return; //The bottom corner of the box we want to spawn items in. Vector3 spawnBoxBot = Vector3.zero; //Top corner. Vector3 spawnBoxTop = Vector3.zero; //If we're in the dungeon, set the box to the dungeon box and tell the items we want to spawn. if (Application.loadedLevelName == "dungeonScene") { spawnBoxBot = new Vector3 (8.857f, 0, 9.06f); spawnBoxTop = new Vector3 (-27.98f, 2.4f, -15); itemSpawn = dungeonSpawn; } //Spawn all the items. for (i = 0; i != itemSpawn.Length; i ++) { spawnedItem = null; //Zeroes out our random location Vector3 randomLocation = Vector3.zero; //Gets the meshfilter of the item we'll be spawning MeshFilter mf = itemSpawn[i].GetComponent<MeshFilter>(); //Gets it's bounds (see how big it is) Bounds bounds = mf.sharedMesh.bounds; //Get it's radius float maxRadius = new Vector3 (bounds.extents.x + 10f, bounds.extents.y + 10f, bounds.extents.z + 10f).magnitude * 5f; //Set which layer is the no walls layer var NoWallsLayer = 1 << LayerMask.NameToLayer("NoWallsLayer"); //Use that layer as your layermask. LayerMask layerMask = ~(1 << NoWallsLayer); //If we're in the dungeon, certain items need to spawn on certain halves. if (Application.loadedLevelName == "dungeonScene") { if (itemSpawn[i].name == "key2" || itemSpawn[i].name == "teddyBearLW" || itemSpawn[i].name == "teddyBearLW_Admiration" || itemSpawn[i].name == "radio") randomLocation = new Vector3(Random.Range(spawnBoxBot.x, -26.96f), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(spawnBoxBot.z, -2.141f)); else randomLocation = new Vector3(Random.Range(spawnBoxBot.x, spawnBoxTop.x), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(-2.374f, spawnBoxTop.z)); } //Otherwise just spawn them in the box. else randomLocation = new Vector3(Random.Range(spawnBoxBot.x, spawnBoxTop.x), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(spawnBoxBot.z, spawnBoxTop.z)); //This is what actually spawns the item. It checks to see if the spot where we want to instantiate it is clear, and if so it instatiates it. Otherwise we have to repeat the whole process again. if (Physics.CheckSphere(randomLocation, maxRadius, layerMask)) spawnedItem = Instantiate(itemSpawn[i], randomLocation, Random.rotation); else i --; //If we spawned something, set it's name to what it's supposed to be. Removes the (clone) addon. if (spawnedItem != null) spawnedItem.name = itemSpawn[i].name; } } What I'm asking for is if you know what's going wrong with this code that it would spawn stuff in walls. Or, if you could provide me with links/code/ideas of a better way to check if an item will spawn in a wall (some other function than Physics.CheckSphere). I've been working on this for a long time, and nothing I try seems to work. Any help is appreciated.

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  • rails with fcgi error

    - by qichunren
    LoadError (Expected /web/zhao_backend2/app/controllers/admin_controller.rb to define AdminController): /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/activesupport-2.0.2/lib/active_support/dependencies.rb:249:in load_missing_constant' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/activesupport-2.0.2/lib/active_support/dependencies.rb:453:inconst_missing' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/activesupport-2.0.2/lib/active_support/dependencies.rb:465:in const_missing' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/activesupport-2.0.2/lib/active_support/inflector.rb:257:inconstantize' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/activesupport-2.0.2/lib/active_support/core_ext/string/inflections.rb:148:in constantize' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/actionpack-2.0.2/lib/action_controller/routing.rb:1426:inrecognize' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/actionpack-2.0.2/lib/action_controller/dispatcher.rb:170:in handle_request' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/actionpack-2.0.2/lib/action_controller/dispatcher.rb:115:indispatch' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/actionpack-2.0.2/lib/action_controller/dispatcher.rb:126:in dispatch_cgi' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/actionpack-2.0.2/lib/action_controller/dispatcher.rb:9:indispatch' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/rails-2.0.2/lib/fcgi_handler.rb:101:in process_request' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/rails-2.0.2/lib/fcgi_handler.rb:149:inwith_signal_handler' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/rails-2.0.2/lib/fcgi_handler.rb:99:in process_request' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/rails-2.0.2/lib/fcgi_handler.rb:77:inprocess_each_request' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/fcgi-0.8.8/lib/fcgi.rb:612:in each_cgi' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/fcgi-0.8.8/lib/fcgi.rb:609:ineach' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/fcgi-0.8.8/lib/fcgi.rb:609:in each_cgi' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/rails-2.0.2/lib/fcgi_handler.rb:76:inprocess_each_request' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/rails-2.0.2/lib/fcgi_handler.rb:50:in process!' /usr/local/ruby-1.8.7-p248/lib/ruby/gems/1.8/gems/rails-2.0.2/lib/fcgi_handler.rb:24:inprocess!' /public/dispatch.fcgi:24 Rendering /web/zhao_backend2/public/500.html (500 Internal Server Error)

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  • Xen Windows Guest spawn doesn't spawn a vnc display

    - by Henrik P. Hessel
    I'm using this HVM File to create a new guest kernel = "/usr/lib/xen-3.2-1/boot/hvmloader" builder='hvm' memory = 4096 # Should be at least 2KB per MB of domain memory, plus a few MB per vcpu. shadow_memory = 64 name = "hessel-windows2008" vif = [ 'ip=188.40.xx.xx,mac=00:16:3E:C1:8F:CE' ] acpi = 1 apic = 1 disk = [ 'file:/home/xen/disks/hessel/win2008/win2008.img,hda,w', 'file:/home/xen/isopool/win2008_32.iso,hdc:cdrom,r' ] device_model = '/usr/lib/xen/bin/qemu-dm' #----------------------------------------------------------------------------- # boot on floppy (a), hard disk (c) or CD-ROM (d) # default: hard disk, cd-rom, floppy boot="dc" sdl=0 vnc=1 vncdisplay=1 vnclisten="0.0.0.0" vncconsole=1 vncpasswd='howtoforge' stdvga=0 serial='pty' usbdevice='tablet' The guest is created without an error. But no vnc display is created. Any ideas, how to fix that? prometheus:~# netstat -ant Active Internet connections (servers and established) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 127.0.0.1:615 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:111 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:8080 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:53 0.0.0.0:* LISTEN tcp 0 0 0.0.0.0:22 0.0.0.0:* LISTEN tcp 0 0 127.0.0.1:6010 0.0.0.0:* LISTEN tcp 0 232 188.40.xx.xx:8080 195.36.75.26:54032 ESTABLISHED tcp 0 0 188.40.xx.xx:8080 195.36.75.26:53085 ESTABLISHED tcp6 0 0 :::8080 :::* LISTEN tcp6 0 0 :::53 :::* LISTEN tcp6 0 0 :::22 :::* LISTEN tcp6 0 0 ::1:6010 :::* LISTEN

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  • lighttpd: Backend is overloaded + fcgi-server re-enabled + all handlers are down

    - by AbuZubair
    We have a standard lighttpd deployment with PHP-CGI and our error logs are flooding with the following. This is causing a huge problem because we keep returning 500's to our clients: 2012-10-14 14:28:38: (mod_fastcgi.c.3001) backend is overloaded; we'll disable it for 1 seconds and send the request to another backend instead: reconnects: 0 load: 36 2012-10-14 14:28:38: (mod_fastcgi.c.2764) fcgi-server re-enabled: 0 /tmp/php-7735.socket 2012-10-14 14:28:39: (mod_fastcgi.c.2764) fcgi-server re-enabled: 0 /tmp/php-7735.socket 2012-10-14 14:28:40: (mod_fastcgi.c.3001) backend is overloaded; we'll disable it for 1 seconds and send the request to another backend instead: reconnects: 0 load: 37 2012-10-14 14:28:40: (mod_fastcgi.c.2764) fcgi-server re-enabled: 0 /tmp/php-7735.socket 2012-10-14 14:28:41: (mod_fastcgi.c.3001) backend is overloaded; we'll disable it for 1 seconds and send the request to another backend instead: reconnects: 0 load: 57 2012-10-14 14:28:41: (mod_fastcgi.c.3001) backend is overloaded; we'll disable it for 1 seconds and send the request to another backend instead: reconnects: 0 load: 57 2012-10-14 14:28:42: (mod_fastcgi.c.3597) all handlers for /index.php? on .php are down. Does anyone have any clue as to what is going on? We restarted all php and lighttpd related processes and that didn't fix the problem. We ended up rebooting the whole box and now its gone away, although we fear it may come back later.... In general our deployment has been doing fine for a long time and this is the first time this has happened.

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  • FCGI htaccess handler

    - by sharvey
    I'm trying to setup django on a shared hosting provider. I followed the instructions on http://helpdesk.bluehost.com/index.php/kb/article/000531 and almost have it working. The problem I'm facing now is that the traffic is properly routed throught the fcgi file, but the file itself shows up as plain text in the browser. If I run ./mysite.fcgi in the ssh shell, I do get the default django welcome page. my .htaccess is: AddHandler fastcgi-script .fcgi RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ mysite.fcgi/$1 [QSA,L] and mysite.fcgi: #!/usr/bin/python2.6 import sys, os os.environ['DJANGO_SETTINGS_MODULE'] = "icm.settings" from django.core.servers.fastcgi import runfastcgi runfastcgi(method="threaded", daemonize="false") thanks.

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  • django fcgi - call a management command with subprocess.Popen

    - by user41855
    Hi, I'm using an app called django-chronograph. It has a code of line which works in my dev environment and does not work in production: p = subprocess.Popen(['python', get_manage_py(), 'run_job', str(self.pk)]) This line crashes in production with: unknown command run_job Whereas when I run directly from command line: manage.py run_job It works fine. Interestingly it worked once when we exchanged 'python' with 'usr/bin/python'. then we restarted the server once more and it was back to old behaviour. Thus it seems as we have a python path issue. I'm not the guy who is running the server, its my app that should run and it would be great to get some help here. Attention: I'm a total noob regarding server-administration.. server environment: NGINX with FCGI-Daemon FCGI in prefork-mode

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  • FCGI & recompiling python code without restarting apache.

    - by Zayatzz
    Hello At one hosting company, they used to run python projects with fcgi. They had set it up so that when i changed django.fcgi file, which put django & my project on pythonpath, my project code was instantly recompiled. Because of that a friend set up hosting for our shared project in his server using fastcgi. It has been set up and the python scripts execute as they should, but what we do not know is, how to set it up so that my project would be recompiled when my setup file has been changed. Alan

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  • Installing ikiwiki on nginx - fastcgi/fcgi wrapper

    - by meder
    My ultimate goal is to setup ikiwiki, my current goal is to get a fcgi wrapper working for nginx, so I can move on to the next step... The ikiwiki page points out this page as an example for a fcgi wrapper: http://technotes.1000lines.net/?p=23 So far I've installed the ikiwiki and libfcgi-perl modules through aptitude: aptitude install libfcgi-perl aptitude install ikiwiki It installed those packages as well as some minimal dependency packages. So the next step following the guide at technotes, I grabbed http://technotes.1000lines.net/fastcgi-wrapper.pl but I'm not sure where to actually place this file... do I run it as a service? The script makes a socket file in /var/run/nginx but that directory does not exist.. do I manually create it? So in addition to the .pl file for the cgi wrapper, I need to also define a separate cgi file for parameters. If my conf looks like this... server { listen 80; server_name notes.domain.org; access_log /www/notes/public_html/notes.domain.org/log/access.log; error_log /www/notes/public_html/notes.domain.org/log/error.log; location / { root /www/notes/public_html/notes.domain.org/public/; index index.html; } } And I don't have a cgi-bin directory, where exactly should I create it within my structure, and regarding that I'd obviously have to update the below before I include it in my conf, but I'm just not exactly sure how this would work out. # /cgi-bin configuration location ~ ^/cgi-bin/.*\.cgi$ { gzip off; fastcgi_pass unix:/var/run/nginx/perl_cgi-dispatch.sock; [1]* fastcgi_param SCRIPT_FILENAME /www/blah.com$fastcgi_script_name; [2]* include fastcgi_params; [3]* } Also since the user is www-data and /var/run is root owned, what's the proper way of giving it access? Any tips appreciated.

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  • spawn-fcgi/ fast CGi php crashes without traces in logs, on Gentoo

    - by user39046
    Hello, I recently moved from apache to a Nginx/fastcgi solution, I had it running on a Fedora system and had no problems, but, since i moved all to Gentoo , the Spawn-fCGI / fastcgi php daemon dies, and i can't find out any errors reports on /var/log/messages , so i don't know why this happens. I've seen that fastcgi is somehow different from the fedora distro, on gentoo as it has different conf files and init.d startup scripts, Can someone help me make it more stable? The number of requests that i had isn't any different from the ones I had on fedora, so i use the default conf that comes with the distro..and in about some hours it simply dies... Thank you very much

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  • installed libapache2-mod_fastcgi on debian 7 - no php5-fcgi file

    - by ggstevens
    So I install Apache2 worker with libapache2-mod-fastcgi (non-free) on my Debian server. I found this snippet from the web, however, I don't have anything in my /usr/lib/cgi-bin/ folder. So how is my php working when I view phpinfo() ??? <IfModule mod_fastcgi.c> AddHandler php5-fcgi .php Action php5-fcgi /php5-fcgi Alias /php5-fcgi /usr/lib/cgi-bin/php5-fcgi FastCgiExternalServer /usr/lib/cgi-bin/php5-fcgi -socket /var/run/php5-fpm.sock -pass-header Authorization </IfModule>

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  • Gamemaker: Making a bullet Spawn at the enemy it was called from

    - by Strokes
    I'm making a gamemaker game with gml. In this game I have multiple enemies (same object) on screen at the same time. I want them to all spawn a bullet at their location. But instead each enemy spawns a bullet at one single enemy. They all shoot but the bullets appear in the wrong location. I want the bullet to spawn at the location of the instance is was called for. How do I do this? Thank you for reading my question. Code: obj_carrier is the enemy I want to spawn from. obj_carrier_bullet is the bullet I want to spawn at location of the carrier There are multiple carriers around the stage. In the step event of the carrier following an if statement: instance_create(obj_carrier.x, obj_carrier.y, obj_carrier_bullet)

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  • RPG Monster-Area, Spawn, Loot table Design

    - by daemonfire300
    I currently struggle with creating the database structure for my RPG. I got so far: tables: area (id) monster (id, area.id, monster.id, hp, attack, defense, name) item (id, some other values) loot (id = monster.id, item = item.id, chance) spawn (id = area.id, monster = monster.id, count) It is a browser-based game like e.g. Castle Age. The player can move from area to area. If a player enters an area the system spawns, based on the area.id and using the spawn table data, new monsters into the monster table. If a player kills a monster, the system picks the monster.id looks up the items via the the loot table and adds those items to the player's inventory. First, is this smart? Second, I need some kind of "monster_instance"-table and "area_instance"-table, since each player enters his very own "area" and does damage to his very own "monsters". Another approach would be adding the / a player.id to the monster table, so each monster spawned, has it's own "player", but I still need to assign them to an area, and I think this would overload the monster table if I put in the player.id and the area.id into the monster table. What are your thoughts? Temporary Solution monster (id, attackDamage, defense, hp, exp, etc.) monster_instance (id, player.id, area_instance.id, hp, attackDamage, defense, monster.id, etc.) area (id, name, area.id access, restriction) area_instance (id, area.id, last_visited) spawn (id, area.id, monster.id) loot (id, monster.id, chance, amount, ?area.id?) An example system-flow would be: Player enters area 1: system creates area_instance of type area.id = 1 and sets player.location to area.id = 1 If Player wants to battle monsters in the current area: system fetches all spawn entries matching area.id == player.location and creates a new monster_instance for each spawn by fetching the according monster-base data from table monster. If a monster is fetched more than once it may be cached. If Player actually attacks a monster: system updates the according monster_instance, if monster dies the instance if removed after creating the loot If Player leaves the area: area_instance.last_visited is set to NOW(), if player doesn't return to data area within a certain amount of time area_instance including all its monster_instances are deleted.

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  • mod_rewrite rules to run fcgi for different subdomains

    - by Anthony Hiscox
    On my shared hosting server (Hostmonster) I have django (actually pinax) setup so that a .htaccess mod_rewrite rule rewrites the request to a pinax.fcgi file: RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ pinax.fcgi/$1 [QSA,L] What I would like to do is have a different pinax.fcgi file get called depending on the domain used (or subdomain), something like this: RewriteCond %{HTTP_HOST} ^subdomain\.domain\.com$ [NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ pinax2.fcgi/$1 [QSA,L] RewriteCond %{HTTP_HOST} ^domain\.com$ [NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ pinax.fcgi/$1 [QSA,L] This is stored in a .htaccess file in my ROOT public_html folder (not in the public_html/subdomain/ folder), but unfortunately just results in internal redirect errors. How can I write these rules so that they use a different fcgi file for different domains?

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  • FastCGI and Apache 500 error intermittently

    - by benkorn1
    Hello, I have a FastCGI (mod_fastcgi)problem. It happens every once in a while, and does not casue a complete server meltdown, just 500 errors. Here are a couple things. First I am using APC so PHP is in control of it's own processes, not FastCGI. Also, I have the webroot set as: /var/www/html And the fcgi-bin inside: /var/www/html/fcgi-bin First off here is the apache error_log: [Fri Jan 07 10:22:39 2011] [error] [client 50.16.222.82] (4)Interrupted system call: FastCGI: comm with server "/var/www/html/fcgi-bin/php.fcgi" aborted: select() failed, referer: http://www.domain.com/ I also ran strace on the 'fcgi-pm' process. Here is a snip from the trace around the time it bombs out: 21725 gettimeofday({1294420603, 14360}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6503 38*", 16384) = 46 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 96595}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6154 23*C /var/www/html/fcgi-bin/php.fcgi - - 6483 28*", 16384) = 92 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 270744}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 5741 38*", 16384) = 46 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 311502}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6064 32*", 16384) = 46 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 365598}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6179 33*C /var/www/html/fcgi-bin/php.fcgi - - 5906 59*", 16384) = 92 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 454405}, NULL) = 0 I noticed that the 'select()' seems to stay the same regardless, however the read() changes its return from 46 to some other number while it is bombing out. Has anyone seen anything like this. Could this be some sort of file locking? Thanks, Ben

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  • FastCGI and Apache 500 error intermittently

    - by benkorn1
    I have a FastCGI (mod_fastcgi)problem. It happens every once in a while, and does not casue a complete server meltdown, just 500 errors. Here are a couple things. First I am using APC so PHP is in control of it's own processes, not FastCGI. Also, I have the webroot set as: /var/www/html And the fcgi-bin inside: /var/www/html/fcgi-bin First off here is the apache error_log: [Fri Jan 07 10:22:39 2011] [error] [client 50.16.222.82] (4)Interrupted system call: FastCGI: comm with server "/var/www/html/fcgi-bin/php.fcgi" aborted: select() failed, referer: http://www.domain.com/ I also ran strace on the 'fcgi-pm' process. Here is a snip from the trace around the time it bombs out: 21725 gettimeofday({1294420603, 14360}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6503 38*", 16384) = 46 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 96595}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6154 23*C /var/www/html/fcgi-bin/php.fcgi - - 6483 28*", 16384) = 92 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 270744}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 5741 38*", 16384) = 46 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 311502}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6064 32*", 16384) = 46 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 365598}, NULL) = 0 21725 read(14, "C /var/www/html/fcgi-bin/php.fcgi - - 6179 33*C /var/www/html/fcgi-bin/php.fcgi - - 5906 59*", 16384) = 92 21725 alarm(131) = 0 21725 select(15, [14], NULL, NULL, NULL) = 1 (in [14]) 21725 alarm(0) = 131 21725 gettimeofday({1294420603, 454405}, NULL) = 0 I noticed that the 'select()' seems to stay the same regardless, however the read() changes its return from 46 to some other number while it is bombing out. Has anyone seen anything like this. Could this be some sort of file locking? Thanks, Ben

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  • Failed to spawn test

    - by Lost
    Running a simple test in Ubuntu 12.04: sudo lxc-execute -n test /bin/bash -l debug -o outout Got error message: lxc-execute: failed to spawn 'test' cat outout: lxc-execute 1347053658.113 DEBUG lxc_start - sigchild handler set lxc-execute 1347053658.113 INFO lxc_start - 'test' is initialized lxc-execute 1347053658.366 DEBUG lxc_start - Dropping cap_sys_boot and watching utmp lxc-execute 1347053658.366 DEBUG lxc_cgroup - checking '/' (rootfs) lxc-execute 1347053658.366 DEBUG lxc_cgroup - checking '/sys' (sysfs) lxc-execute 1347053658.366 DEBUG lxc_cgroup - checking '/proc' (proc) lxc-execute 1347053658.366 DEBUG lxc_cgroup - checking '/dev' (devtmpfs) lxc-execute 1347053658.366 DEBUG lxc_cgroup - checking '/dev/pts' (devpts) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/run' (tmpfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/' (ext3) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/sys/fs/fuse/connections' (fusectl) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/sys/kernel/debug' (debugfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/sys/kernel/security' (securityfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/run/lock' (tmpfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/run/shm' (tmpfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/run/rpc_pipefs' (rpc_pipefs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/scratch/WAMC-Simulation' (nfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/share' (nfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/proj/WAMC-Simulation' (nfs) lxc-execute 1347053658.367 DEBUG lxc_cgroup - checking '/users/bhu' (nfs) lxc-execute 1347053658.367 ERROR lxc_start - failed to spawn 'test' Run command: sudo lxc-checkconfig Kernel config /proc/config.gz not found, looking in other places... Found kernel config file /boot/config-2.6.38.7-1.0emulab --- Namespaces --- Namespaces: enabled Utsname namespace: enabled Ipc namespace: enabled Pid namespace: enabled User namespace: enabled Network namespace: enabled Multiple /dev/pts instances: enabled --- Control groups --- Cgroup: enabled Cgroup namespace: enabled Cgroup device: enabled Cgroup sched: enabled Cgroup cpu account: enabled Cgroup memory controller: enabled Cgroup cpuset: enabled --- Misc --- Veth pair device: enabled Macvlan: enabled Vlan: enabled File capabilities: enabled Note : Before booting a new kernel, you can check its configuration usage : CONFIG=/path/to/config /usr/bin/lxc-checkconfig What's the problem? Thanks a lot

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  • HPC Server Dynamic Job Scheduling: when jobs spawn jobs

    - by JoshReuben
    HPC Job Types HPC has 3 types of jobs http://technet.microsoft.com/en-us/library/cc972750(v=ws.10).aspx · Task Flow – vanilla sequence · Parametric Sweep – concurrently run multiple instances of the same program, each with a different work unit input · MPI – message passing between master & slave tasks But when you try go outside the box – job tasks that spawn jobs, blocking the parent task – you run the risk of resource starvation, deadlocks, and recursive, non-converging or exponential blow-up. The solution to this is to write some performance monitoring and job scheduling code. You can do this in 2 ways: manually control scheduling - allocate/ de-allocate resources, change job priorities, pause & resume tasks , restrict long running tasks to specific compute clusters Semi-automatically - set threshold params for scheduling. How – Control Job Scheduling In order to manage the tasks and resources that are associated with a job, you will need to access the ISchedulerJob interface - http://msdn.microsoft.com/en-us/library/microsoft.hpc.scheduler.ischedulerjob_members(v=vs.85).aspx This really allows you to control how a job is run – you can access & tweak the following features: max / min resource values whether job resources can grow / shrink, and whether jobs can be pre-empted, whether the job is exclusive per node the creator process id & the job pool timestamp of job creation & completion job priority, hold time & run time limit Re-queue count Job progress Max/ min Number of cores, nodes, sockets, RAM Dynamic task list – can add / cancel jobs on the fly Job counters When – poll perf counters Tweaking the job scheduler should be done on the basis of resource utilization according to PerfMon counters – HPC exposes 2 Perf objects: Compute Clusters, Compute Nodes http://technet.microsoft.com/en-us/library/cc720058(v=ws.10).aspx You can monitor running jobs according to dynamic thresholds – use your own discretion: Percentage processor time Number of running jobs Number of running tasks Total number of processors Number of processors in use Number of processors idle Number of serial tasks Number of parallel tasks Design Your algorithms correctly Finally , don’t assume you have unlimited compute resources in your cluster – design your algorithms with the following factors in mind: · Branching factor - http://en.wikipedia.org/wiki/Branching_factor - dynamically optimize the number of children per node · cutoffs to prevent explosions - http://en.wikipedia.org/wiki/Limit_of_a_sequence - not all functions converge after n attempts. You also need a threshold of good enough, diminishing returns · heuristic shortcuts - http://en.wikipedia.org/wiki/Heuristic - sometimes an exhaustive search is impractical and short cuts are suitable · Pruning http://en.wikipedia.org/wiki/Pruning_(algorithm) – remove / de-prioritize unnecessary tree branches · avoid local minima / maxima - http://en.wikipedia.org/wiki/Local_minima - sometimes an algorithm cant converge because it gets stuck in a local saddle – try simulated annealing, hill climbing or genetic algorithms to get out of these ruts   watch out for rounding errors – http://en.wikipedia.org/wiki/Round-off_error - multiple iterations can in parallel can quickly amplify & blow up your algo ! Use an epsilon, avoid floating point errors,  truncations, approximations Happy Coding !

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  • How to spawn a character at certain point and walk to a set point

    - by Robert H.
    I am making a game where I have a background image of a neighborhood. Each location has a different number of customers that are generated to walk on sidewalks. They all walk to a specific location (like a stand or cart that sells stuff), after they get to location I want them to interact with the cart. However, if another customer is already in a sale interaction then the others get in line in order of arrival. After the transaction the customers walk off screen. Any information on how I can do this and what game engine would be needed? Any one have any idea where I should go for this. I already have my game done up through Eclipse/Java without any game engine.

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  • bash script - spawn, send, interact - commands not found error

    - by Sandeepan Nath
    I my shell script, I am trying to remove password prompt for scp command (as given in http://stackoverflow.com/questions/459182/using-expect-to-pass-a-password-to-ssh/459225#459225) and this is what I have so far :- #!/usr/bin/expect spawn scp $DESTINATION_PATH/exam.tar $SSH_CREDENTIALS':/'$PROJECT_INSTALLATION_PATH expect "password:" send $sshPassword"\n"; interact On running the script, I am getting errors spawn: command not found send: command not found interact: command not found I was also getting error expect: command not found also, then I realised the path to expect was not correct and expect was not installed at all. So, I did yum install expect, corrected the path and the error was gone. But not able to remove the other 3 errors still.

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  • Cannot spawn an erlang supervisor from the shell.

    - by drfloob
    I've implemented a gen_server and supervisor: test_server and test_sup. I want to test them from the shell/CLI. I've written their start_link functions such that their names are registered locally. I've found that I can spawn the test_server from the command line just fine, but a spawned test_sup does nothing whatsoever. Why is this? For example, I can spawn a test_server by executing: 1> spawn(test_server, start_link, []). <0.39.0> 2> registered(). [...,test_server,...] I can interact with the server, and everything appears fine. However, if I try to do the same thing with test_sup, no new names/Pids are registered, and it looks like my test_server was not spawned at all. I'd assume I coded an error in my supervisor, but this method of starting my supervisor works perfectly fine: 1> {ok, Pid}= test_sup:start_link([]). {ok, <0.39.0>} 2> unlink(Pid). true 3> registered(). [...,test_server,test_sup,...] Why is it that I can spawn a gen_server but not a supervisor?

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