Search Results

Search found 1327 results on 54 pages for 'strict aliasing'.

Page 1/54 | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • How to cast sockaddr_storage and avoid breaking strict-aliasing rules

    - by sinoth
    I'm using Beej's Guide to Networking and came across an aliasing issue. He proposes a function to return either the IPv4 or IPv6 address of a particular struct: 1 void *get_in_addr( struct sockaddr *sa ) 2 { 3 if (sa->sa_family == AF_INET) 4 return &(((struct sockaddr_in*)sa)->sin_addr); 5 else 6 return &(((struct sockaddr_in6*)sa)->sin6_addr); 7 } This causes GCC to spit out a strict-aliasing error for sa on line 3. As I understand it, it is because I call this function like so: struct sockaddr_storage their_addr; ... inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), connection_name, sizeof connection_name); I'm guessing the aliasing has to do with the fact that the their_addr variable is of type sockaddr_storage and another pointer of a differing type points to the same memory. Is the best way to get around this sticking sockaddr_storage, sockaddr_in, and sockaddr_in6 into a union? It seems like this should be well worn territory in networking, I just can't find any good examples with best practices. Also, if anyone can explain exactly where the aliasing issue takes place, I'd much appreciate it.

    Read the article

  • gcc, strict-aliasing, and horror stories

    - by Joseph Quinsey
    In http://stackoverflow.com/questions/2906365/gcc-strict-aliasing-and-casting-through-a-union I asked whether anyone had encountered problems with union punning through pointers. So far, the answer seems to be No. This question is broader: do you have any horror stories about gcc and strict-aliasing? Background: Quoting from AndreyT's answer in http://stackoverflow.com/questions/2771023/c99-strict-aliasing-rules-in-c-gcc/2771041#2771041: "Strict aliasing rules are rooted in parts of the standard that were present in C and C++ since the beginning of [standardized] times. The clause that prohibits accessing object of one type through a lvalue of another type is present in C89/90 (6.3) as well as in C++98 (3.10/15). ... It is just that not all compilers wanted (or dared) to enforce it or rely on it." Well, gcc is now daring to do so, with its -fstrict-aliasing switch. And this has caused some problems. See, for example, the excellent article http://davmac.wordpress.com/2009/10/ about a Mysql bug, and the equally excellent discussion in http://cellperformance.beyond3d.com/articles/2006/06/understanding-strict-aliasing.html. Some other less-relevant links: http://stackoverflow.com/questions/1225741/performance-impact-of-fno-strict-aliasing http://stackoverflow.com/questions/754929/strict-aliasing http://stackoverflow.com/questions/262379/when-is-char-safe-for-strict-pointer-aliasing http://stackoverflow.com/questions/725138/how-to-detect-strict-aliasing-at-compile-time So to repeat, do you have a horror story of your own? Problems not indicated by -Wstrict-aliasing would, of course, be preferred. And other C compilers are also welcome.

    Read the article

  • Bad font anti-aliasing in Ubuntu

    - by Juliano
    I'm switching from Fedora 8 to Ubuntu 9.04, and I can't seem to get it to get a good font anti-aliasing to work. It seems that Ubuntu's fontconfig tries to keep characters in integral pixel widths. This makes text more difficult to read, when 1 pixel is too thin and 2 pixels is too thick. Check the image below. In Fedora, when fontconfig anti-aliasing is enabled, fonts have their thickness proportional to the font size. Below, the thickness is different for 8, 9 and 10pt sizes. In Ubuntu, on the other hand, even when anti-aliasing is enabled, all 8, 9 and 10pt sizes have 1 pixel thickness. This makes reading larges amount of text difficult. I'm using the very same home directory, and I already checked that X resources are the same in both systems: ~% xrdb -query | grep Xft Xft.antialias: 1 Xft.dpi: 96 Xft.hinting: 1 Xft.hintstyle: hintfull Xft.rgba: none GNOME settings: ~% gconftool-2 -a /desktop/gnome/font_rendering antialiasing = grayscale hinting = full dpi = 96 rgba_order = rgb So, the question is: What should I change in the new box (Ubuntu) in order to get anti-aliasing like in the old box (Fedora)?

    Read the article

  • Force Direct3D anti-aliasing in a Direct3D game?

    - by James McLaughlin
    Some old games look really jagged nowadays on large displays without any anti-aliasing, but don't have any option built-in to the game to enable it. On a PC with an NVIDIA graphics card, it's possible to force anti-aliasing in the NVIDIA control panel which can really improve this. But I'm playing the game in Parallels on a Mac, and although the Mac has an NVIDIA graphics card, it's Parallels' emulated card that Windows sees and so obviously there's no NVIDIA control panel. Is there some generic way I can force anti-aliasing for a Direct3D game without using the NVIDIA control panel?

    Read the article

  • C99 strict aliasing rules in C++ (GCC)

    - by Checkers
    As far as I understand, GCC supports all of its C99 features in C++. But how is C99 strict aliasing handled in C++ code? I know that casting with C casts between unrelated types is not strict-aliasing-safe and may generate incorrect code, but what about C++? Since strict aliasing is not part of C++ standard (is that correct?), GCC must be specifying the semantics itself. I figure const_cast and static_cast cast between related types, hence they are safe, while reinterpret_cast can break strict aliasing rules. Is this a correct understanding?

    Read the article

  • Anti-aliasing Japanese text on Windows 7?

    - by moonslug
    On most websites that display Japanese text, it does not appear anti-aliased in my browser, while Latin text of course does. Kanji is universially anti-aliased, which is somewhat understandable, but hiragana is not. This is only an issue on Windows - the Mac has much better & native font anti-aliasing which seems to work well regardless of the alphabet. Is there something on my end that I can do to fix this? And is there a way to ensure a website of my own creation displays anti-aliased Japanese text?

    Read the article

  • Anti Aliasing dead

    - by Gazoza
    I have a problem with anti-aliasing. No matter the software settings, it seems to be gone. I tried driver updating and reinstalling, cleaning of the hardware, different monitor with different cablies, OS reinstalling and changing, none of which helped. I decided to change the graphic card, but that didn't work either. Moreover, I have a distinct impression that the jagged edges are worsening as time goes by. I think this is a hardware-related issue, but I don't know exactly what to do. If anyone here had similar troubles, and/or has an idea how to cope with them, I'd be very grateful. My current card is a nVidia GT610.

    Read the article

  • Tools to convert option strict off code into option strict on?

    - by deerchao
    I have to take over a project written in vb.net, which more than 400k lines of code written in option strict off mode. I want to build it under option strict on first before I do anything else -- which maybe converting it into C#. I found there's thousands of lines of code raises compilation error, mostly are about implicit type casts. Is there any tool would help to make it compile under option strict on mode if I don't want to correct every single line manually?

    Read the article

  • boost::bind breaks strict-aliasing rules?

    - by Kyle
    Using Boost 1.43 and GCC 4.4.3, the following code boost::bind(&SomeObject::memberFunc, this, _1)); Generates the following warning boost/function/function_base.hpp:321: warning: dereferencing type-punned pointer will break strict-aliasing rules What's the correct way to eliminate these warnings without setting -fno-strict-aliasing?

    Read the article

  • strict aliasing and alignment

    - by cooky451
    I need a safe way to alias between arbitrary POD types, conforming to ISO-C++11 explicitly considering 3.10/10 and 3.11 of n3242 or later. There are a lot of questions about strict aliasing here, most of them regarding C and not C++. I found a "solution" for C which uses unions, probably using this section union type that includes one of the aforementioned types among its elements or nonstatic data members From that I built this. #include <iostream> template <typename T, typename U> T& access_as(U* p) { union dummy_union { U dummy; T destination; }; dummy_union* u = (dummy_union*)p; return u->destination; } struct test { short s; int i; }; int main() { int buf[2]; static_assert(sizeof(buf) >= sizeof(double), ""); static_assert(sizeof(buf) >= sizeof(test), ""); access_as<double>(buf) = 42.1337; std::cout << access_as<double>(buf) << '\n'; access_as<test>(buf).s = 42; access_as<test>(buf).i = 1234; std::cout << access_as<test>(buf).s << '\n'; std::cout << access_as<test>(buf).i << '\n'; } My question is, just to be sure, is this program legal according to the standard?* It doesn't give any warnings whatsoever and works fine when compiling with MinGW/GCC 4.6.2 using: g++ -std=c++0x -Wall -Wextra -O3 -fstrict-aliasing -o alias.exe alias.cpp * Edit: And if not, how could one modify this to be legal?

    Read the article

  • HTML Strict increases line height...

    - by Ryano
    Hi Why does XHTML 1.0 Strict display a line height as appearing larger than a line height of the same value in XHTML 1.0 Transitional? This therefore pushing down content within table cells (i.e Hotmail in Firefox, Gmail in IE and Firefox). Has anyone else experienced this issue and know a way around it? Cheers

    Read the article

  • Anti-aliasing not working when resizing a UIWebView

    - by nickcartwright
    I'd like to add a Web View to my app at 60% scale (like seen in Safari in the browse other windows view): Notice how the content looks nice and Aliased! If I try and add the same Web view to my app: NSURL *url = [NSURL URLWithString:@"http://www.google.co.uk?q=hello"]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, 320, 400)]; webView.delegate=self; [webView loadRequest:request]; [self.view addSubview:webView]; Using the following transformation: [webView setTransform:CGAffineTransformMakeScale(0.6, 0.6)]; ..the scale is really bad quality and there appears to be no anti-aliasing. Does anyone know why this is happening or have a suggestion on how it could be fixed? Thanks! Nick.

    Read the article

  • XHtml Strict, Float: Center ?

    - by Axel Myers
    Hi everyone. I'm having hard time with Xhtml Strict 1.0 and Css. And I'm almost out of solutions. My Site Url: http://www.pro-turk.net/beta/ I made a jquery multilevel dropdown menu for my site. It looks like OK, but I have used inline-block property of css display attribute on navigation menu which is a part of css 2.1 and isn't supported by some browsers (including ie6 and ie7). I want to make #nav li elements block level elements, but to do this and having all of them in same line, the only way is using float in #nav li. But I want to center them in their parent (the menu bar). So I need something like float:center (I know it's pretty stupid and doesn't exist). But is there a way to include block level elements as children elements without linebreaks (I mean without making a block level element). Regards.

    Read the article

  • XHTML Strict 1.0 - target="_blank" not valid?

    - by Mutherphucker Mike
    I just validated my actual XHTML Strict 1.0 doc with the w3c validator service.. and it says that, <ul id="socialnetwork"> <li><a href="http://www.twitter.com" target="_blank"></a></li> <li><a href="http://www.flickr.com" target="_blank"></a></li> <li><a href="http://www.xing.com" target="_blank"></a></li> <li><a href="http://www.rss.com" target="_blank"></a></li> </ul> the target="_blank" is not valid.. but I need the target blank so a new tab will open in the browser, so that the user does not leave the main page. What can I do? Why is this not valid?

    Read the article

  • No anti-aliasing with Xmonad

    - by Leon
    I'm looking into Xmonad. One problem I'm having is that most of my applications in Xmonad don't have anti-aliasing. For example gnome-terminal & evolution. I have this in my .Xresources: Xft.dpi: 96 Xft.lcdfilter: lcddefault Xft.antialias: true Xft.autohint: true Xft.hinting: true Xft.hintstyle: hintfull Xft.hintstyle: slight Xft.rgba: rgb And this in my .gtkrc-2.0: gtk-theme-name="Ambiance" gtk-icon-theme-name="ubuntu-mono-dark" gtk-font-name="Sans 10" gtk-cursor-theme-name="DMZ-White" gtk-cursor-theme-size=0 gtk-toolbar-style=GTK_TOOLBAR_BOTH gtk-toolbar-icon-size=GTK_ICON_SIZE_LARGE_TOOLBAR gtk-button-images=1 gtk-menu-images=1 gtk-enable-event-sounds=1 gtk-enable-input-feedback-sounds=1 gtk-xft-antialias=1 gtk-xft-hinting=1 gtk-xft-hintstyle="hintfull" gtk-xft-rgba="rgb" include "/home/leon/.gtkrc-2.0.mine" But I still have no anti-aliasing. When I launch gnome-settings-daemon I do get anti-aliasing. But I don't want to run gnome-settings-daemon. What could be the problem? I'm running Ubuntu 12.04 Desktop.

    Read the article

  • Several xml errors using Facebook JS SDK with xhtml strict

    - by Landitus
    I'm trying to set up some like buttons to a project. These buttons live inside a jquery slideshow with Aino's Galleria and let you "Like" each different slide. I'm using an xHTML strict document and while in Firefox (and Firebug) everything seems ok, but in webkit inspector I get this: XML self-closing tag syntax used on <fb:like>. The tag will not be closed. [The HTML that caused this error was generated by a script.] XML self-closing tag syntax used on <fb:like>. The tag will not be closed. I get one of these every slide, so there are 28 errors. Looking into it, found some seem to enclose the fb:like into something like this: <script type="text/javascript"> //<![CDATA[ document.write('<fb:like href="<?php echo "http://www.site/image-".$image_id ;?>" width="260" height="80" show_faces="false" />'); //]]> </script> The above, still works in Firefox, but not in Safari. The inspector says: 26 XFBML tags failed to render in 30000ms. Moreover, for the Facebook like buttons to work with the Galleria Jquery plugin, I have a custom function that reloads only the facebook like button concerning the actual slide which appears briefly upon loading the slide: [...] extend: function(options) { // listen to when an image is shown this.bind(Galleria.IMAGE, function(e) { number = e.index + 1; tag = $('.galleria-info-description .info-box-'+number).find('.btn_fb'); $(tag).each(function() { FB.XFBML.parse( this ); }); }); } This thing is getting more complex and really don't know who is causing the problem! Hope somebody can help or ask the right questions!

    Read the article

  • Aliasing Resources (WPF)

    - by Noldorin
    I am trying to alias a resource in XAML, as follows: <UserControl.Resources> <StaticResourceExtension x:Key="newName" ResourceKey="oldName"/> </UserControl.Resources> oldName simply refers to a resource of type Image, defined in App.xaml. As far as I understand, this is the correct way to do this, and should work fine. However, the XAML code gives me the superbly unhelpful error: "The application XAML file failed to load. Fix errors in the application XAML before opening other XAML files." This appears when I hover over the StaticResourceExtension line in the code (which has a squiggly underline). Several other errors are generated in the actual Error List, but seem to be fairly irrelevant and nonsenical (such messages as "The name 'InitializeComponent' does not exist in the current context"), as they all disappear when the line is removed. I'm completely stumped here. Why is WPF complaining about this code? Any ideas as to a resolution please? Note: I'm using WPF in .NET 3.5 SP1. Update 1: I should clairfy that I do receive compiler errors (the aforementioned messages in the Error List), so it's not just a designer problem. Update 2: Here's the relevant code in full... In App.xaml (under Application.Resource): <Image x:Key="bulletArrowUp" Source="Images/Icons/bullet_arrow_up.png" Stretch="None"/> <Image x:Key="bulletArrowDown" Source="Images/Icons/bullet_arrow_down.png" Stretch="None"/> And in MyUserControl.xaml (under UserControl.Resources): <StaticResourceExtension x:Key="columnHeaderSortUpImage" ResourceKey="bulletArrowUp"/> <StaticResourceExtension x:Key="columnHeaderSortDownImage" ResourceKey="bulletArrowDown"/> These are the lines that generate the errors, of course.

    Read the article

  • ASP.NET XHTML Strict Validation & autocomplete=off

    - by Alyn
    We have an ASP.NET form with the following doctype:- We need to add autocomplete=off (by setting the TextBox property of AutoCompleteType="Disabled") to the input fields but still need the form to pass XHTML Validation (yes I know it's not XHTML valid because of this). Is there anythign we can do to ignore the autocomplete=off?? Something like:- !ATTLIST input autocomplete CDATA #IMPLIED Thanks in advance. Al.

    Read the article

  • nVidia Settings: Overriding anti-aliasing causes delay

    - by Kalle Elmér
    I'm using Google Sketchup on ubuntu 12.04 with Wine 1.4. It works flawlessly out of the box, but anti-aliasing is causing some problems. I can override anti-aliasing settings using the nVidia X Server Settings utility, which results in a great-looking image. However, the view doesn't seem to update properly. It's a bit hard to explain, but if I do something (e.g. zooming) the changes won't appear in the view until I take another action. in other words, there seems to be a delay of one "action". Take this example. The mouse wheel is moved one notch to zoom in one step. Nothing happens. An object is selected by clicking. The new zoom is rendered but the selection box doesn't appear. An empty area is clicked. The selection box appears. Is there something that I can do to solve the problem? Could I force the GPU to redraw that view with a certain interval, or is there some other solution? I really like anti-aliasing, but it's hard to use when drawing stuff.

    Read the article

  • Strict C++ guidelines [on hold]

    - by Banex
    Some time ago I ran across an answer here on Programmers that linked a Wikipedia page about some strict guidelines for C++. The only thing I remember is that it didn't allow exceptions and was in general very strict, and that it was used in many workplaces where most C++ features are not considered useful, or are not available (embedded systems, etc). I'd like to know the name of those guidelines, as I searched the whole internet without finding it.

    Read the article

  • Anti-aliasing changed after update (or something...)

    - by Mussnoon
    The anti-aliasing of my system (of GTK?) has gone weird after I did one of two things - do a system update, and install gimp 2.7 beta. See images: Before: After: Before: After: Here's the current rendering comparison between Chromium, Firefox and Opera (in that order): Does anyone know how I can get the old anti-aliasing back? As far as I can tell, I never did anything special to achieve that before. It has always been on the default settings since I installed Lucid few months ago. Update: I have tried different settings (even though I knew they were already at the "best" settings) in appearance fonts ( details) but, as expected, any change there only makes things worse.

    Read the article

  • Bad anti-aliasing in some applications

    - by Matty
    There was an update a few weeks ago that seemed to mess with anti-aliasing in some applications. Firefox, Thunderbird, and the text in some apps such as Mousepad and Leafpad (but not the rest of the window) are affected, whereas Chrome and everything else seems to be just fine. Attached are two screenshots showing the difference between rendering in Firefox and Chrome. The anti-aliasing settings are the same as they've always been, which have worked just fine - full hinting, RGB sub-pixel order. I'm really not sure what's going on and am thinking that it might be faster to fix this problem by re-installing, but is there anything I can try first as re-installing is the last thing I want to do? I'm running Xubuntu 12.04.

    Read the article

1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >