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  • Computer science textbooks

    - by Barrett Conrad
    I would like to try the book question a little bit differently. My goal is to know what the community thinks are the quintessential computer science textbooks. <beginsadstory>I lost all of my computer science and math books from college in Hurricane Katrina in 2005. I greatly miss having my familiar tomes to refer to when topics and problems come up, so I am looking to rebuild my library.<endsadstory> What are your recommendations for the best examples of academic caliber books for the field of computer science and its associated mathematics? I am looking for books on subjects like computational theory, programming languages, compilers, operating systems, algorithms and so on. Don't limit your suggestions to your textbooks only. If there is a book you have read that covers computer science or a related math in a formal way, but is not strictly a textbook, I would be love to hear about them as well. Finally, for the sake of creating a good reference for all of us, may I suggest posting one book per answer so they can be rated individually.

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  • Recommended Math textbooks for programmers

    - by Tony
    I learned math in a non-English environment, I recently read some books about algorithm analysis, I found some math concepts were confusing, and seemed not the same as what I've learned. What math textbooks would you recommend that covers math concepts from the scratch and suitable for self-learning ?

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  • What are some topics you'd like to see covered in an 'Introduction to Network Security' book?

    - by seth.vargo
    I'm trying to put together a list of topics in Network Security and prioritize them accordingly. A little background on the book - we are trying to gear the text towards college students, as an introduction to security, and toward IT professionals who have recently been tasked with securing a network. The idea is to create a book that covers the most vital and important parts of securing a network with no assumptions. So, if you were a novice student interested in network security OR an IT professional who needed a crash course on network security, what topics do you feel would be of the upmost importance in such a text?

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  • Recommended textbook for machine-level programming?

    - by Norman Ramsey
    I'm looking at textbooks for an undergraduate course in machine-level programming. If the perfect book existed, this is what it would look like: Uses examples written in C or assembly language, or both. Covers machine-level operations such as two's-complement integer arithmetic, bitwise operations, and floating-point arithmetic. Explains how caches work and how they affect performance. Explains machine instructions or assembly instructions. Bonus if the example assembly language includes x86; triple bonus if it includes x86-64 (aka AMD64). Explains how C values and data structures are represented using hardware registers and memory. Explains how C control structures are translated into assembly language using conditional and unconditional branch instructions. Explains something about procedure calling conventions and how procedure calls are implemented at the machine level. Books I might be interested in would probably have the words "machine organization" or "computer architecture" in the title. Here are some books I'm considering but am not quite happy with: Computer Systems: A Programmer's Perspective by Randy Bryant and Dave O'Hallaron. This is quite a nice book, but it's a book for a broad, shallow course in systems programming, and it contains a great deal of material my students don't need. Also, it is just out in a second edition, which will make it expensive. Computer Organization and Design: The Hardware/Software Interface by Dave Patterson and John Hennessy. This is also a very nice book, but it contains way more information about how the hardware works than my students need. Also, the exercises look boring. Finally, it has a show-stopping bug: it is based very heavily on MIPS hardware and the use of a MIPS simulator. My students need to learn how to use DDD, and I can't see getting this to work on a simulator. Not to mention that I can't see them cross-compiling their code for the simulator, and so on and so forth. Another flaw is that the book mentions the x86 architecture only to sneer at it. I am entirely sympathetic to this point of view, but news flash! You guys lost! Write Great Code Vol I: Understanding the Machine by Randall Hyde. I haven't evaluated this book as thoroughly as the other two. It has a lot of what I need, but the translation from high-level language to assembler is deferred to Volume Two, which has mixed reviews. My students will be annoyed if I make them buy a two-volume series, even if the price of those two volumes is smaller than the price of other books. I would really welcome other suggestions of books that would help students in a class where they are to learn how C-language data structures and code are translated to machine-level data structures and code and where they learn how to think about performance, with an emphasis on the cache.

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  • List of freely available programming books

    - by Karan Bhangui
    I'm trying to amass a list of programming books with opensource licenses, like Creative Commons, GPL, etc. The books can be about a particular programming language or about computers in general. Hoping you guys could help: Languages BASH Advanced Bash-Scripting Guide (An in-depth exploration of the art of shell scripting) C The C book C++ Thinking in C++ C++ Annotations How to Think Like a Computer Scientist C# .NET Book Zero: What the C or C++ Programmer Needs to Know About C# and the .NET Framework Illustrated C# 2008 (Dead Link) Data Structures and Algorithms with Object-Oriented Design Patterns in C# Threading in C# Common Lisp Practical Common Lisp On Lisp Java Thinking in Java How to Think Like a Computer Scientist Java Thin-Client Programming JavaScript Eloquent JavaScript Haskell Real world Haskell Learn You a Haskell for Great Good! Objective-C The Objective-C Programming Language Perl Extreme Perl (license not specified - home page is saying "freely available") The Mason Book (Open Publication License) Practical mod_perl (CreativeCommons Attribution Share-Alike License) Higher-Order Perl Learning Perl the Hard Way PHP Practical PHP Programming Zend Framework: Survive the Deep End PowerShell Mastering PowerShell Prolog Building Expert Systems in Prolog Adventure in Prolog Prolog Programming A First Course Logic, Programming and Prolog (2ed) Introduction to Prolog for Mathematicians Learn Prolog Now! Natural Language Processing Techniques in Prolog Python Dive Into Python Dive Into Python 3 How to Think Like a Computer Scientist A Byte of Python Python for Fun Invent Your Own Computer Games With Python Ruby Why's (Poignant) Guide to Ruby Programming Ruby - The Pragmatic Programmer's Guide Mr. Neighborly's Humble Little Ruby Book SQL Practical PostgreSQL x86 assembly Paul Carter's tutorial Lua Programming In Lua (for v5 but still largely relevant) Algorithms and Data Structures Algorithms Data Structures and Algorithms with Object-Oriented Design Patterns in Java Planning Algorithms Frameworks/Projects The Django Book The Pylons Book Introduction to Design Patterns in C++ with Qt 4 (Open Publication License) Version control The SVN Book Mercurial: The Definitive Guide Pro Git UNIX / Linux The Art of Unix Programming Linux Device Drivers, Third Edition Others Structure and Interpretation of Computer Programs The Little Book of Semaphores Mathematical Logic - an Introduction An Introduction to the Theory of Computation Developers Developers Developers Developers Linkers and loaders Beej's Guide to Network Programming Maven: The Definitive Guide I will expand on this list as I get comments or when I think of more :D Related: Programming texts and reference material for my Kindle What are some good free programming books? Can anyone recommend a free software engineering book? Edit: Oh I didn't notice the community wiki feature. Feel free to edit your suggestions right in!

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  • What are some topics you'd like to see covered in an 'Introduction to Network Security' book?

    - by seth.vargo
    I'm trying to put together a list of topics in Network Security and prioritize them accordingly. A little background on the book - we are trying to gear the text towards college students, as an introduction to security, and toward IT professionals who have recently been tasked with securing a network. The idea is to create a book that covers the most vital and important parts of securing a network with no assumptions. So, if you were a novice student interested in network security OR an IT professional who needed a crash course on network security, what topics do you feel would be of the upmost importance in such a text?

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  • Suggested C++ books?

    - by Josh Bradley
    Ok, I've had one semester of C++ and will be taking a second semester in it after I have taken a Data Structure class this fall. In the first class, we dealt mainly with C++ syntax and the textbook we used was ok, but now I'm wanting to go ahead and purchase a great C++ book that encompasses a lot of the programming concepts used today. I'm learning Objective-C on my own and was able to get through the whole object-oriented stuff pretty easily, along with other things like pointers, inheritance, delegation, etc. It doesn't have to exactly have EVERYTHING in it, but I do want to buy the book with the most information in it. Money is no problem. So my question is what book did you use or still use for C++? Is it a book that you can reference back to if you ever forget how to do something small, or would you have to go online and find the answer.

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  • How to Design Programs: An Introduction to Programming and Computing -- teacher guide access

    - by user295683
    Hello -- I'm a biologist switching careers, and trying to learn programming as a result. I stumbled upon the aforementioned book on Amazon, which jived with my liberal arts background. Despite my great satisfaction with the didactic approach, I was frustrated to see that the answers to the exercises are restricted to teachers only. As I am pursuing this endeavor on my own, this restriction dramatically cripples the value of this book. My request to the author's website for access to the answers has not been answered, and I would desperately like to continue with this book. Anyone have any experience dealing with the book's website, or at the very least a torrent of the answers? Otherwise, I suspect I will be relegated to using JavaScript for everything! Thanks!

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  • How do I explain this to potential employers?

    - by ReferencelessBob
    Backstory: TL;DR: I've gained a lot of experience working for 5 years at one startup company, but it eventually failed. The company is gone and the owner MIA. When I left sixth-form college I didn't want to start a degree straight away, so when I met this guy who knew a guy who was setting up a publishing company and needed a 'Techie' I thought why not. It was a very small operation, he sent mailings to schools, waited for orders to start arriving, then ordered a short run of the textbooks to be printed, stuck them in an envelope posted them out. I was initially going to help him set up a computerized system for recording orders and payments, printing labels, really basic stuff and I threw it together in Access in a couple of weeks. He also wanted to start taking orders online, so I set up a website and a paypal business account. While I was doing this, I was also helping to do the day-to-day running of things, taking phone orders, posting products, banking cheques, ordering textbooks, designing mailings, filing end of year accounts, hiring extra staff, putting stamps on envelopes. I learned so much about things I didn't even know I needed to learn about. Things were pretty good, when I started we sold about £10,000 worth of textbooks and by my 4th year there we sold £250,000 worth of text books. Things were looking good, but we had a problem. Our best selling product had peaked and sales started to fall sharply, we introduced add on products through the website to boost sales which helped for a while, but we had simply saturated the market. Our plan was to enter the US with our star product and follow the same, slightly modified, plan as before. We setup a 1-866 number and had the calls forwarded to our UK offices. We contracted a fulfillment company, shipped over a few thousand textbooks, had a mailing printed and mailed, then sat by the phones and waited. Needless to say, it didn't work. We tried a few other things, at home and in the US, but nothing helped. We expanded in the good times, moving into bigger offices, taking on staff to do administrative and dispatch work, but now cashflow was becoming a problem and things got tougher. We did the only thing we could and scaled things right back, the offices went, the admin staff went, I stopped taking a wage and started working from home. Nothing helped. The business was wound up about about 2 years ago. In the end it turned out that the owner had built up considerable debt at the start of business and had not paid them off during good years, which left him in a difficult position when cashflow had started to dry up. I haven't been able to contact the owner since I found out. It took me a while to get back on my feet after that, but I'm now at University and doing a Computer Science degree. How do I show the experience I have without having to get into all the gory details of what happened?

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  • Idea for a physics–computer science joint curriculum and textbook

    - by Ami
    (I apologize in advance if this question is off topic or too vague) I want to write (and have starting outlining) a physics textbook which assumes its reader is a competent computer programmer. Normal physics textbooks teach physical formulas and give problems that are solved with pen, paper and calculator. I want to provide a book that emphasizes computational physics, how computers can model physical systems and gives problems of the kind: write a program that can solve a set of physics problems based on user input. Third party open source libraries would be used to handle most of the computation and I want to use a high-level language like Java or C#. Besides the fact I'd enjoy working on this, I think a physics-computer science joint curriculum should be offered in schools and this is part of a large agenda to make this happen. I think physics students (like myself) should be learning how to use and leverage computers to solve abstract problems and sets of problems. I think programming languages should be thought of as a useful medium for engaging in many areas of inquiry. Is this an idea worth pursuing? Is the merger of these two subjects in the form of an undergraduate college curriculum feasible? Are there any specific tools I should be leveraging or pitfalls I should be aware of? Has anyone heard of college courses or otherwise that assume this methodology? Are there any books/textbooks out there like the one I'm describing (for physics or any other subject)?

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  • Common mistakes which lead to corrupted invariants

    - by Dave B.
    My main source of income is web development and through this I have come to enjoy the wonders of programming as my knowledge of different languages has increased over the years through work and personal play. At some point I reached a decision that my college education was not enough and that I wanted to go back to school to get a university degree in either computer science or software engineering. I have tried a number of things in my life and it took me a while before I found something that I feel is a passion and this is it. There is one aspect of this area of study that I find throws me off though. I find the formal methods of proving program correctness a challenge. It is not that I have trouble writing code correctly, I can look at an algorithm and see how it is correct or flawed but I struggle sometimes to translate this into formal definitions. I have gotten perfect or near perfect marks on every programming assignment I have done at the college level but I recently got a swath of textbooks from a guy from univeristy of waterloo and found that I have had trouble when it comes to a few of the formalisms. Well at this point its really just one thing specifically, It would really help me if some of you could provide to me some good examples of common mistakes which lead to corrupted invariants, especially in loops. I have a few software engineering and computer science textbooks but they only show how things should be. I would like to know how things go wrong so that it is easier to recognize when it happens. Its almost embarrassing to broach this subject because formalisms are really basic foundations upon which matters of substance are built. I want to overcome this now so that it does not hinder me later.

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  • I need a step-by-step Sample Programming Tutorial (book or website)

    - by Albert Y.
    Can anyone recommend a step-by-step programming tutorial (either book or website) where they walk you through designing a complex program and explain what they are coding & why? Language doesn't matter, but preferably something like Java, Python, C++, or C and not web based. I am a new programmer and I am looking for good examples that will teach me how to program something more complex than simple programs given in programming textbooks.

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  • Is there an appropriate coding style for implementing an algorithm during an interview?

    - by GlenPeterson
    I failed an interview question in C years ago about converting hex to decimal by not exploiting the ASCII table if (inputDigitByte > 9) hex = inputDigitByte - 'a'. The rise of Unicode has made this question pretty silly, but the point was that the interviewer valued raw execution speed above readability and error handling. They tell you to review algorithms textbooks to prepare for these interviews, yet these same textbooks tend to favor the implementation with the fewest lines of code, even if it has to rely on magic numbers (like "infinity") and a slower, more memory-intensive implementation (like a linked list instead of an array) to do that. I don't know what is right. Coding an algorithm within the space of an interview has at least 3 constraints: time to code, elegance/readability, and efficiency of execution. What trade-offs are appropriate for interview code? How much do you follow the textbook definition of an algorithm? Is it better to eliminate recursion, unroll loops, and use arrays for efficiency? Or is it better to use recursion and special values like "infinity" or Integer.MAX_VALUE to reduce the number of lines of code needed to write the algorithm? Interface: Make a very self-contained, bullet-proof interface, or sloppy and fast? On the one extreme, the array to be sorted might be a public static variable. On the other extreme, it might need to be passed to each method, allowing methods to be called individually from different threads for different purposes. Is it appropriate to use a linked-list data structure for items that are traversed in one direction vs. using arrays and doubling the size when the array is full? Implementing a singly-linked list during the interview is often much faster to code and easier remember for recursive algorithms like MergeSort. Thread safety - just document that it's unsafe, or say so verbally? How much should the interviewee be looking for opportunities for parallel processing? Is bit shifting appropriate? x / 2 or x >> 1 Polymorphism, type safety, and generics? Comments? Variable and method names: qs(a, p, q, r) vs: quickSort(theArray, minIdx, partIdx, maxIdx) How much should you use existing APIs? Obviously you can't use a java.util.HashMap to implement a hash-table, but what about using a java.util.List to accumulate your sorted results? Are there any guiding principals that would answer these and other questions, or is the guiding principal to ask the interviewer? Or maybe this should be the basis of a discussion while writing the code? If an interviewer can't or won't answer one of these questions, are there any tips for coaxing the information out of them?

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  • Help with MySQL query - Product orders report without duplicate shipping charges

    - by Paul
    Hello, I have an issue creating a custom report for an e-commerce store running on osCommerce. The client wants the report to have the following columns: Date, Order ID, Product Class, Product Price, Product Tax, Shipping, Order Total The criteria for generating the report are Date Range and Product Class (Textbooks for example) The client wants the report to list each Textbook purchased on its own line. Orders with multiple textbooks would display a separate line for each Textbook in the order. I have it all working except for one part: the shipping amount is order-specific (based on the order total), not product-specific, and is displaying for each product. I need it to display only for the first product of each order, so it is not counted more than once. My current query is: SELECT op.date_funds_captured as 'Date', op.orders_id as 'Order ID', pc.class as 'Product Class', round(op.products_price,2) as 'Product Price', round(op.products_tax*op.products_price/100,2) as 'Product Tax', round(otship.value,2) as 'Shipping', round(ot.value,2) as 'Order Total' from orders_products op, orders_total ot, orders_total otship, productclasses pc, products p where ot.orders_id = op.orders_id and ot.class='ot_total' and op.orders_id = otship.orders_id and otship.class = 'ot_shipping' and p.products_class_id = pc.id and op.products_id = p.products_id and pc.id = 1 pc.id = 1 -- Product class = Textbook Here is an example of the current report output. You can see the problem with order 2256 showing the shipping value three times instead of once: Date Order Product Class Price Tax Shipping Total 2010-01-04 2253 Textbook 24.95 2.43 10.03 37.41 2010-01-04 2256 Textbook 34.95 0.00 18.09 240.37 2010-01-04 2256 Textbook 55.50 0.00 18.09 240.37 2010-01-04 2256 Textbook 36.95 0.00 18.09 240.37 2010-01-04 2258 Textbook 55.50 5.41 12.17 124.24 Please help!!! Thanks, Paul

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  • how do i learn how to become really tech savvy with computers? [closed]

    - by alex
    i'm looking to become really really good at understanding my machine. this includes hardware, software, firmware, the internet, creating my own network, troubleshooting problems, etc. I have an aerospace engineering degree so i'm technically inclined, but i want to really delve deeper in becoming a techno guru. what literature should i start reading? books, textbooks, journals, articles, papers, etc. anything would help, thanks!

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  • sql server textbook

    - by Nick P
    I am a student that is about to take an independent study class on SQL Server management. I would like some suggestions for textbooks that could guide me. I will be expected to install and configure SQL server 2008 in a Windows Server 2008 environment and provide tools(scripts) to administer a database for future students. I've reviewed the Murach book, and it doesn't seem to go into enough depth.

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  • DirectX11 Swap Chain RGBA vs BGRA Format

    - by Nathan
    I was wondering if anyone could elaborate any further on something that's been bugging me. In DirectX9 the main supported back buffer formats were D3DFMT_X8R8B8G8 and D3DFMT_A8R8G8B8 (Both being BGRA in layout). http://msdn.microsoft.com/en-us/library/windows/desktop/bb174314(v=vs.85).aspx With the initial version of DirectX10 their was no support for BGRA and all the textbooks and online tutorials recommend DXGI_FORMAT_R8G8B8A8_UNORM (being RGBA in layout). Now with DirectX11 BGRA is supported again and it seems as if microsoft recommends using a BGRA format as the back buffer format. http://msdn.microsoft.com/en-us/library/windows/apps/hh465096.aspx Are there any suggestions or are there performance implications of using one or the other? (I assume not as obviously by specifying the format of the underlying resource the runtime will handle what bits your passing through and than infer how to utilise them based on the format.)

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  • DirectX11 Swap Chain Format

    - by Nathan
    I was wondering if anyone could elaborate any further on something thats been bugging be me. In DirectX9 the main supported back buffer formats were D3DFMT_X8R8B8G8 and D3DFMT_A8R8G8B8 (Both being BGRA in layout). http://msdn.microsoft.com/en-us/library/windows/desktop/bb174314(v=vs.85).aspx With the initial version of DirectX10 their was no support for BGRA and all the textbooks and online tutorials recommend DXGI_FORMAT_R8G8B8A8_UNORM (being RGBA in layout). Now with DirectX11 BGRA is supported again and it seems as if microsoft recommends using a BGRA format as the back buffer format. http://msdn.microsoft.com/en-us/library/windows/apps/hh465096.aspx Is their any suggestions or are their performance implications of using one or the other. (I assume not as obviously by specifying the format of the underlying resource the runtime will handle what bits your passing through and than infer how to utilise them based on the format). Any feedback is appreciated.

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  • What is the best way to learn how to develop secure applications

    - by Kenneth
    I would like to get into computer security in my career. What are the best ways to learn how to program securely? It seems to me that besides textbooks and taking classes in the subject that perhaps learning how to "hack" would be one of the best ways to learn. My reason for thinking this is the thought that the best way to learn how to prevent someone from doing what you don't want them to is to learn what they're capable of doing. If this is the case, then this poses another question: How would you go about learning to hack in an ethical manner? I definitely don't want to break laws or cause harm in my quest. Thanks for the input!

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  • Information on Rojiani's Numerical methods C textbook

    - by yCalleecharan
    Hi, having taken a look at a few textbooks that discuss numerical methods and C programming, I was gladly surprised when browsing through "programming in C with numerical methods for engineers" by Rojiani. I understand of course it's important that one need to have a solid background in numerical methods prior to try implementing them on a computer. I would like to know if someone here has been using this book and if possible point out strengths and weaknesses of this textbook. Thanks a lot...

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  • What does the >> symbol mean in Haskell.

    - by CharlesS
    I was reading the Guestbook example for Happstack and noticed the symbol which I didn't see before in the textbooks I studied to learn Haskell (for instance see line 23). What is it? Example I could not find it in Google because it ignores the totally (Bing does not but comes up with tons of non-related results). Thanks!

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