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  • How to produce precisely-timed tone and silence in C#

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution. Thanks in advance...

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  • How to produce precisely-timed tone and silence?

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution.

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  • OpenAL tone generation on iPhone

    - by Sj
    So I have been looking around for some time now on a way to produce a variable tone on the iPhone using OpenAL, the issue being the Apple has deprecated the ALUT part of OpenAL that has the alutCreateBufferWaveform that would be perfect for this. I was wondering if anyone had any idea how to make a tone generator using OpenAL on the iPhone SDK. All I need is the ability to produce a certain frequency tone consistantly over and over again. This is a last resort so sorry if it sounds kind of stupid.

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  • Disable capture tone of nokia E71

    - by Eric
    I want to disable the capture tone of my nokia E71,but there isn't disable option in the configuration,only four types of tone to select. Is there a method to do this? PS,I know some other phone has capture tone disable option.

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  • Touch tone/DTMF "translator"?

    - by IVR Avenger
    Hi, all. Does anyone know of a device that can be plugged into a telephone handset that will display the value of any telephone keys pressed by someone on the other end? So, if I'm on the phone and the other party dials "1234", I'd look down at the device plugged into my handset, and see "1234." Thanks! IVR Avenger

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  • Recognising tone of the audio

    - by terabytest
    Hi, I have a guitar and I need my pc to be able to tell what note is being played, recognizing the tone. Is it possible to do it in python, also is it possible with pygame? Being able of doing it in pygame would be very helpful.

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  • Navigate touch-tone menus via modem

    - by Kongress
    I have a system that I need to programmatically interface with that requires a set of numbers to be dialed after the phone line is picked up, like a standard automated phone answering system. For instance, dial the number 123-456-7890, wait for the line to be answered, wait 15 seconds for the voice prompt, dial 1234#, hang up. The question is, can I and how do I do that through a modem? I know how to dial a number through a modem, it's simply ATDT[phone number], but that will attempt to initiate a data connection which will not allow touch-tone number entry. Would a voice modem provide the necessary capability? If so, could anyone provide example commands to accomplish this?

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  • Playing an arbitrary tone with Android.

    - by fiXedd
    Is there any way to make Android emit a sound of arbitrary frequency (meaning, I don't want to have pre-recorded sound files)? I've looked around and ToneGenerator was the only thing I was able to find that was even close, but it seems to only be capable of outputting the standard DTMF tones. Any ideas?

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  • Trouble "turning off" dialtone in Exchange 2010

    - by makerofthings7
    Given that there are two ways to enable dial tone, I'm having trouble turing it off. The two ways I'm aware of are: Dismount the database, delete it or rename it, mount it, Exchange will prompt for a dial tone creation. Run the command: Get-Mailbox -Database DB1 | Set-Mailbox -Database DTDB1 as described here Both options should result in Outlook "thinking" it's in dial tone mode. Since my goal is to shut off dial tone, I think I need to learn the specific, technical parameters that "tell" Outlook that it is in dial tone mode. Question How can I turn off dial tone for a given database? What tells outlook that it's in dial tone mode?

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  • How to get skin tone color pixel in iPhone?

    - by aman-gupta
    Hi In my application I m using following way to get red pixel in a image // // PixelsAccessAppDelegate.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import @class clsPixelAccess; NSUInteger numberOfRedPixels; NSUInteger numberOfRedPixels1; NSUInteger numberOfRedPixels2; NSUInteger numberOfRedPixels3; NSUInteger numberOfRedPixels4; NSUInteger numberOfRedPixels5; NSUInteger numberOfRedPixels6; NSUInteger numberOfRedPixels7; NSUInteger numberOfRedPixels8; NSUInteger numberOfRedPixels9; NSUInteger numberOfRedPixels10; NSUInteger numberOfRedPixels11; NSUInteger numberOfRedPixels12; NSUInteger numberOfRedPixels13; NSUInteger numberOfRedPixels14; NSUInteger numberOfRedPixels15; NSUInteger numberOfRedPixels16; NSUInteger numberOfRedPixels17; NSUInteger numberOfRedPixels18; NSUInteger numberOfRedPixels19; NSUInteger numberOfRedPixels20; NSUInteger numberOfRedPixels21; NSUInteger numberOfRedPixels22; NSUInteger numberOfRedPixels23; NSUInteger numberOfRedPixels24; NSUInteger numberOfRedPixels25; NSUInteger numberOfRedPixels26; NSUInteger numberOfRedPixels27; NSUInteger numberOfRedPixels28; NSUInteger numberOfRedPixels29; NSUInteger numberOfRedPixels30; NSUInteger numberOfRedPixels31; @interface PixelsAccessAppDelegate : NSObject { UIWindow *window; clsPixelAccess *obj; } @property (nonatomic, retain) IBOutlet UIWindow *window; -(IBAction)processImage:(id)sender; @end //////////////////// // // PixelsAccessAppDelegate.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import "PixelsAccessAppDelegate.h" import "clsPixelAccess.h" @implementation PixelsAccessAppDelegate @synthesize window; (IBAction)processImage:(id)sender { NSUInteger retVal; obj = [[clsPixelAccess alloc] init]; NSInteger imageSend =[obj processImage1:[UIImage imageNamed:@"s.jpg"]]; NSInteger iamgeCall =[obj getPixelData:retVal]; NSUInteger *numberOfRedPixels = retVal; //lblPixelCount.text = [NSString stringWithFormat: @"There are %d red pixels in the image", numberOfRedPixels]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window makeKeyAndVisible]; } (void)dealloc { [window release]; [super dealloc]; } @end /////////////// // // clsPixelsAccess.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import @interface clsPixelAccess : NSObject { } -(NSInteger) processImage1: (UIImage*) image; -(NSInteger)getPixelData:(NSUInteger *)pixelCount; @end ///////// // // clsPixelsAccess.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "clsPixelAccess.h" import "PixelsAccessAppDelegate.h" @implementation clsPixelAccess struct pixel { //unsigned char r, g, b,a; Byte r, g, b, a; int count; }; -(NSInteger)getPixelData:(NSUInteger *)pixelCount { *pixelCount =numberOfRedPixels; return 1; } // Process the image and return the number of pure red pixels in it. (NSInteger) processImage1: (UIImage*) image { // Allocate a buffer big enough to hold all the pixels struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel)); if (pixels != nil) { // Create a new bitmap CGContextRef context = CGBitmapContextCreate( (void*) pixels, image.size.width, image.size.height, 8, image.size.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast ); //NSLog(@"1=%d, 2=%d, 3=%d", CGImageGetBitsPerComponent(image), CGImageGetBitsPerPixel(image),CGImageGetBytesPerRow(image)); if (context != NULL) { // Draw the image in the bitmap CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage); NSUInteger numberOfPixels = image.size.width * image.size.height; NSMutableArray *numberOfPixelsArray = [[[NSMutableArray alloc] initWithCapacity:numberOfPixelsArray] autorelease]; NSLog( @"Pixel data %d", numberOfPixelsArray); /* NSMatrix *newMatrix = [[NSMatrix alloc] initWithFrame:NSMakeRect(138.0f, 85.0f, 0.0f, 0.0f) mode:NSRadioModeMatrix prototype:prototypeButtonCell numberOfRows: numberOfColumns:]; */ while (numberOfPixels > 0) { if (pixels->r > 0 && pixels->r <= 7) { numberOfRedPixels++; } NSLog( @"Red pixel data %d",numberOfRedPixels); if (pixels->r >= 8 && pixels->r <= 15) { numberOfRedPixels1++; } NSLog( @"Red pixel data1 %d",numberOfRedPixels1); if (pixels->r >= 16 && pixels->r <=23 ) { numberOfRedPixels2++; } NSLog( @"Red pixel data2 %d",numberOfRedPixels2); if (pixels->r >= 24 && pixels->r <=31 ) { numberOfRedPixels3++; } NSLog( @"Red pixel data3 %d",numberOfRedPixels3); if (pixels->r >= 32 && pixels->r <= 39) { numberOfRedPixels4++; } NSLog( @"Red pixel data4 %d",numberOfRedPixels4); if (pixels->r >= 40 && pixels->r <= 47) { numberOfRedPixels5++; } NSLog( @"Red pixel data5 %d",numberOfRedPixels5); if (pixels->r >= 48 && pixels->r <= 55) { numberOfRedPixels6++; } NSLog( @"Red pixel data6 %d",numberOfRedPixels6); if(pixels->r >= 56 && pixels->r <= 63) { numberOfRedPixels7++; } NSLog( @"Red pixel data7 %d",numberOfRedPixels7); if (pixels->r >= 64 && pixels->r <= 71) { numberOfRedPixels8++; } NSLog( @"Red pixel data8 %d",numberOfRedPixels8); if (pixels->r >= 72 && pixels->r <= 79) { numberOfRedPixels9++; } NSLog( @"Red pixel data9 %d",numberOfRedPixels9); if (pixels->r >= 80 && pixels->r <= 87) { numberOfRedPixels10++; } NSLog( @"Red pixel data10 %d",numberOfRedPixels10); if (pixels->r >= 88 && pixels->r <= 95) { numberOfRedPixels11++; } NSLog( @"Red pixel data11 %d",numberOfRedPixels11); if (pixels->r >= 96 && pixels->r <= 103) { numberOfRedPixels12++; } NSLog( @"Red pixel data12 %d",numberOfRedPixels12); if (pixels->r >= 104 && pixels->r <= 111) { numberOfRedPixels13++; } NSLog( @"Red pixel data13 %d",numberOfRedPixels13); if (pixels->r >= 112 && pixels->r <= 119) { numberOfRedPixels14++; } NSLog( @"Red pixel data14 %d",numberOfRedPixels14); if (pixels->r >= 120 && pixels->r <= 127) { numberOfRedPixels15++; } NSLog( @"Red pixel data15 %d",numberOfRedPixels15); if (pixels->r > 128 && pixels->r <= 135) { numberOfRedPixels16++; } NSLog( @"Red pixel data16 %d",numberOfRedPixels16); if (pixels->r >= 136 && pixels->r <= 143) { numberOfRedPixels17++; } NSLog( @"Red pixel data17 %d",numberOfRedPixels17); if (pixels->r >= 144 && pixels->r <=151) { numberOfRedPixels18++; } NSLog( @"Red pixel data18 %d",numberOfRedPixels18); if (pixels->r >= 152 && pixels->r <=159 ) { numberOfRedPixels19++; } NSLog( @"Red pixel data19 %d",numberOfRedPixels19); if (pixels->r >= 160 && pixels->r <= 167) { numberOfRedPixels20++; } NSLog( @"Red pixel data20 %d",numberOfRedPixels20); if (pixels->r >= 168 && pixels->r <= 175) { numberOfRedPixels21++; } NSLog( @"Red pixel data21 %d",numberOfRedPixels21); if (pixels->r >= 176 && pixels->r <= 199) { numberOfRedPixels22++; } NSLog( @"Red pixel data22 %d",numberOfRedPixels22); if(pixels->r >= 184 && pixels->r <= 191) { numberOfRedPixels23++; } NSLog( @"Red pixel data23 %d",numberOfRedPixels23); if (pixels->r >= 192 && pixels->r <= 199) { numberOfRedPixels24++; } NSLog( @"Red pixel data24 %d",numberOfRedPixels24); if (pixels->r >= 200 && pixels->r <= 207) { numberOfRedPixels25++; } NSLog( @"Red pixel data25 %d",numberOfRedPixels25); if (pixels->r >= 208 && pixels->r <= 215) { numberOfRedPixels26++; } NSLog( @"Red pixel data26 %d",numberOfRedPixels26); if (pixels->r >= 216 && pixels->r <= 223) { numberOfRedPixels27++; } NSLog( @"Red pixel data27 %d",numberOfRedPixels27); if (pixels->r >= 224 && pixels->r <= 231) { numberOfRedPixels28++; } NSLog( @"Red pixel data28 %d",numberOfRedPixels28); if (pixels->r >= 232 && pixels->r <= 239) { numberOfRedPixels29++; } NSLog( @"Red pixel data29 %d",numberOfRedPixels29); if (pixels->r >= 240 && pixels->r <= 247) { numberOfRedPixels30++; } NSLog( @"Red pixel data30 %d",numberOfRedPixels30); if (pixels->r >= 248) { numberOfRedPixels31++; } NSLog( @"Red pixel data31 %d",numberOfRedPixels31); pixels++; numberOfPixels--; } CGContextRelease(context); } free(pixels); } return 1; } @end My problem is I want skin Tone Pixel how it could be possible Please help me out. Thanks in Advance

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  • Issues configuring CUPS print server for Ubuntu Server 9.10

    - by Tone
    I have a 9.10 Ubuntu Server installed and I want to make it a print server and am trying to get access to the cups browser admin page from a windows client machine. I installed cups: sudo apt-get install cups then I edited the /etc/cups/cupsd.conf file and tried several different listen cominbations: Listen 192.168.1.109:631 #ip my router gives it3 Listen /var/run/cups/cups.sock #already in conf file Listen fileserver:631 #hostname of server Port 631 #listen for all incoming requests on 631? samba is also installed (which I think is necessary to share the printer out? and finally I added my user to the lpadmin group: sudo adduser tone lpadmin but when I try to navigate any of the following I get 403 forbidden http://fileserver:631/admin http://fileserver:631 http://192.168.1.109:631/admin http://192.168.1.109:631 What did I miss?

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  • Experiences with learning Chinese

    - by Greg Low
    I've had a few friends asking me about learning Chinese and what I've found works and doesn't work. I was answering a question on a mailing list today and I thought I should post this info where it might be useful to many. The question that was initially asked was whether Rosetta Stone was useful but I've provided much more info on learning the language here. I’ve used Rosetta Stone with Chinese but it’s really hard to know whether to recommend it or not. Rosetta Stone works the same way in all languages. They show you photos and then let you both see and hear the target language and get you to work out what they’re talking about. The thinking is that that’s how children learn. However, at first, I found it very frustrating. I’d be staring at photos trying to work out what they were really trying to get at. Sometimes it’s far from obvious. I could not have survived without Google Translate open at the same time. The other weird thing is that the photos are from a mixture of countries. While that’s good in a way, it also means that they are endlessly showing pictures of something that would never happen in the target language and culture. For any language, constant interaction with a speaker of the target language is needed. Rosetta Stone has a “Studio” option. That’s the best part of the program. In my case, it lets me connect around twice a week to a live online class from Beijing. Classes usually have the teacher plus two to four students. You get some Studio access with the initial packages but need to purchase it for ongoing use. I find it very inexpensive. It seems to work out to about $70 (AUD/USD) for six months. That’s a real bargain. The other downside to Rosetta Stone is that they tend to teach very formal language, but as with other languages, that’s not how the locals speak. It might have been correct at one point but no-one actually says that. As an example, Rosetta Stone teach Gonggòng qìche (pronounced roughly like “gong gong chee chure” for bus. Most of my friends from areas like Taiwan would just say Gongche. Google Translate says Zongxiàn (pronounced somewhat like “dzong sheean”) instead. Mind you, the Rosetta Stone option isn't really as bad as "omnibus"; it's more like saying "public bus". If you say the option they provide, people would understand you. I also listen to ChinesePod in the car. They also have SpanishPod. Each podcast is about five minutes of spoken conversation. It is very good for providing current language. Another resource I use is local Meetup groups. Most cities have these and for a variety of languages. It’s way less structured (just standard conversation) but good for getting interaction. The obvious challenge for Asian languages is reading/writing. The input editors for Chinese that are part of Windows are excellent. Many of my Chinese friends speak fluently but cannot read or write. I was determined to learn to do both. For writing, I’m talking about on a computer, not with a pen. (Mind you, I can barely write English with a pen nowadays). When using Rosetta Stone, you can choose to have the Chinese words displayed in pinyin (Wo xihuan xuéxí zhongguó) or in Chinese characters (???????) or both. This year, I’ve been forcing myself to just use the Chinese characters. I use a pinyin input editor in Windows though, as it’s very fast.  (The character recognition input in the iPad is also amazing). Notice from the example that I provided above that the pronunciation of the pinyin isn’t that obvious to us at first either.  Since changing to only using characters, I find I can now read many more Chinese characters fluently. It’s a major challenge though. I can read about 300 now and yet you need around 2,500 to be able to read a newspaper fairly well. Tones are a major issue for some Asian languages. Mandarin has four tones (plus a neutral tone) and there is a major difference in meaning between two words that are spelled the same in pinyin but with different tones. For example, Ma (3rd tone?) is a horse, Ma (1st tone?) is like “mom”, and ma (neutral tone?) is a question mark and so on. Clearly you don’t want to mix these up. As in English, they also have words that do sound the same but mean different things in different contexts. What’s interesting is that even though we see two words that differ only by tone as very similar, to a native speaker, if you say the right words with the wrong tone, you might as well have said a completely different word. My wife’s dialect of Chinese has eight tones. It’s much worse. The reason I’m so keen to learn to read/write Chinese is that even though the different dialects are pronounced so differently that speakers of one dialect often cannot understand another dialect, the writing is generally the same. The only difference is that many years ago, the Chinese government created a simplified set of characters for some of the most commonly used ones. Older Chinese and most Cantonese speakers often struggle with the simplified characters. This is the simplified form of “three apples”: ????   This is the traditional form of the same words: ????  Note that two of the characters are the same but the middle two are quite different. For most languages, the best thing is to watch current movies in the target language but to watch them with the target language as subtitles, not your native language. You want to know what they actually said, not what it roughly means (which is what the English subtitle would give you). The difficulty with Asian languages like Chinese is that you have the added challenge of understanding the subtitles when they are written in the target language. I wish there were Mandarin Chinese movies with pinyin subtitles. For learning to read characters, I also recommend HanCard on the iPad. It is targeted at the HSK language proficiency levels. (I’m intending to take the first HSK exam as soon as I’m ready). Hope that info helps someone get started.  

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  • How do I lower the hardware volume? (volume too high)

    - by Zom-B
    I have a 4yo Dell laptop with Windows XP Pro (modern ones unfortunately don't have a physical volume knob), and lately I'm using my Apple earphones, because they have much better low frequency response than my $10 earphones. They also have the side effect of being much louder. To give an indication of my agony, for most tasks (movie, music, games) I have my main volume at 3 ticks: drag to 0 with the mouse and press the up key 3 times (the handle does not even raise 1 pixel) and my wave volume at 50%. I notice that when I do this, I have a lot of digital noise, because I'm using just a tiny fraction of the 16-bit space. If I drag the Wave slider down until I barely hear the audio, it becomes really distorted and noisy, indicating that this is digital volume (in the DirectSound driver or something) and not hardware volume. I experimented in Audition. When I make a tone of 1000Hz at -50db, (all windows volumes at max) the volume is just below my pain threshold. When I zoom in to see how high the sample values reach, I see that just 8 of the 16 bits are used (about -100 ~ 100). When I generate such tone at -80db (minimum I can specify) then I can still clearly hear the tone, although really noisy. When I zoom in, I see that just 3 out of 16 bits are used. I created a squarewave tone that is just 1 bit high, and I can still hear it! For most uses, this is not a big problem (audiophiles will disagree!), as I just have more noise than usual (about the same as old 8 bit hardware), but I'm also in the process of programming a hearing test program, in which case this problem is a death blow as the test subjects will even hear tones at the bottom of the theoretical range (lowering the windows volume is futile, see above) (I cannot update drivers, as Dell has discontinued XP support for my model)

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  • Mercury and Sound Waves [Video]

    - by Jason Fitzpatrick
    In this video a tone generator is used to shoot specific frequencies through a large drop of mercury which results in a wide array of unique shapes and patterns created by standing waves–but really, you need to see it to appreciate it. The experiment, put together by Nick Moore, combines a glass dish, a drop of mercury, and a old tone generator to demonstrate standing waves in 3D. Check out the video above to see the experiment in full speed or hit up his YouTube channel to see a remix with music (and other cool science experiment videos). Mercury Hz [via Mental_Floss] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Sql Server 2008 - Cannot connect to local default instance

    - by Tone
    I recently rebuilt my machine to Windows 7 x64, installed Sql Server 2008 enterprise. I can connect fine to other remote instances via Management Studio (be they 2000, 2005 or 2008), but i cannot find my local default instance. I have verified that a directory was created for the default instance C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER I can connect to SQLEXPRESS instance fine I have rerun setup to ensure I have everything installed I have verified that the SQLSERVER(MSSQLSERVER) service is running I have tried brownsing for the instance and see all the others available except my local one I have tried using this for servername: TSOUTHERLANDPC\MSSQLSERVER, the first part being my local machine name My issue is not the same as this post or this post. Any ideas?

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  • Debian Apache2 SSL Issues - Error code: ssl_error_rx_record_too_long

    - by Tone
    I'm setting up apache on Debian lenny and having issues with SSL. I've been through numberous tutorials and i had this working on Ubuntu server, but for the life of me can't get anywhere with Debian. Port 80 (http) works fine, but port 443 (https) gives me the following error (in firefox) - homeserver is my hostname and my dhcp assigned ip is 192.168.1.109. I have a feeling it's something with my config and not with the cert/key generation. An error occurred during a connection to homeserver. SSL received a record that exceeded the maximum permissible length. (Error code: ssl_error_rx_record_too_long) Anyone see any issues with the following config files? /etc/apache2/sites-available/default-ssl <IfModule mod_ssl.c> <VirtualHost *:443> ServerAdmin webmaster@localhost ServerName homeserver DocumentRoot /var/www/ <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log LogLevel warn CustomLog /var/log/apache2/ssl_access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> SSLEngine on SSLCertificateFile /etc/ssl/certs/server.crt SSLCertificateKeyFile /etc/ssl/private/server.key SSLOptions +FakeBasicAuth +ExportCertData +StrictRequire <FilesMatch "\.(cgi|shtml|phtml|php)$"> SSLOptions +StdEnvVars </FilesMatch> <Directory /usr/lib/cgi-bin> SSLOptions +StdEnvVars </Directory> BrowserMatch ".*MSIE.*" \ nokeepalive ssl-unclean-shutdown \ downgrade-1.0 force-response-1.0 </VirtualHost> </IfModule> /etc/apache2/ports.conf NameVirtualHost *:80 Listen 80 Listen 443 #<IfModule mod_ssl.c> # SSL name based virtual hosts are not yet supported, therefore no # NameVirtualHost statement here #Listen 443 #</IfModule> /etc/hosts 127.0.0.1 localhost 127.0.0.1 homeserver #192.168.1.109 homeserver #tried this but it didn't work # The following lines are desirable for IPv6 capable hosts ::1 localhost ip6-localhost ip6-loopback fe00::0 ip6-localnet ff00::0 ip6-mcastprefix ff02::1 ip6-allnodes ff02::2 ip6-allrouters ff02::3 ip6-allhosts

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  • ByPass credential prompting on drive map - windows server 2k3

    - by Tone
    I have 2 windows server 2k3 machines - server A and server B, Server A is on the company domain, and Server B is not. I have a need to bypass the credential prompting that happens every time I map a drive from Server B to Server A. The reason i need to do this is that I'm running a program called SourceAnywhere on Server A that points to a VSS database on Server B. (SourceAnywhere solves the slowness issues that VSS http access has). While I can configure SourceAnywhere to point to this VSS database (after mapping drive and getting access), I cannot connect to the VSS database from my development machine - i get an error saying I can access database alias.. I'm thinking this might have to do with Server B prompting me for credentials from Server A since it isn't on the domain. Is there anyway to store these credentials? or do i need to get Server B added to the domain?

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  • Fedora vs Ubuntu to host Subversion and Bugzilla over Apache

    - by Tone
    I'm not interested in a flame war of Ubuntu vs Fedora vs whatever. What I am interested in is whether or not I should move my current Ubuntu server to Fedora. I have been able to get Subversion setup and hosted via Apache over https and it works quite well (I'm a .NET guy so this was all new to me). I'm having trouble though with installing Bugszilla - have run into some issues getting all the perl scripts to run successfully so my questions are: 1) Will Bugszilla will install easier on Fedora? Can I just install a package instead of having to download the tar.gz file and untar it, run perl scripts, etc. 2) Is Fedora considered to be a better production server system? I have no desire for a GUI, just need it to host Subversion, Bugzilla over Apache2, and act as a file and print server for my home network.

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  • Cannot ping ubuntu server by hostname - can only ping by IP

    - by Tone
    I have an unbuntu 9.10 server and have set the hostname to "fileserver" When I try to ping fileserver from a client machine it doesn't find it, however I can ping by the IP my router assigns it. I have tried changing the ip in /etc/hosts from this: 127.0.0.1 fileserver to this: 192.168.1.109 fileserver which is the ip being assigned. I had a previous install of this server and i had no issues with this - only difference in this install is i did not select any of the options such as LAMP, OpenSSH, etc during the install process. I can access the machine fine by ip using PuTTY. Any ideas?

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  • Windows Server 2008 R2 slows internet speed

    - by Tone
    I just installed Windows Server 2008 R2 as my main file server on my home network. I've noticed that often times when I start my day my internet connection speed is slow. I'll go to Speakeasy speed test and it'll be at about 25% of its normal speed. When I restart my Server 2008 machine it increases back to normal. It will stay normal until Server 2008 has been running for a while. Any ideas? Edit: I had installed Collabnet Subversion within the past week which installs/sets up some other stuff for web access, I just uninstalled it. I'll report back tomorrow if that fixed my problem.

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  • Windows Server 2008 IIS

    - by Tone
    I'm trying to do a really simple task - setup a virtual directory in Windows Server 2008. This is what I am doing but it's not working for some reason: Open IIS 7 Create a new virtual directory in Default Web Site and point it to a folder on d:\ drive Browse to folder on d:\ drive and create an .htm file with some test text in it Open a browser and navigate to http://localhost/TestSite/index.htm But I get a 404 - what gives? Edit:I didn't mention at first that this is Server 2008 R2

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  • Where can I find drivers for Fujitsu Scansnap fi-5110 for Windows 7 x64

    - by Tone
    I have a Fujitsu scanner that I cannot get working on Windows 7 x64. I have downloaded both the TWAIN and ISIS x64 drivers from the fujitsu website but Windows still does not recognize. I have tried it out using GIMP and Paint.net, neither program sees the scanner. I have also tried the fi-5000N Configuration Tool from Fujitsu but to no avail. Anyone know what drivers i need to install? Here's the info on the back of the scanner: Model: Fi-5110E0X2 Part No: PA03360-B015 Serial No: 026132 Date: 2005-09

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