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  • how to aggregate information on UIImage?

    - by user1582281
    I want to draw on each drawing cycle 1000 more lines on my UIIMage, right now I do it by : -(void)drawRect { for(int i=0;i<1000;i++) { UIGraphicsBeginImageContext(myImage.size); code to draw line on current context... draw previous info from myImage: [myImage drawInRect:myRect]; //store info from context back to myImage myImage=UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } //append the image on the right side of current context: [myImage drawInRect:myRightRect]; } problem is that I think that drawing entire image each time just for the few lines added is very expensive, anyone has any idea how to optimize it?

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