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  • Class Members Over Exports

    - by VirusEcks
    When Using DLLs or Code-injecting to be Specific this is an example class only intended for explaining class test { int newint1; char newchararray[512]; void (*newfunction1)( int newarg1 ); int newfunction2( bool newarg1, char newarg2 ) { return newint1; } } mynewclass1; that covers most common elements that's included in classes now when exporting this function to another DLL or application and missed an element of those, either data member or function member, private or public what happens or changed their order ? and if each function is assigned it's value when Code-Injecting like mynewclass1.newfunction1 = (void *)(newexportedfunction); what's the happens in this case, if members of the class are pointers that are assigned after class construction and then missed one member or changed their order ?

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  • c++ code cons/pros

    - by VirusEcks
    below i have a code that runs in most of my simple programs .. . i want to know if it's good/bad ... and cons/pros . . win32 header file: win32.h #include <windows.h> #include <process.h> #include <stdarg.h> main header file: inc.h #include "win32.h" #ifndef INCS #define INCS #define DD #else #define DD extern #endif #ifndef VARS #define titlen L"my program" #endif DD wchar_t gtitle[512]; DD wchar_t gclass[512]; DD wchar_t gdir[32767]; #include "resources.h" #include "commonfunctions.h" then all files have something like this commonfunctions.h DD inline bool icmp( const char *String1, const char *String2 ) { if ( _stricmp( String1, String2 ) == 0 ) { return true; } return false; } DD inline bool scmp( const char *String1, const char *String2 ) { if ( strcmp( String1, String2 ) == 0 ) { return true; } return false; } all global variables have DD infront of them and all functions have DD too . is there a bad side of this ? . i came up with this idea and it wasn't problematic at all in small programs . but before i apply it in a large project will it be problematic ?. thanks in advance.

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