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  • Replace CAPICOM with .NET, validate certificate

    - by Zaky
    Hi My component is responsible for downloading files from the server. As part of file validation I have used CAPICOM (SignedCode object) to validate if a certificate contains a specific string and call to Validate method of the SignedCode object. In case the file contains certificate without a requested string in the name, user was prompted if he trust this file. Since CAPICOM going to be deprecated by Microsoft, I need to implement these logic using .NET libraries. How I can get the same functionality using .NET libraries? Is there any example on the web? Thanks Zaky

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  • How to protect your real time online shooter from potential bots

    - by Zaky German
    I'm looking to create a multiplayer top down shooter. While i've read about different topics, i can see them i've got some real challenges ahead, but i'm all up for it. One thing i can't understand is how am i supposed to be protecting the game from people who try to create bots? What i mean is, as far as i understand, it's impossible to protect the network traffic in a way that players won't be able to create programs that listen to what's going on and understand it. So what worries me is that people can create bots that listen to the current location of rival players, and send communication that mimic as if the player is shooting in the exact "perfect" location to win that match. So what kind of techniques are used to protect real time games from such bots? Also i'd like to mention that i've tried searching for discussions (as this sounds like something many people struggle with), but couldn't find anything about it specifically, only as a part of broader questions about networking in real time games. If i should have looked harder feel free to put me in my place :) Thanks alot!

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  • Authenticate using openID without login through provider

    - by thabet084
    Dear all , I create web application to connect to MySpace Offsite App and I want to authenticate I used the following code var openid = new OpenIdRelyingParty(); IAuthenticationRequest request = openid.CreateRequest("http://www.myspace.com/thabet084"); request.AddExtension(new OAuthRequest("OAuthConsumerKey")); request.RedirectToProvider(); var response = openid.GetResponse(); OAuthResponse oauthExtension = new OAuthResponse(); if (response != null) { switch (response.Status) { case AuthenticationStatus.Authenticated: oauthExtension = response.GetExtension<OAuthResponse>(); var user_authorized_request_token = oauthExtension.RequestToken; break; } } OffsiteContext context = new OffsiteContext("ConsumerKey", "ConsumerSecret"); var accessToken = (AccessToken)context.GetAccessToken(oauthExtension.RequestToken, "", ""); and I used the following refrences DotNetOpenAuth.dll and MySpaceID.SDK.dll My problems are: I always found that responce=null I don't need user to login through provider MySpace so i need to remove RedirectToProvider(); My application in brief is to send status from mywebsite to MySpace account Just click on button to send All ideas are welcome BR, Mohammed Thabet Zaky

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