Introduction to 3D Graphics Programming

Posted by Jacob Relkin on Stack Overflow See other posts from Stack Overflow or by Jacob Relkin
Published on 2010-01-12T05:03:29Z Indexed on 2010/03/11 18:09 UTC
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Hi everyone!

I'm a self-taught programmer with absolutely nil 3D programming experience.

A client of mine has related to me an idea for an iPhone app that requires OpenGL ES 2.0 for it's inherently complex 3D structure and animations.

Where do I start on this ( albeit long ) journey toward OpenGL ES competence?

I'm willing to put in a tremendous amount of time and effort into learning, and if i could please get some pointers to where I should start and what to expect, that would be awesome!

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