OpenGL: raster texture directly to screen?
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        Published on 2010-03-09T23:11:26Z
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            2010/03/11
            4:55 UTC
        
        
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I have an OpenGL texture.
There is a rectangle on my viewport the same size as the texture.
Is there a way to raster the texture directly to the screen, without pasting it first on some quad?
Thanks!
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