OpenGL: raster texture directly to screen?

Posted by anon on Stack Overflow See other posts from Stack Overflow or by anon
Published on 2010-03-09T23:11:26Z Indexed on 2010/03/11 4:55 UTC
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I have an OpenGL texture.

There is a rectangle on my viewport the same size as the texture.

Is there a way to raster the texture directly to the screen, without pasting it first on some quad?

Thanks!

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