How to debug a GLSL shader ?

Posted by Soubok on Stack Overflow See other posts from Stack Overflow or by Soubok
Published on 2010-03-24T15:11:37Z Indexed on 2010/03/24 15:13 UTC
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I need to debug a GLSL program but I don't know how to output intermediate result. Is it possible to make some debug traces (like with printf) with GLSL ?

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