Flash10 Triangle Rendering

Posted by anon on Stack Overflow See other posts from Stack Overflow or by anon
Published on 2010-04-03T01:10:34Z Indexed on 2010/04/03 1:13 UTC
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I know about Papervision 3D. However, alot of the realism there comes from textures.

Does anyone know of a benchmark that shows how many single-color, flash-shaded 3D triagnels flash10 can reasonably render? I can't find this benchmark online or an engine for this (most seems to really value bitmaps / texture).

Thanks!

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