Rendering GDI components to a buffer or d3d texture

Posted by Tim on Stack Overflow See other posts from Stack Overflow or by Tim
Published on 2010-03-15T16:01:57Z Indexed on 2010/04/03 8:53 UTC
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Hi, I'm trying to redirect the output of a GDI application to a buffer, preferably a d3d texture but I'll settle for a system memory buffer that I can then copy to a d3d texture. Specifically, I'm trying to get Google Chrome to render into a d3d buffer to be displayed in a d3d application.

Are there any foolproof ways to do this or am I opening the mother of all worm-cans?

Thanks, Tim.

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