How to implement translation & rotation widgets for game level editor.

Posted by Rushi on Stack Overflow See other posts from Stack Overflow or by Rushi
Published on 2010-04-04T07:54:24Z Indexed on 2010/04/04 14:03 UTC
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I am developing game editor.To detect mouse hit on 3D model I am using mouse picking concept. But I want to implement translation & rotation widgets like other game editor with actual arrows at the center of model in three direction. How to achieve this..?

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