Typecasting a floating value or using the math.h floor* functions?

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Published on 2010-04-04T06:44:30Z Indexed on 2010/04/04 6:53 UTC
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Hi,

I am coding up an implementation of Interpolation Search in C.

The question is actually rather simple, I need to use the floating operations to do linear interpolation to find the correct index which will eventually be an integer result.

In particular my probe index is:

t = i + floor((((k-low)/(high-low)) * (j-i)));

where, i,j,k,t are unsigned ints, and high,low are doubles.

Would this be equivalent to:

t = i + (unsigned int)(((k-low)/(high-low)) * (j-i));

Is there any reason I would actually want to use math.h floor* functions over just a simple (int) typecast?

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