Is it possible to capture audio output and apply effects to it?
        Posted  
        
            by Ciaran
        on Stack Overflow
        
        See other posts from Stack Overflow
        
            or by Ciaran
        
        
        
        Published on 2010-04-07T20:18:01Z
        Indexed on 
            2010/04/07
            21:23 UTC
        
        
        Read the original article
        Hit count: 252
        
Using .NET and DirectSound I want to be able to take all output sound that is coming from my audio device and apply effects to it. I've had a quick look at the docs on MSDN and there doesn't seem to be any explanation as to how to do something like this.
I've read elsewhere that you'd be better off writing a driver to sit in front of your real audio driver and have that do whatever you want with the sound.
Any ideas anyone to push me in the right direction?
© Stack Overflow or respective owner