Will unused deconstructors be optimized out?

Posted by Brendan Long on Stack Overflow See other posts from Stack Overflow or by Brendan Long
Published on 2010-04-13T14:38:57Z Indexed on 2010/04/13 14:43 UTC
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Assuming MyClass uses the default deconstructor (or no deconstructor), and this code:

MyClass buffer[] = new MyClass[i];
// Construct N objects using placement new
for(size_t i = 0; i < N; i++){
    ~buffer[i];
}
delete[] buffer;

Is there any optimizer that would be able to remove this loop?

Also, is there any way for my code to detect if MyClass is using an empty/default constructor?

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