Smoothly drag a Sprite in cocos2d - iPhone

Posted by Saurabh on Stack Overflow See other posts from Stack Overflow or by Saurabh
Published on 2010-01-07T13:54:27Z Indexed on 2010/04/14 23:03 UTC
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Hi All

I have implemented a drag on a sprite object as follows..

-(BOOL)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {

UITouch * touch = [touches anyObject];
CGPoint location = [[Director sharedDirector] convertCoordinate: [touch locationInView:touch.view]];    
[diskSprite setPosition:ccp(location.x , location.y )];
return kEventHandled;
}

but this dragging is not smooth..... when i drag fast with my thumb the object left from the path.

Thanks

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