Which is a better option, OpenGL or a game engine for developing a game for the iphone or ipod touch

Posted by balraj on Stack Overflow See other posts from Stack Overflow or by balraj
Published on 2009-06-24T20:47:53Z Indexed on 2010/04/17 0:43 UTC
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I am new to OpenGL ES, and I'm about to begin a 3D game for the iphone in which we are showing some car pursuit or racing. Is it possible just with the OpenGL ES or UIKit only, or do I have to use other tools for it? I am comfortable with UIKit but newer to OpenGL/OpenGL ES; which would be better to start this game?

Or should I use a game engine? If so, then which game engine would give us the 3D feeling, quality of images and motion, and rendering of the views with the sound effects?

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