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 Hi all,
I just installed iphone sdk 3.1, and my application which was earlier compiled is not getting compiled and giving me an error 
"Command/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1"
How do you handle this?
Thanks in advance.
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 Hello,
Currently I am using iPhone SDK 3.1.2 for developing iPhone apps.
Apple has recently released iPhone SDK 3.2 beta and I want to try my hands with it.
But my problem is that I want to use both versions of SDKs, 3.1.2 since I am currently developing apps and uploading on app store, 3.2 beta…
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 hello! 
I have an animation block that worked fine when runnung the app on iphone OS 2.2. Now I compile the same code for iphone OS 3.0 and it doesn't work.
UIViewAnimationTransition  trans = UIViewAnimationTransitionFlipFromLeft;
[UIView beginAnimations: nil context: NULL];
UIView *forview = [[self…
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 hi,
this is my xaml code. 
datagrid within another data grid. 
 <sdk:DataGrid x:Name="dgLevel1" AutoGenerateColumns="False" VerticalAlignment="Top" IsReadOnly="True"  Margin="12,12,0,0" RowDetailsVisibilityChanged="dgLevel1_RowDetailsVisibilityChanged"  SelectionMode="Extended"   RowDetailsVisibilityMode="VisibleWhenSelected"…
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 I'm doing a CABasicAnimation and getting the value from a nested NSMutableArray.
Everything is great the first time it runs but crashes when called again either with custom functions or viewDidLoad.
I've isolated it down to this line
int int1 = [[[locationsArray objectAtIndex:0] objectAtIndex:0…
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