Play a beep that loop and change the frequency/speed

Posted by Bono on Stack Overflow See other posts from Stack Overflow or by Bono
Published on 2010-05-04T21:13:43Z Indexed on 2010/05/04 21:18 UTC
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Hi all, I am creating an iphone application that use audio. I want to play a beep sound that loop indefinitely. I found an easy way to do that using the upper layer AVAudioPlayer and the numberOfLoops set to "-1". It works fine. But now I want to play this audio and be able to change the rate / speed. It may works like the sound played by a car when approaching an obstacle. At the beginning the beep has a low frequency and this frequency accelerate till reaching a continuous sound biiiiiiiiiiiip ... It seems this is not feasible using the high layer AVAudioPlayer, but even looking at AudioToolBox I found no solution. Does anybody have informations about how to do that?

Thanks a lot for helping me!

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