Complex movement within animation

Posted by Irwin on Stack Overflow See other posts from Stack Overflow or by Irwin
Published on 2009-07-14T17:59:43Z Indexed on 2010/05/05 9:18 UTC
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I've this application, where two children are playing catch. One throws and the other catches. While I can show a ball object moving between two stationary objects, how do I show the objects "releasing" and "catching" the ball, in a way that is close to lifelike?

EDIT: The movement of the hands in this game: http://www.acreativedesktop.com/animation-game-slaphands.html is what I would like to replicate. Any tips on how to do that?

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