What does this error mean when using OpenAL in the iPhone Simulator?

Posted by mystify on Stack Overflow See other posts from Stack Overflow or by mystify
Published on 2010-05-05T10:15:08Z Indexed on 2010/05/05 10:18 UTC
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I'm getting this in the console, when creating my OpenAL Sources and Buffers:

Cannot find executable for CFBundle/CFPlugIn 0xf530d0 </Library/Audio/Plug-Ins/HAL/Hear.plugin> (not loaded)
2010-05-05 17:11:13.934 Testproj[43173:207] Cannot find function pointer HearCFPlugInFactory for factory 5268FAAB-0147-4272-93FD-4D60A2433C1C in CFBundle/CFPlugIn 0xf430d0 </Library/Audio/Plug-Ins/HAL/Hear.plugin> (not loaded)

However, the sounds play nicely.

I think HAL is not available on the iPhone, it's just on Mac OS X, right? Do you guys also get that error in the simulator when using OpenAL?

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