Understanding Device Contexts

Posted by Smashery on Stack Overflow See other posts from Stack Overflow or by Smashery
Published on 2010-05-06T01:08:52Z Indexed on 2010/05/06 1:18 UTC
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As a relative newcomer to MFC, I see Device Contexts (DCs) a lot. I vaguely understand that it's something to do with drawing, but the specifics are not very well explained anywhere that I can find. What does creating a "compatible Device Context" mean, and why is it important? What does SelectObject do, and how must I make a DC compatible first?

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