Prefered method for looping sound flash as3

Posted by Brian Heylin on Stack Overflow See other posts from Stack Overflow or by Brian Heylin
Published on 2009-08-04T13:07:57Z Indexed on 2010/05/11 4:24 UTC
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Hi there, I'm having some issues with looping a sound in flash AS3, in that when I tell the sound to loop I get a slight delay at the end/beginning of the audio.

The audio is clipped correctly and will play without a gap on garage band.

I know that there are issues with sound in general in flash, bugs with encodings and the inaccuracies with the SOUND_COMPLETE event (And Adobe should be embarrassed with their handling of these issues)

I have tried to use the built in loop argument in the play method on the Sound class and also react on the SOUND_COMPLETE event, but both cause a delay.

But has anyone come up with a technique for looping a sound without any noticeable gap?

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