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What tutorials and libraries are available which can help beginners to develop 2D and 3D games on Android using OpenGL-ES? I'm looking for tutorials which can help me learn OpenGL-ES, and I'm looking for OpenGL-ES libraries which can make life easier for beginners in OpenGL-ES.
Since Android is still…
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Hi I’m upgrading my app from cocos2d-x 1.x to 2.x that means change from OpenGLES 1.0 to 2.0,
I've updated my Info.plist settings to reflect the change
<key>UIRequiredDeviceCapabilities</key>
<dict>
    <key>accelerometer</key>
    <true/>
    <key>opengles-2</key>
…
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Background: From http://www.khronos.org/opengles/2_X/
  OpenGL ES 2.0 combines a version of the OpenGL Shading Language for
  programming vertex and fragment shaders that has been adapted for
  embedded platforms, together with a streamlined API from OpenGL ES 1.1
  that has removed any fixed functionality…
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Hi !
I'll start by saying that i'm REALLY new to OpenGL ES (I started yesterday =), but I do have some Java and other languages experience.
I've looked a lot of tutorials, of course Nehe's ones and my work is mainly based on that. 
As a test, I started creating a "tile generator" in order to create…
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I have a simple iPhone application which uses OpenGL ES (v1) to draw a line based on the touches of the user.  In the XCode Simulator, the code works perfectly.  However, when I install the app onto an iPod or iPhone, the OpenGL ES view "flashes" when drawing the line.  If I disable the line drawing…
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