Rendering splash screen on the iPhone using Open GL ES

Posted by Rich on Stack Overflow See other posts from Stack Overflow or by Rich
Published on 2009-06-02T18:14:36Z Indexed on 2010/05/19 18:20 UTC
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Hi,

I want to render a splash screen on the iPhone whilst using an Open GL view. The iPhone screen as we know is 320x480, which is not a power of 2.

Before I enter into the world of chopping the texture up and rendering sub parts, or embedding the screen on another texture page I was wondering if there was another way?

Is it possible to overlay another view that I could render to using CoreGraphics functions? Or is it possible to render to a Open GL surface using Core Graphics functions.

What would you recommend?

Cheers Rich

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