compute sound FFT in Flex without playing it

Posted by paleozogt on Stack Overflow See other posts from Stack Overflow or by paleozogt
Published on 2010-05-24T16:57:06Z Indexed on 2010/05/24 17:01 UTC
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Flex has the SoundMixer.computeSpectrum function that lets you compute an FFT from the currently playing sound. What I'd like to do is compute an FFT without playing the sound. Since Flash 10.1 lets us access the microphone bytes directly, it seems like I should be able to compute the FFT directly off of what the user is speaking.

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