Store 3d models in game, the best way

Posted by subSeven on Stack Overflow See other posts from Stack Overflow or by subSeven
Published on 2010-05-29T00:36:57Z Indexed on 2010/05/29 0:42 UTC
Read the original article Hit count: 221

Filed under:
|
|

What is the best method to store 3d models in game ? I store in vectors: vector triangles (each triangle contain number of texcords, numer of vertex and number of normal), vector points; vector normals; vector texCords;

© Stack Overflow or respective owner

Related posts about opengl

Related posts about game-development