How can I test my iPhone app on earlier than SDK 3.0 simulator, make sure it work?

Posted by Cocorico on Stack Overflow See other posts from Stack Overflow or by Cocorico
Published on 2010-06-07T18:50:17Z Indexed on 2010/06/07 18:52 UTC
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Hi Stackers!

I wrote iPhone application. Very simple! It use Cocos2D only, and all other features is very basic, no accelerometer, no camera, nothing. Just buttons and sounds.

I think every iPhone can run this app (there is no limits on Cocos2D right?), but my XCode only let me use 3.0 and upwards. I want to confirm 1 thing and ask one thing:

  1. If I put "iPhone OS 2.0" in my iPhone OS Deployment Target in XCode, but my "Active SDK" in XCode still says 3.0, if I compile using this and submit to App Store, when it goes up, people who use 2.0 can still download and use the game yes?

  2. Is there way I can test in a 2.0 simulator to make sure it works? My XCode only have 3.0 and higher simulation.

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