how to detect if openGL/card supports non power of 2?

Posted by Nick on Stack Overflow See other posts from Stack Overflow or by Nick
Published on 2010-06-15T15:26:20Z Indexed on 2010/06/15 15:32 UTC
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What is the best way to detect if a graphics card and compiled openGL binary supports textures which are not a power of 2 at run time?

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