LuaInterface: add a table to the script scope

Posted by user93422 on Stack Overflow See other posts from Stack Overflow or by user93422
Published on 2010-06-11T15:44:36Z Indexed on 2010/06/16 4:42 UTC
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Question: how can I insert a table from C# into 'LuaInterface' script scope using a C# object (preferably anonymous type)?

/// I want to do this, but it does not work 
/// (complains that 'test' is userdata and not table 
/// when I pass it to pairs() in the script)
//lua["test"] = new { A = 1, B = 2 };

/// another option
/// but building this string is a PITA (actual string is nested and long).
lua.DoString("test = { A = 1, B = 2 }");

// So I have to do this
lua.NewTable("test");
((LuaTable) lua["test"])["A"] = 1;
((LuaTable) lua["test"])["B"] = 2;

lua.DoString("for k,v in pairs(test) do print(k..': '..v) end");

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