Understanding the "Instantiation" of Actionscript/Flash Objects
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        Published on 2009-07-28T20:41:26Z
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Could someone expand and clarify the different logical instantiations of objects in actionscript? So far it seems there are 3 layers of instantiations, for lack of a better term.
The first one is declaring a variable/type.
Next is instantiating that variable with something solid in the code, like a method or function? Is this just a way to glue things together?
Then after that you instantiate it on the stage, is this something you have to do explicitly, or is it a side effect?
Is this "3 layer" concept the correct way of looking at it, kind of like the MVC for flash app logic?
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