iPhone Audio Queue Service sample units

Posted by pion on Stack Overflow See other posts from Stack Overflow or by pion
Published on 2010-06-17T04:28:36Z Indexed on 2010/06/17 4:33 UTC
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I am looking at Audio Queue Services document specifically on the following code:

// Writing an audio queue buffer to disk
AudioFileWritePackets (                 // 1
pAqData->mAudioFile,                    // 2
false,                                  // 3
inBuffer->mAudioDataByteSize,           // 4
inPacketDesc,                           // 5
pAqData->mCurrentPacket,                // 6
&inNumPackets,                          // 7
inBuffer->mAudioData                    // 8

);

inBuffer->mAudioDataByteSize is the number of bytes of audio data being written. inBuffer->mAudioData is the new audio data to write to the audio file.

Assuming the sample rate is 44100.

AudioStreamBasicDescription mDataFormat;
mDataFormat.mSampleRate = 44100.0f;
mDataFormat.mBitsPerChannel = 16;
...
NSInteger numberSamples = inBuffer->mAudioDataByteSize / 2;
SInt16 *audioSample = (SInt16 *)inBuffer->mAudioData;

I use core-plot to plot the above where x axis is number of sample [1 .. numberSamples] and the y axis is audioSample[0] .. audioSample[numberSamples]. I can see the chart in "real-time" where the y axis goes up and down depending the loudness of my voice.

Beginner questions:

  1. What does the audioSample represent? What am I looking at here?
  2. What is the unit of audioSample?
  3. What do I need to do if I just want to plot the range between 50 - 100 Hz?

    Thanks in advance for your help.

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