WPF - Transparency - Stream Desktop Content

Posted by Niels Willems on Stack Overflow See other posts from Stack Overflow or by Niels Willems
Published on 2010-12-07T13:53:43Z Indexed on 2010/12/28 22:54 UTC
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Greetings

I'm in the process of making a Scoreboard for a game (Starcraft II). This scoreboard is being made as a WPF Application with a C# code-behind. I already have a version which works for 90% in WinForms but I lacked the support to easily make it look a lot nicer which are available in WPF.

The point of this application will be to form a kind of overlay on top of a running game. This game is in Fulscreen(Windowed Mode) so when in WinForms I coded it so that it should always be on top. It would do so and that was no problem.

Since the main look of the app in WPF is based on an image with a transparent background I have set most Background values to Transparent. However when I do this the entire application does not get registered by streaming software. For example it just shows my Desktop or the game I'm playing but not my application even though it IS there. I can see it with my own eyes but the audience on the stream cannot.

Does anyone have any experience with this matter because it's really doing my head in. My entire application will be useless if it is not visible on streams. If I have to put the background on a color rather than transparent the UI will be completely demolished as well in terms of looks.

I'm basically trying to make a game-overlay in C# & WPF. I have read you can do this on different ways as well but I have little to no knowledge of C++ nor do I know anything about DirectX

Thank you for your time reading and your possible insights.

Edit: The best solution would be an overlay similar to that one of Steam/Xfire/Dolby Axon.

Edit 2: I've had no luck with all the suggestions so I basically made the transparent bits of my image non transparent and let the user decide which one to use depending on what streaming software they would be using.

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