Why should I consider using the Source Engine?

Posted by dukeofgaming on Game Development See other posts from Game Development or by dukeofgaming
Published on 2011-02-04T13:23:52Z Indexed on 2011/02/04 15:34 UTC
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I've always been a Valve fan, but now that I have the opportuninty to choose a game engine for a project I'm not sure I want to choose the Source Engine after watching this wikipedia entry. My options essentially boiled down to an open source stack (Horde3D + Zoidcom + Spark + SFML + CEGUI, and well, not OSS but PhysX too), UDK and the Source Engine.

My question is (because I really have no experience with it) why should any developer choose the Source Engine over any other open source or commercial option?, is the Source Engine really worth it as a game development tool or has it time already passed and it is obsolete against other solutions?.

Thanks

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