Game server for an android/iOS turn-based board-game

Posted by Cyril on Game Development See other posts from Game Development or by Cyril
Published on 2011-02-12T17:15:14Z Indexed on 2011/02/12 23:33 UTC
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I am currently programming an iPhone game and I would like to create an online multiplayer mode. In the future, this app will be port to Android devices, so I was wondering how to create the game-server?

First at all, which language should I choose? How to make a server able to communicate both with programs written in objective-c and Java?

Then, how to effectively do it? Is it good if I open a socket by client (there'll be 2)? What kind of information should I send to the server? to the clients?

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