3D primitive rendering library

Posted by tomzx on Game Development See other posts from Game Development or by tomzx
Published on 2011-02-26T01:32:43Z Indexed on 2011/02/26 7:33 UTC
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Hi,

I am looking for a library which would easily allow me to render shapes (cubes, spheres, lines, circles, etc.) in 3D3 and OpenGL if possible. I want to be able to rapidly design visual debugging tools and I am not proefficient enough in graphics rendering to do it myself (writing the low level stuff that is). The library would have to be for C/C++.

I've already taken a look at the open-source 3d engine, but I feel those are too big for what I really need.

Do any of you know if such library exist? If so, links would be appreciated!

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