Which API for cross platform mobile audio?
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deft_code
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Published on 2011-03-03T15:06:16Z
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2011/03/03
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This question focuses on the API's available on phones.
I'd been planning to use OpenAL in my game for maximum portability. It runs great on Linux so I can quickly develop the Game and leverage it's superior debugging tools.
However I've recently heard that Android doesn't support OpenAL well. Instead they've gone with a OpenSL ES library.
What I'm looking for is a free Audio library that I can use with minimal custom code on iPhone, Android, and my Linux desktop. Does such an API exists?
Some extra details: The game is written in C++ with custom minimal front ends. ObjC for iPhone, Java for Android, and SFML for Desktops. I'm using OpenGL ES for portability as iPhone doesn't support the more advanced OpenGL APIs.
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