Which API for cross platform mobile audio?

Posted by deft_code on Game Development See other posts from Game Development or by deft_code
Published on 2011-03-03T15:06:16Z Indexed on 2011/03/03 15:34 UTC
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This question focuses on the API's available on phones.

I'd been planning to use OpenAL in my game for maximum portability. It runs great on Linux so I can quickly develop the Game and leverage it's superior debugging tools.

However I've recently heard that Android doesn't support OpenAL well. Instead they've gone with a OpenSL ES library.

What I'm looking for is a free Audio library that I can use with minimal custom code on iPhone, Android, and my Linux desktop. Does such an API exists?

Some extra details: The game is written in C++ with custom minimal front ends. ObjC for iPhone, Java for Android, and SFML for Desktops. I'm using OpenGL ES for portability as iPhone doesn't support the more advanced OpenGL APIs.

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