Hero/Character sprite size in comparison to tile size?
Posted
by
Kid
on Game Development
See other posts from Game Development
or by Kid
Published on 2011-11-10T14:24:57Z
Indexed on
2011/11/11
18:29 UTC
Read the original article
Hit count: 333
sprites
|Platformer
So I'm making this simple platformer where the Hero is 16x16 in size, but also, the tile size is 16x16. Which sounds fine right? But my game window/world is 800x416, which makes the Hero is really really tiny in comparison. This really surprised me, but given Ive never made a platformer before it is also a new discovery.
Is there a rule set for scale in platformer games?
I'd like to have my game window remain the size it is (800x416), cause the game involves large levels. But how big should my hero be?
I hope I was clear with the question, and I appreciate any insight.
Thanks
© Game Development or respective owner