How to get several frequency ranges at the same time in fmod?

Posted by Rootosaurus on Game Development See other posts from Game Development or by Rootosaurus
Published on 2011-11-07T22:20:34Z Indexed on 2011/11/14 18:14 UTC
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After reading documentation and tutorials about fmod I still have a question about frequency ranges.

I've found how to get a frequency range using low and high pass DSP at the same time on the main channel, but I can't find how to get several ranges at the same time. For example I want, for a specific phase of my game, to hear range 400 to 600Hz and 1000 to 2000hz of the same sound. I tried to create a channel by range, but it doesn't seem to work (or maybe I do something wrong). How can I do that ?

Thank you

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