LibGDX tutorial help Scene2D
        Posted  
        
            by 
                BluFire
            
        on Game Development
        
        See other posts from Game Development
        
            or by BluFire
        
        
        
        Published on 2012-03-26T19:32:50Z
        Indexed on 
            2012/03/26
            23:41 UTC
        
        
        Read the original article
        Hit count: 610
        
I'm having trouble understanding this tutorial. It defines the importance of classes, but it doesn't show an outline of the project file so far. From what I got from that tutorial was that there is a stage and actors. Stage would be the static parts of the game, while the actors are the ones moving. After that I got confused with the drawing method. I tried modifying it so I can draw a shape, but it wouldn't work.
How, if possible, would I create sprites using LibGDX's scene2d?
© Game Development or respective owner