LibGDX tutorial help Scene2D

Posted by BluFire on Game Development See other posts from Game Development or by BluFire
Published on 2012-03-26T19:32:50Z Indexed on 2012/03/26 23:41 UTC
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I'm having trouble understanding this tutorial. It defines the importance of classes, but it doesn't show an outline of the project file so far. From what I got from that tutorial was that there is a stage and actors. Stage would be the static parts of the game, while the actors are the ones moving. After that I got confused with the drawing method. I tried modifying it so I can draw a shape, but it wouldn't work.

How, if possible, would I create sprites using LibGDX's scene2d?

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