Is there a point to writing in C or C++ instead of C# without knowing specifically what would make a program faster?

Posted by user828584 on Programmers See other posts from Programmers or by user828584
Published on 2012-06-13T05:51:14Z Indexed on 2012/06/13 10:47 UTC
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I wrote a small library in Python for handling the xbox 360's STFS files to be used on my web applications. I would like to rewrite it for use in the many desktop programs people are writing for 360 game modding, but I'm not quite if I should continue using C# or delve into C++ or even C.

STFS is an in-file file system used by the xbox 360 and the job of the library would be extracting/injecting files, which could take noticeable amounts of time to do. What I know in C# comes from internet tutorials and resources, as would anything I learn about C++, so what I'm asking is if it's better to bring myself to a slightly lower-level language without knowing beforehand the features of the language that increase performance, or continue assuming that compiler optimizations and that my lack of experience will mean that the language I choose won't matter.

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