OpenGL 2.1+ Render with data returned form assimp library

Posted by Bình Nguyên on Game Development See other posts from Game Development or by Bình Nguyên
Published on 2012-06-20T15:11:51Z Indexed on 2012/06/20 15:26 UTC
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I have just readed this tutorial about load a 3D model file: http://www.lighthouse3d.com/cg-topics/code-samples/importing-3d-models-with-assimp/#comment-14551. Its render routine uses a recursive_render function to scan all node.

My question:

  1. What is a aiNode struct store?
  2. What different form this method and above method:

    for (int i=0; imNumMesh; ++i) { draw scene->mMeshes[i]; }

Thanks for reading!

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