Should NPC dialog be stored in XML or in a script?

Posted by Andrea Tucci on Game Development See other posts from Game Development or by Andrea Tucci
Published on 2012-08-06T16:23:52Z Indexed on 2012/09/01 15:49 UTC
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I'm developing an action RPG with some friends. I would like to know the differences and pros/cons of making NPC's dialogue using a file in XMLformat instead of using a script.

I see that script method is often used by game developers for NPC text, but is it better then a XML file? We've thought that a XML file with tags like


et cetera is perfect for NPC text and also for possible quests to give the player.

So what are the differences between this two methods? Is a script suitable for this aim?

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